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Hearts of Iron III Alternate History- A New Ottoman Empire


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Sqn Ldr B #21 Posted 08 May 2016 - 12:37 PM

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Ireland has been invaded by Japan. That was unexpected.

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Sqn Ldr B #22 Posted 08 May 2016 - 12:38 PM

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I'll update you on the full situation with a new map later.

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NimoysHeadinJar #23 Posted 08 May 2016 - 01:14 PM

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Nuking London? How very un-British of you, sir. :trollface:

 

Do I sense some tension within the Axis with the Japanese taking your prize?


Buckle up. I'm going to try something. I saw it on a cartoon once... but I'm almost positive it can be done.


Sqn Ldr B #24 Posted 08 May 2016 - 01:29 PM

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View PostNimoysHeadinJar, on 08 May 2016 - 02:14 PM, said:

Nuking London? How very un-British of you, sir. :trollface:

 

Do I sense some tension within the Axis with the Japanese taking your prize?

 

Well the annoying thing is, once you're in a faction you can't leave, and you can't declare war on others in your faction, so tensions, yes, but nothing will ever happen. The only way you're getting out of a faction once you're in is if you're invaded and turned into a puppet state by someone else. I think the Japanese have come off best so far. They have de facto control over all of China, all of India, all of Indochina, Aden, Kuwait, most of Russia, most of Africa and all of the British Isles. And the bloody annoying this is, once Britain became a Japanese puppet, Britain got all of its colonies back, meaning I lost bloody Cyprus, Kuwait, Aden and the Trucial States. Now I think it's just the "British", Italians, Turkish "Vichy French", and Japanese cleaning up in Africa. It's only the South Africans and Belgians left there, but they have taken a fair bit of "British" Africa. (And New Zealand seems to be kicking around a bit too). Soon the focus will have to turn to South America or North America. I think the Japanese might go for the Philippines after Africa.

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Sqn Ldr B #25 Posted 08 May 2016 - 01:41 PM

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I am still exercising de facto control over Cyprus and Kuwait though, I'm not just going to leave. I was there first.

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Comjam1998 #26 Posted 08 May 2016 - 03:18 PM

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View PostSqn Ldr B, on 08 May 2016 - 03:01 AM, said:

 

It is very in depth. In the military side of things there's composing your own divisions, corps, armies and army groups, as well naval formations and air forces.

 

In the diplomatic side of things, there's declaring war, making peace, securing trade deals, sending expeditionary forces, trade embargoes, and production licences, and doing most of those require diplomatic points. In order to declare war on a country, their threat to you must be greater than your neutrality score. In the diplomacy section you can also make efforts to align yourself to one of three factions, the Allies, the Axis or the Comintern.

 

In the political side of things there's dissent, national unity, the size of each party in your country, the ability to change your war cabinet around, elections (if you're in one of those democratic countries), the ability to create puppet states and collaborationist governments out of conquered territories, and the big scary button that says "mobilise". You also have the option to change industrial laws (war economy, consumer goods market, total economic mobilisation, etc), recruitment (voluntary, three year draft, conscription etc), civil laws (repression, open society etc), education (small, large investment etc), economic laws (consumer goods, heavy industry etc), press laws (censored, free press etc) and training laws (specialist training, basic training etc).

 

Then there's production, where you've got a certain Industrial Capacity (IC) that has to be dished out proportionately according to the economy's requirements for war production, upgrades, reinforcements, consumer goods, supplies, fuel and raw materials, and you can also set up and cancel trade routes between countries. You can increase your IC with new technologies and modifiers from different government ministers. You can also produce factories, infrastructure, AA guns, land and sea forts, dockyards and airbases, nuclear reactors and missile testing sites in any province you control.

 

There's the technology side of things, where you've got so many tech points that you need to dish out between recruiting spies, researching new technologies, producing diplomatic points and recruiting officers. There's a big tree of technologies to research, which can allow you to produce new units and increase areas of your nation's capability. There are separate trees in infantry, armour, bombers, fighters, naval, convoy escorts, military and scientific theory, secret projects (nukes and stuff), and land, air, and sea strategies.

 

Then there's the intelligence bit, where you can select any country, and choose their priority for spies out of 3, 3 being the highest. The ones with highest priority will have spies sent quicker. Once your spies are in the country (up to a maximum of 10), you can set them to carry out counterespionage (take out enemy spies in that country), military, political and technological espionage, which allow you to see their military strength, internal political situation and research, you can support rebels and increase dissent, and you can support the party closest to yours in their country, as well as supporting their main party if it would be beneficial to you. Spies can also disrupt production and research, and increase the threat of that country to yours, which is required to declare war on them. You can also recruit domestic spies in your own country, where they can carry out counterespionage, support the ruling party, increase the national unity, quell dissent and reduce neutrality.

