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Play your own game WG and fix lights MM


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Smoneyyyyy #41 Posted 21 April 2017 - 05:19 PM

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View PostMaxChaos24, on 21 April 2017 - 10:54 AM, said:

 

Yes, I believe I already answered that in the very first post that it was almost perfectly balanced. 

 

View PostSaerbhreathach, on 21 April 2017 - 10:59 AM, said:

 

 

And I already told you that it's not. Just because the weights are close does not mean the match is balanced. How many more times have I got to say it??? They had an extra scout, that's one extra more our on the field trying to counter me and spot by team. That is not balanced. 

 

I think you guys are gonna have to agree to disagree on this one lol.  :P

XGR369er #42 Posted 21 April 2017 - 06:02 PM

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View PostSaerbhreathach, on 21 April 2017 - 04:59 PM, said:

 

 

And I already told you that it's not. Just because the weights are close does not mean the match is balanced. How many more times have I got to say it??? They had an extra scout, that's one extra more our on the field trying to counter me and spot by team. That is not balanced. 

 

Dude he told you based on the guidelines given it is balanced per the engine but your trying to say it should be balanced on skill and ability and a bunch of other stuff which it isn't.  So he did answer you perfectly fine and if you keep asking your going to get the same response because he is right.  We all know the match making sucks because it is only based on weight of the teams and as pointed out this will never work fine where you get say an is-3 and a obj 140 being the same weight but obviously going to give one team more of an advantage.  We also know that said is-3 with no perks vs one with 15 crew perks is almost a different tank just like one that has been fully upgraded vs one that hasn't and on and on.  This doesn't even mention the skill of the person involved and whether they just started or have 20000 battles under their belt.  So yes we know it sucks and needs to be changed there is a ton of posts about it. The fact they force you to loose is a bunch of crap. PC knows which is why they are changing MM completely.  Obviously WG doesn't want to adjust it at this time for whatever reason so we get this MM.

giaka #43 Posted 21 April 2017 - 06:03 PM

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View PostBrick S0lid, on 21 April 2017 - 05:59 AM, said:

 

so fix it... that's the title. The MM weights are screwed up when it comes to certain tanks and classes. Arty being prime examples. 

 

Or maybe PC changed their mm for no reason...

 

Yeah we get a T92 and the reds get three M53s. Crap happens all the time.


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ThePlageRage #44 Posted 21 April 2017 - 06:27 PM

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View PostSaerbhreathach, on 21 April 2017 - 09:59 AM, said:

 

 

And I already told you that it's not. Just because the weights are close does not mean the match is balanced. How many more times have I got to say it??? They had an extra scout, that's one extra more our on the field trying to counter me and spot by team. That is not balanced. 

It really doesn't look that bad.  You got a Bat Chat on your team, that thing is worth two lights.  Besides if they would of given you another light he probably just would of yolo'd out to J7 and died.  Also why are you mad, its Malinovka <3



VoltaicGrunt #45 Posted 21 April 2017 - 07:06 PM

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View PostMaxChaos24, on 21 April 2017 - 03:59 PM, said:

 

Them having 2 scouts means they have 1 less shooter. You can't look at it on a tank by tank basis, you have to look at the whole team. 

 

LIGHT TANKS ARE NOT SHOOTERS?

A T49 is NOT a SHOOTING tank?

 

See that blur fly past Max? That's your credibility going out the window.


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The Turkey Tank #46 Posted 21 April 2017 - 07:10 PM

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View PostVoltaicGrunt, on 21 April 2017 - 02:06 PM, said:

 

LIGHT TANKS ARE NOT SHOOTERS?

A T49 is NOT a SHOOTING tank?

 

See that blur fly past Max? That's your credibility going out the window.

I guess I'm doing it all wrong in light tanks then...hmm


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FlatCapnWhippet #47 Posted 21 April 2017 - 08:28 PM

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Do you practice being obtuse?

