

Input lag Xbox one
#1 Posted 27 September 2015 - 02:38 PM
Member of The lost legion

#2 Posted 05 December 2015 - 09:14 AM
Yep, have exactly the same problem on ps4. Connection - 5 bars (max) though.
Devs, help pls.
#5 Posted 16 December 2015 - 10:56 PM
#6 Posted 16 December 2015 - 11:11 PM
Hello Tankers,
The input lag that you speak of is present on all 3 platforms. This is expected for forward/backward/left/right movement of the tank, as that movement input is sent to and from the server (where that action takes place). On the other hand, the camera is local to your console, which is why the response time when moving the camera seems more instantaneous. This is also why you are able to move your camera during server disconnections, but your tank is stuck in place. We've tried this out on our side, and the input delay seems to be a good deal shorter than a whole second, but we do understand the concern. The devs are aware of this, and are looking into it.
Thanks for posting.
#7 Posted 17 December 2015 - 02:03 AM
칠학년일반 화이팅
#8 Posted 17 December 2015 - 02:43 AM


#9 Posted 17 December 2015 - 07:20 AM
Worried Warrior, on 16 December 2015 - 09:43 PM, said:

Or keep batteries on hand and change out when controller power is half.

#10 Posted 17 December 2015 - 08:19 AM
Johnnysaurus Re, on 17 December 2015 - 12:11 AM, said:
Hello Tankers,
The input lag that you speak of is present on all 3 platforms. This is expected for forward/backward/left/right movement of the tank, as that movement input is sent to and from the server (where that action takes place). On the other hand, the camera is local to your console, which is why the response time when moving the camera seems more instantaneous. This is also why you are able to move your camera during server disconnections, but your tank is stuck in place. We've tried this out on our side, and the input delay seems to be a good deal shorter than a whole second, but we do understand the concern. The devs are aware of this, and are looking into it.
Thanks for posting.
great news
"SI VIS PACEM PARA BELLUM!" COMMUNITY WOT FORUM ITALIAN WWW.WOTITALIA.IT

#11 Posted 15 June 2016 - 04:39 AM
Johnnysaurus Re, on 16 December 2015 - 11:11 PM, said:
Hello Tankers,
The input lag that you speak of is present on all 3 platforms. This is expected for forward/backward/left/right movement of the tank, as that movement input is sent to and from the server (where that action takes place). On the other hand, the camera is local to your console, which is why the response time when moving the camera seems more instantaneous. This is also why you are able to move your camera during server disconnections, but your tank is stuck in place. We've tried this out on our side, and the input delay seems to be a good deal shorter than a whole second, but we do understand the concern. The devs are aware of this, and are looking into it.
Thanks for posting.
It's been 9 months now and this is still the biggest issue with the game, fix ETA?

#14 Posted 25 June 2016 - 08:30 PM

#15 Posted 26 June 2016 - 02:19 AM
Giddyy, on 25 June 2016 - 08:30 PM, said:
+1

#16 Posted 26 June 2016 - 09:42 AM

#17 Posted 26 June 2016 - 09:43 AM

#18 Posted 26 June 2016 - 05:07 PM

Edited by Giddyy, 26 June 2016 - 05:08 PM.

#19 Posted 26 June 2016 - 05:10 PM

#20 Posted 26 June 2016 - 05:11 PM
Giddyy, on 26 June 2016 - 05:10 PM, said:
But why? You get console exclusive dirt on your tracks! As a WG moderator I can say with certainty that all the PC forum talk about is how they're jealous of our track dirt and balance and totally didn't make that up!


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