 

It is very in depth.

 

 

Diplomacy at this point is out of the window, considering I'm at war with, allied with or have annexed every country in the world apart from Peru. But I am going to be trying to modernise the military at this point. Particularly the air force. The infantry could with some new small arms I think, and we're still operating a cavalry corps of four divisions. They were very useful in the desert in 1938, but not in 1961.

 

Sounds like it's a more in advanced version of Total War: Rome. It sounds like a lot of fun, and I'll have to look into buying it. Is there multiplayer?
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Sqn Ldr B #27 Posted 08 May 2016 - 03:23 PM

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View PostComjam1998, on 08 May 2016 - 04:18 PM, said:

 

Sounds like it's a more in advanced version of Total War: Rome. It sounds like a lot of fun, and I'll have to look into buying it. Is there multiplayer?

 

I think there's multiplayer, yes.

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Comjam1998 #28 Posted 08 May 2016 - 03:25 PM

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View PostSqn Ldr B, on 08 May 2016 - 09:23 AM, said:

 

I think there's multiplayer, yes.

That's cool, though I'm pretty sure if I played multiplayer I'd get destroyed because I'm not the best at managing nations, as evidenced by the unrest that occurred in multiple cities in Total War: Rome.


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Sqn Ldr B #29 Posted 08 May 2016 - 03:27 PM

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View PostComjam1998, on 08 May 2016 - 04:25 PM, said:

That's cool, though I'm pretty sure if I played multiplayer I'd get destroyed because I'm not the best at managing nations, as evidenced by the unrest that occurred in multiple cities in Total War: Rome.

 

It's not too bad if you pick something small-ish. Turkey, Yugoslavia, Persia, Portugal, that sort of thing. You're not going to be finding much too difficult with places like that. South America is entirely pointless to play though, since every single South and Central American nation has its independence guaranteed by the USA, so there's practically no room for expansion.

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Comjam1998 #30 Posted 08 May 2016 - 03:34 PM

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View PostSqn Ldr B, on 08 May 2016 - 09:27 AM, said:

 

It's not too bad if you pick something small-ish. Turkey, Yugoslavia, Persia, Portugal, that sort of thing. You're not going to be finding much too difficult with places like that. South America is entirely pointless to play though, since every single South and Central American nation has its independence guaranteed by the USA, so there's practically no room for expansion.

 

Looking at some of the pictures of the game, it looks like one of those games that is hard to learn but has a high entertainment reward once you get into it enough. I like the look of it they and I might end up buying it in the near-future.
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Sqn Ldr B #31 Posted 08 May 2016 - 03:58 PM

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Here is the interesting geo-political situation of the world in 1963:

The map shows which countries have de jure and de facto control over where. For example, whilst Japan does not have de jure control over India or Africa, Britain does and Britain is a puppet state of Japan so Japan exercises de facto control over those places. Same with Germany and North Africa, which is de jure controlled by Vichy France but de facto by Germany.

 

With a couple more upgrades to the fuel tanks, my strategic bombers will be able to reach America from Japanese-held Bermuda. With nuclear weapons. Watch out Washington.


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Tiberius67 #32 Posted 08 May 2016 - 04:24 PM

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View PostSqn Ldr B, on 08 May 2016 - 09:58 AM, said:

 

With a couple more upgrades to the fuel tanks, my strategic bombers will be able to reach America from Japanese-held Bermuda. With nuclear weapons. Watch out Washington.

 

I'd drop two....it's the only way to be sure. :trollface:

Sqn Ldr B #33 Posted 08 May 2016 - 04:30 PM

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View PostTiberius67, on 08 May 2016 - 05:24 PM, said:

 

I'd drop two....it's the only way to be sure. :trollface:

 

Should spruce it up a bit.

 

Oh, I forgot to mention, I tried invading the Philippines. I nuked Manila and then nuked a large concentration of Philippine forces as my troops landed. It doesn't look likely to succeed but it was worth a try. I'll wait for Japan to do it for me.


