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Map 3: Arctic (Intermediate)


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Dr Bodge #1 Posted 30 March 2016 - 01:23 PM

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Dr Bodge's Guide to Arctic (Intermediate)

 

 

Map Overview

Arctic is not a map that lends itself to quick victories, with good firing positions overlooking the centre of the map favouring defensive play. The nature of the map makes a fighting retreat much more achievable than most other maps. This, and the openness of the caps results in most games devolving into a slow grind. As with many attritional games spotting/scouting plays an important part and yet this element is often under-appreciated.

 

South-East Corner

This is the go-to spot for those wanting a scrap. Despite the predictability of this front line it isn’t often the winner here than determines overall victory. The fight here is not balanced, initially favouring the East side but very difficult for them to exploit as any push here leads you into a cross-fire in the Snowfield. Even if you succeed in reaching the cap circle forces on the West Perch can simply fall back behind the hill and keep you under fire. Prospects in the other direction are slightly better, as defensive firing positions are not as strong, but still represent a significant challenge in the absence of overwhelming superiority.

 

North-West Corner

This area is slightly more unpredictable than the South East with teams sometimes choosing not to push this far. This decision can have serious implications. If the East refuse to push here then the West team can push forward as far as the North Perch, giving them the big advantages of keeping the enemy here spotted and establishing lines of fire across the map and into the gullies. Similarly if the West team remains too far back then the East team can push forward into good positions in the middle of the map giving a big advantage in terms of vision control. There is probably a slight advantage here for the East team.

 

West Perch

This area is crucially important for the West team. A tank here with good view range can cover both North and South flanks. If they can remain unspotted while doing so they will force the East team into a very defensive position. Better still, from here it is very easy to fall back (clockwise) around the mountain as the enemy push across the South remaining out of spotting range all the time.

 

North Perch

This spot is as important for the East team as the West Perch is to the West team. From here you can provide cover to the North-West corner, spot enemy in the West Perch and keep pressure on scouts in the West gully. Losing this area usually means losing the game for the East team as without it they are forced back into their base.

 

East Perch

This is not as strong a position as many players clearly believe it to be. It is only really effective if the opposition lack any competent scouts. Most tanks here will be easily spotted by a scout in the West Gully and the lack of good cover make them extremely vulnerable. A large force here is never a good omen.

 

West Gully

This area is crucially important for the West team. A halfway competent scout here can provide valuable spotting while taking minimal risks due to the excellent cover provided by the gully walls. What makes this area even more powerful is that it is very easy for tanks here to withdraw safely should they need to.

 

East Gully

While the East gully offers some potential it is not nearly as strong as the West gully, primarily due to the fact that enemy tanks can get shots along the gully from positions near the South-East corner. It is also far harder to escape from here once flanked. The advantages it offers are good vision on both the West Perch and the forces defending the Snowfield which can easily turn the tide of the battle.

 

Optimal Strategy

Don’t lose the North West corner. Control vision in the centre of the map. Drive back enemy Snipers. Outflank enemy in the North.

 

Biggest Mistakes

  • East trying to push across the Snowfield without first securing at least one (preferably both) gullies.
  • Failing to commit sufficient forces to the North.
  • Poor scouting i.e. West failing to take advantage of the West gully.

 


Edited by Dr Bodge, 30 March 2016 - 01:23 PM.

"Whereof one cannot speak, thereof one must be silent."




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