Edited by TonkFu, 01 June 2017 - 10:06 PM.


World of Tanks Console - 3.8 Update - New content feedback!
#21 Posted 01 June 2017 - 10:05 PM
If you play against the best, you learn the most difficult elements of the game, if you play against arrogant and empty shells, you lie to yourself that you are good.
This forum is a direct reflection of the quality of the product - WoT
#22 Posted 01 June 2017 - 10:20 PM
#23 Posted 01 June 2017 - 10:30 PM
IAmJonReaper, on 01 June 2017 - 08:48 AM, said:
Rai is the sound engine update basically the foundation for more sound updates to come? For example maybe new firing sounds or nation specific crew voices?
Yes

"Never let your sense of morals get in the way of doing what's right" - Isaac Asimov
Follow me on Twitter: @RAIBot01 - Crew Skills and Perks -
#24 Posted 01 June 2017 - 10:31 PM
We will have more features coming soon

"Never let your sense of morals get in the way of doing what's right" - Isaac Asimov
Follow me on Twitter: @RAIBot01 - Crew Skills and Perks -
#25 Posted 01 June 2017 - 11:11 PM
RaiBOT01, on 31 May 2017 - 02:41 PM, said:
Hello tankers!
Please share your feedback with the following:
All Platforms
- New Platoon UI
- We have updated the look and feel of the Platoon management system! The system is now cleaner and more intuitive. This also lays the groundwork for future improvements.
- New sound system
- Improved tank engine sound behaviors.
- Improved tank interior effects.
- Tank engines are now muffled when submerged underwater.
- Improved distance attenuation schemes for NPC tank sounds.
- Seamless transitions for music and sound effects in garage menus.
- Improved audio fidelity on Xbox One and Playstation 4.
- New Proving Grounds Mission: El Halluf Encounter
- Fight alongside friendly AI or with another player (via CoOp) to attack a strategic location in El Halluf.
PS4
- Arabic language support
Maps
-
Redshire Update
- The latest and greatest art techniques are being used for Redshire to bring it to our world of tanks console players in HD.
-
Ardennes Summer
- Summer variant of Ardennes.
-
Northwest Redesign
- The goal was to reduce some of the inclines that caused Northwest some balance issues. The north side of the map terrain has been lowered while the southwest corner has been raised. You will find new avenues of attack and spend less time traversing uphill!
Tanks!
personally excited to see actual new tanks is-5 an the t-27 f30. Also it's nice to see the buff to the tbh, and kinda brings hope for even better things to come in the next patch

#26 Posted 01 June 2017 - 11:18 PM
Just logged in on the 360 version of the game.
I wasn't sure if these were things that were also noted on the XB1 and PS4 console versions.
Pros:
-I like the green spawn marker when the game match is loading in.
-The game itself seems to load you into the garage a lot faster now, after first starting up the game. I really like that.
-I see they fixed the bug where some of the Radial Commands were not showing up on the main map. Thank you for this!
-The matches don't seem to be quite as laggy as before, since the patch. I'm hoping this lasts for a while.
Cons:
-First thing I noticed when starting the game was that some of the main screen and garage sounds are a lot louder. I mean, a lot. The main thing, though, is the engine sounds when the tank's in the garage. I actually had to turn my tv volume down ten spots because it's so loud. I can't believe that's something that's intentional.
-During combat, again it's with the engine sounds; when in battle, the engine noises pretty much drown out everything else in the game. Especially with so many tanks all together at the beginning of a match.
-When the Sixth Sense and Detected notification popped up, it is extremely loud. My wife actually came out of the study because she thought I was screwing around with the fire alarm in the kitchen. When you turn the volume down to counter it, you can barely hear the voice over or the cannon firing.
-When marking a target for your team with the LB button, that signal is also now excessively louder than the rest of the environment sounds.
I'll add more notes or bugs as I find them. Thanks in advance.
Edited by Sadriel Fett, 02 June 2017 - 08:06 AM.
"Prepare for battle, reach for glory, and plan for blood." ~~ The Sovereign
#27 Posted 02 June 2017 - 12:38 AM
Edited by Warthog II, 02 June 2017 - 12:47 AM.
Some people claim Ensk should be tier restricted. I don't believe their lies.
Imagine if this forum had only players who actually win more than lose trying to tell others how to play. Would be the best forum ever. Instead, we have a bunch of bad advice from players who lose more often than not trying to tell their betters how to play their tanks.
#28 Posted 02 June 2017 - 01:35 AM

