Jump to content


Forum proposals, Adjusted Light tank MM


  • Please log in to reply
5 replies to this topic

Poll: Forum proposals, Adjusted Light tank MM (13 members have cast votes)

You have to complete 5 battles in order to participate this poll.

?

  1. Yay! (7 votes [53.85%])

    Percentage of vote: 53.85%

  2. Nay! (4 votes [30.77%])

    Percentage of vote: 30.77%

  3. Meh? (2 votes [15.38%])

    Percentage of vote: 15.38%

Do WG hate lights?

  1. Yes (3 votes [20.00%])

    Percentage of vote: 20.00%

  2. No (3 votes [20.00%])

    Percentage of vote: 20.00%

  3. Probably (3 votes [20.00%])

    Percentage of vote: 20.00%

  4. Meh? (6 votes [40.00%])

    Percentage of vote: 40.00%

Vote Hide poll

De4thSt4lker206 #1 Posted 21 April 2017 - 05:24 PM

    Major

  • Players
  • 11483 battles
  • 7,500
  • [BEACH]
  • Member since:
    02-16-2014

I propose that MM be given +2 -1 matchmaking instead of the current +3 -1.

 

light tanks are made irrelevant as scouts at tier 10 due to everybody having 400+ view range, let alone the fact that they are a one shot kill for most tier 10 TDs, while having the worst firepower of any class in that MM range.

 

this would more or less give all lights snakebite MM where they are never top tier, but can only see tanks 2 tiers higher


"when the truth, finally dawns, it dawns in fire".

T34-3 master race


Emeth_Yachid #2 Posted 23 April 2017 - 04:08 PM

    Corporal

  • Players
  • 33 battles
  • 61
  • Member since:
    03-28-2017
http://forums.goharu.com/showthread.php?t=20 

"A common question is “Why do heavies have longer view ranges than my [tank?]” 
This is mostly because heavier tanks historically had better observation devices, optics, and more suitable turrets. And overall, bigger/heavier tanks are taller than scouts/other tanks."

With the above in mind. Maybe it is normal for light tanks to have far less view range. 


De4thSt4lker206 #3 Posted 24 April 2017 - 09:23 PM

    Major

  • Players
  • 11483 battles
  • 7,500
  • [BEACH]
  • Member since:
    02-16-2014

View PostEmeth_Yachid, on 23 April 2017 - 10:08 AM, said:

http://forums.goharu.com/showthread.php?t=20 

"A common question is “Why do heavies have longer view ranges than my [tank?]” 
This is mostly because heavier tanks historically had better observation devices, optics, and more suitable turrets. And overall, bigger/heavier tanks are taller than scouts/other tanks."

With the above in mind. Maybe it is normal for light tanks to have far less view range. 

 

well, historicall accuracy doesn't mean anything in this game anyway. having the tanks with the least armor and worst guns have worse ability to scout makes them completely irrelevant.

"when the truth, finally dawns, it dawns in fire".

T34-3 master race


ZnA1209 #4 Posted 24 April 2017 - 10:46 PM

    Staff sergeant

  • Players
  • 1792 battles
  • 308
  • [SHINY]
  • Member since:
    12-14-2015

View PostEmeth_Yachid, on 23 April 2017 - 04:08 PM, said:

http://forums.goharu.com/showthread.php?t=20 

"A common question is “Why do heavies have longer view ranges than my [tank?]” 
This is mostly because heavier tanks historically had better observation devices, optics, and more suitable turrets. And overall, bigger/heavier tanks are taller than scouts/other tanks."

With the above in mind. Maybe it is normal for light tanks to have far less view range. 

 

Tanks like the Waffle (and any other tank that never made it past the blueprint stage) would like to tell historical accuracy to go jump off a cliff. 



hexine #5 Posted 25 April 2017 - 12:15 AM

    Captain

  • Supertester
  • 15048 battles
  • 1,332
  • Member since:
    01-26-2016
scout MM will be removed when the t10 lights come out but its nice to enforcer our point on them

RogueMerc69 #6 Posted 25 April 2017 - 09:09 AM

    Sergeant

  • Players
  • 7612 battles
  • 160
  • Member since:
    10-19-2015
I am fine with scout matchmaking. It is actually a little OP for 'top 5 XP ops' if you know what you are doing. However it would be nice to have a failsafe, like in solo queue where if you are +3 MM 3 times you get to be in a +1(aka light tank top tier). It is awesome being top of the team in +3 matchmaking, but it takes a toll when it happens too often.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users