This thought has been with me for months now and I have yet to see anybody post about it or even speak a word of it. Just today has been the only time I've ever heard anyone say anything at all about it.
The issue is with the tank name showing above an enemy tank's icon while playing.
What's wrong with it?
That right there is what's wrong with it. The padding space for friendly tanks is so much greater than enemy tanks. The game seems to prioritize being able to see the tank name of an ally over an enemy for whatever reason. If there was an ally to the left of this image as well, it would literally be impossible to point your camera at the enemy tank icons to see what tank it is. For all you know, that heavy could be anything ranging from an ST-I to a Tiger. This issue is amplified when you're in high-tier games trying to figure out what TD the enemy is driving; it could be a Deathstar or it could just be an SU-122-54.
The obvious fix is to make the game prioritize the on-screen name of an enemy tank rather than a friendly tank or at the very least give them even padding. I'd MUCH rather know if there's a Deathstar around the corner than know what my team mate is driving.
Prime example:
Just look at that tiny amount of space your camera needs to be in to see the name of that enemy medium tank compared to the space that will allow you to see a friendly tank. This seriously needs to be fixed.
What it should be like (I'm not going to go through the hastle of editing the name above the tanks, but you should get the point):