A Wild Kush #48 Posted 21 April 2017 - 08:32 PM

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Saerbhreathach #49 Posted 21 April 2017 - 09:01 PM

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View PostXGR369er, on 21 April 2017 - 02:32 PM, said:

 

Dude he told you based on the guidelines given it is balanced per the engine but your trying to say it should be balanced on skill and ability and a bunch of other stuff which it isn't.  So he did answer you perfectly fine and if you keep asking your going to get the same response because he is right.  We all know the match making sucks because it is only based on weight of the teams and as pointed out this will never work fine where you get say an is-3 and a obj 140 being the same weight but obviously going to give one team more of an advantage.  We also know that said is-3 with no perks vs one with 15 crew perks is almost a different tank just like one that has been fully upgraded vs one that hasn't and on and on.  This doesn't even mention the skill of the person involved and whether they just started or have 20000 battles under their belt.  So yes we know it sucks and needs to be changed there is a ton of posts about it. The fact they force you to loose is a bunch of crap. PC knows which is why they are changing MM completely.  Obviously WG doesn't want to adjust it at this time for whatever reason so we get this MM.

 

 

He's looking at it from just the numbers like a good little wg robot. He's not looking at it from a game play point of view. 

Yes, according to the weight system, everything is working as intended, it's balanced. But the game play, how the match plays is not. That's my point and he knows it. He's just being typical smart [edited] Max that comes out time to time... 



IAmJonReaper #50 Posted 21 April 2017 - 09:03 PM

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View PostThe Turkey Tank, on 21 April 2017 - 11:10 AM, said:

I guess I'm doing it all wrong in light tanks then...hmm

 

You shoot too much therefore you fail..:trollface: git gud Turkey. 

 


Saerbhreathach #51 Posted 21 April 2017 - 09:05 PM

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View PostThePlageRage, on 21 April 2017 - 02:57 PM, said:

It really doesn't look that bad.  You got a Bat Chat on your team, that thing is worth two lights.  Besides if they would of given you another light he probably just would of yolo'd out to J7 and died.  Also why are you mad, its Malinovka <3

 

 

No it wasn't. But only because those two red 49's really didn't play the best. Had they been players of equal skill to my own or better. Different story... A yolo light is still a somewhat useful scout. They draw the reds away from me and I can use their spots to come up with a plan. 

 

I'd take a yolo scout over me being the lone scout vs 2 red scouts any day. 



The Turkey Tank #52 Posted 21 April 2017 - 09:17 PM

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View PostIAmJonReaper, on 21 April 2017 - 04:03 PM, said:

 

You shoot too much therefore you fail..:trollface: git gud Turkey. 

yep, that's what made me lose my 6k damage LTTB game. I just shot too many tanks man and paid the price for it lol


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VoltaicGrunt #53 Posted 21 April 2017 - 09:35 PM

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View PostThe Turkey Tank, on 21 April 2017 - 09:17 PM, said:

yep, that's what made me lose my 6k damage LTTB game. I just shot too many tanks man and paid the price for it lol

 

LTTB needs more bullets. I'm seeing a pattern here.

 

MAX - if you don't want light tanks to shoot, give us something else to do, because corridor and city maps do not offer any other options.

This is what people mean when they talk about the differentiation between stats and gameplay

 


Edited by VoltaicGrunt, 21 April 2017 - 09:44 PM.

RU 251 NEEDS MORE BULLETS


LeftTurnus #54 Posted 22 April 2017 - 01:46 AM

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View PostMaxChaos24, on 21 April 2017 - 01:52 PM, said:

 

Games are balanced by weight, not by individual tanks. 

 

So explain to me which tank my Type 61 was weighed against: E100, 183 Deathstar, 100E5, or the Jag E100. Had a match where I was the same as one of those. Please explain the weights of varying tanks so we can understand which one we are paired up with.

Tier definitely does not seem to matter, nor does Tank Class.

 

Which of these did my Kons. T34/100 weigh the same as: Tiger 1, Black Prince, or T29.

Had to be one of the three...

 

 

 

 



A Wild Kush #55 Posted 22 April 2017 - 03:21 AM

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View PostVoltaicGrunt, on 21 April 2017 - 01:35 PM, said:

 

LTTB needs more bullets. I'm seeing a pattern here.

 

MAX - if you don't want light tanks to shoot, give us something else to do, because corridor and city maps do not offer any other options.

This is what people mean when they talk about the differentiation between stats and gameplay

 

You know you can spot instead right?


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