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NimoysHeadinJar #34 Posted 08 May 2016 - 04:33 PM

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View PostTiberius67, on 08 May 2016 - 10:24 AM, said:

 

I'd drop two....it's the only way to be sure. :trollface:

 

:justwait: Lol

Buckle up. I'm going to try something. I saw it on a cartoon once... but I'm almost positive it can be done.


Sqn Ldr B #35 Posted 08 May 2016 - 08:06 PM

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Turns out that Washington DC was just a hair's breadth away from my bomber's range. So I dropped a nuclear bomb on Philadelphia instead.

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Sqn Ldr B #36 Posted 08 May 2016 - 10:32 PM

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Damn good news for the New Ottoman Empire! The African front was locked in a stalemate, a stalemate I decided to break. Assembling the marine corps for operations, landings were carried out first at Cape Town and Durban in South Africa. The landings were stalled for a long time, until a breakthrough was made at Durban, with forces taking the city. However, the landings at Cape Town were still not successful. The newly-captured airfield at Durban was used to stage a bombing attack, with an atomic bomb on Cape Town. Defences there quickly broke down and the Turkish marines took the capital. Further landings were carried out at Port Elizabeth, and met with no resistance. The South African capital had moved to Polokwane and troops were marched north to capture it. Infantry divisions could now be shipped in via the beachheads, and forces were consolidated to take over the south coast. Polokwane was captured and thereafter, as Turkish forces moved through the country, the capital changed several times, including Richmond and Bloemfontein. Eventually every part of South Africa had been taken by Turkish troops, although South African troops still held parts of "British" Africa and Portuguese Africa. At this point the game still hadn't notified me of any South African surrender or capitulation and I had to stop playing. Next time it'll either tell me they've surrendered, or if not I'll just go and free all of the occupied territories they took and see what that does. Anyway, a great success for Turkey!

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NimoysHeadinJar #37 Posted 09 May 2016 - 01:07 PM

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All hail our Turkish overlords!

:medal:


Buckle up. I'm going to try something. I saw it on a cartoon once... but I'm almost positive it can be done.


Navyman8390 #38 Posted 09 May 2016 - 01:47 PM

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Okay, so Japan is at war with the U.S. Is Germany also at war with the U.S.?  Where are the dozens of Essex, Midway, and by 1961 Forrestal class carriers?  What about the Manhatten Project?  By 1961 the U.S.A.F. has F-4 Phantoms.  Surely the prototype heavies were cleared for production and nuclear subs.  What is the status of the U.S.?

Sqn Ldr B #39 Posted 09 May 2016 - 04:10 PM

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View PostNavyman8390, on 09 May 2016 - 02:47 PM, said:

Okay, so Japan is at war with the U.S. Is Germany also at war with the U.S.?  Where are the dozens of Essex, Midway, and by 1961 Forrestal class carriers?  What about the Manhatten Project?  By 1961 the U.S.A.F. has F-4 Phantoms.  Surely the prototype heavies were cleared for production and nuclear subs.  What is the status of the U.S.?

 

All of the Allied powers are at war with all of the Axis powers, so yes, the United States is currently at war with everything not in America or Oceania. I don't think the game includes those kinds of aircraft, ships and tanks. It tends to included most WW2 tanks but by the post-war period they're just generic "Heavy Tank XII" or whatever symbolising what rank of unit it is. I don't think nuclear submarines are in the game either. I don't know about the Manhattan Project. I don't think the game notifies me when someone drops an atomic bomb, so it is entirely possible they've used an atomic bomb. I only know that I've dropped about eight or nine by now and haven't had one dropped on me. The US' status is interesting. Whilst they are at war, they still seem to be following an isolationist policy. In the two or three attempts at Allied landings in Europe, all of the troops involved were British with little to no US involvement. I rarely see the US in the Pacific, and the Philippines have been left alone by the Japanese AI (mainly because, as far as I can tell, they're trying for Australia and the Dutch East Indies right now). The Americans just seem to be sitting around doing nothing. They've invaded one or two Japanese islands, but that's it.

View PostNimoysHeadinJar, on 09 May 2016 - 02:07 PM, said:

All hail our Turkish overlords!

:medal:

 

Yeni yöneticiler için secde!

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Sqn Ldr B #40 Posted 09 May 2016 - 10:41 PM

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I must say it's helpful that fallout and radiation isn't modelled in this game. If it was the troops I keep landing in conjunction with atomic bomb attacks would be pretty much buggered. I've used the tactic on Cape Town and Ascension Island so far. If resistance is too tough, drop a nuclear bomb. That softens 'em up a bit.

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