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Marks of Excellence Explained


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mockney_piers #601 Posted 16 March 2018 - 08:14 AM

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View PostDocilein, on 15 March 2018 - 02:23 PM, said:

 

Done... (except the background) :girl:

 

Wow, that looks much more polished. 

Great stuff, thanks so much.



LiteralComic635 #602 Posted 23 March 2018 - 12:51 AM

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I never worry about MoE's. I have one marked a number of tanks and don't care about getting to three. If I ever get three then sweet, but I'm always happy to get a one Mark when I know I am playing a popular tank for OP's and such.

 

ChubbyBuckle06



RapidFoal799301 #603 Posted 30 March 2018 - 12:45 PM

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I was at 80% in my E50 during week 1 of March tankness. I've been playing exceptionally well in it lately (better than during that 1st week) my damage standing is low 70% now and won't budge. I guess all the bad players broke out their E50s during Germany's round and lowered the bar.

hondategtyper #604 Posted 01 April 2018 - 11:19 AM

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Ive been stuck at 80% on my VK30.01P for ages. Rolled out last night and boom my 2nd mark, so how does that work?

 

But Im happy as its my 1st 2nd mark :unsure: :D



Orbtastic1 #605 Posted 02 April 2018 - 11:57 AM

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Because it's based on the cumulative performances of the past week or so. When the OPs are on and it's school holidays, all the clowns come out to play, which typically lowers the bar.

Catfishguy1977 #606 Posted 17 May 2018 - 03:11 AM

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View PostOrbtastic1, on 02 April 2018 - 05:57 AM, said:

Because it's based on the cumulative performances of the past week or so. When the OPs are on and it's school holidays, all the clowns come out to play, which typically lowers the bar.

I've been reading this thread again and I don't think that a bunch of tomatoes will change how difficult it is to earn marks. On the first page of this thread, op gives this example:

"Let’s say the top damage + assist damage for the IS-6 per match is 7000 points of damage.  To get the first mark, you need higher than 65% of that, which is 4500.  85% is 5950 and 95% is 6650.  Remember it’s the average of damage dealt + assist damage!"

What would appear to make it easier would be fewer good people playing the last 14 days so that the top damage + assist damage is lower.



SHRiIVIP #607 Posted 24 May 2018 - 07:58 PM

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View PostCatfishguy1977, on 17 May 2018 - 03:11 AM, said:

I've been reading this thread again and I don't think that a bunch of tomatoes will change how difficult it is to earn marks. On the first page of this thread, op gives this example:

"Let’s say the top damage + assist damage for the IS-6 per match is 7000 points of damage.  To get the first mark, you need higher than 65% of that, which is 4500.  85% is 5950 and 95% is 6650.  Remember it’s the average of damage dealt + assist damage!"

What would appear to make it easier would be fewer good people playing the last 14 days so that the top damage + assist damage is lower.

 

I think you meant bad players not good players. Bad players lower expectations values good players don't. That's why they're good. Now there will always be more bad players than good players who skew the expectation values for marks. So on holidays, events, or any other time that draws more players than usual marks always dip down lower than normal. It's pretty simple.

Former Account: HappeningShrimp

41 Tanks with 3 MoE





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