#29 Posted 02 June 2017 - 01:41 AM
#30 Posted 02 June 2017 - 03:42 AM
bugs found lose full control of tank its like lagging out but game still runs
no engine noises
a green square that has 0 in it
loss of garage sounds
gun making no boom noises
music from win/lose carrying over in to battle que
like always useless patch all u have done is spoil the game again may be one time you can get a patch right
#31 Posted 02 June 2017 - 05:54 AM
PS4
1) Overall sound volume has increased a lot, had to turn 'Music' volume down in Options Menu, and volume on TV.
2) After a Defeat, the voice message... "blah blah blah...live to fight another day"... is cut off before "day"
3) On the Tier VI Achilles, the tank engine sound when moving, continues after the tank has stopped, for several seconds, not sure about other tanks yet
4) At the end of a battle, if immediately selecting 'next battle' and entering the queue, can here players chat from previous battle for more than 20 seconds
Hope that helps a little bit!
Chris
#32 Posted 02 June 2017 - 07:05 AM
Destinations, on 02 June 2017 - 03:42 AM, said:
bugs found lose full control of tank its like lagging out but game still runs
no engine noises
a green square that has 0 in it
loss of garage sounds
gun making no boom noises
music from win/lose carrying over in to battle que
like always useless patch all u have done is spoil the game again may be one time you can get a patch right
That is the very handy new feature of showing where your spawn will be.
#33 Posted 02 June 2017 - 07:59 AM
I have posted in other threads but will also post here where it probably should be.
I am also having sound issues.
The engine noise in the garage is wayyyy too loud.
The engine sounds in game are really muffed and almost sound like your driving underwater (Just to clarify, I'm not driving underwater). The screeching and scraping sound of tanks coming together is really, really loud.
When in sniper view it is almost totally silent, which is weird.
Think the sounds need a LOT of tweaking.
Light Tanks - NC-31, Pz 38H 735 (f), Pz II Ausf D, T7 Combat Car, T1E6-X, T1E6-X1, Locust, Stuart I-IV, Luchs, Chaffee, AMXELC, 59-16, T37, Snakebite, MT-25, AMX Chaffee, WZ-131, AMX 13 75, Bulldog, Lycan, Dragon Type 62, AMX 13 90, RU 251
Medium Tanks - Pz IV Ausf H, Chi-Nu Kai, Ram II, Pz V/IV, Skoda T 24, T-34, 25TP, M4A2E4 Sherman, Sherman III, Pz II/IV, VK 30.02 (M), Firefly, Boilermaker, Cromwell, Knight, Cromwell B, M4A3E8 Sherman, Fury, 40TP, T-34-85, Rudy, T-34-88, Comet, Panther, Champion, Krafts Panther, T23E3, Chi-Ri, T-43, Bigtop, T44, STA1, STA-2, M4A1 Revalorisé, Pershing, Centurion Mk 1, T26E4, Type 59, AMX CDC, Centennial, Atomic, Motherland, FV4202 (P), Vengeance T25, T67, M46 Patton, AMX 30, Leopard PTA, T-54, Centurion 7/1, Centurion AX, M48 Patton, Leopard 1, T-62A, AMX 30 B
Heavy Tanks - Pz.Kpfw. B2 740 (f), Excelsior, Churchill III, Captured KV-1, KV-1, ARL 44, KV-2, O-I, British Bulldog, O-Ni, Churchill VII, T29, Tiger (P), IS, Tiger 1, 45TP, Tiger I Hammer, Tiger 131, IS-2, Minuteman, Tiger II, King Tiger, Captured King Tiger, VK 100.01 (P), T32, AMX 50 100, IS 3, Fatherland, KV5, The Nameless, HMH AMX M4 mle. 49, T34, Caernarvon, 53TP, E-75, T-10, Mäuschen, Conqueror, 50TP, M103, T110E5, E100, Chieftain, IS7, Maus, T57, Super Conqueror, Object 277
Tank Destroyers - Pz Sfl IVc, The Hidden, Hellcat, T25/2, Jagdpanther, SU-122-44, E25, T28 Concept, Ferdinand, Borsig, ISU-152, AT15, Jagdtiger 88, Tortoise, Jagdtiger, T30, T95, Jagdpanzer E100, Waffentrager auf E100, T110E4, FV215b (183), T110E3
Artillery - US Sexton I, Birch Gun, AMX 13 105, M41, M12, M40/43, M53/M55
#37 Posted 02 June 2017 - 04:19 PM
rai im sorry but the sound sucks
im on ps4 & just a normal tv no wall of speakers etc
it plan sucks
i cant hear my gun firing but i can hear someone on other side of the map fire theirs
i can barely hear my own engine yet other peoples are nearly deafening
the tank haft a mile away crushes a car & i know about it via hearing it
Edited by XEboi, 02 June 2017 - 04:22 PM.
#38 Posted 02 June 2017 - 05:15 PM
LucanValkyrie, on 01 June 2017 - 11:20 PM, said:
By downloading 35.9GB. you save On Hard Drive space.
Aaron William Murray Forever in our hearts
#39 Posted 02 June 2017 - 06:52 PM
#40 Posted 02 June 2017 - 06:58 PM
LucanValkyrie, on 01 June 2017 - 05:20 PM, said:
Then get a external HDD...I have a 3 tb one I got for 89...well worth it
Tier X's: IS-7, FV215b, E-100, WT auf E-100, T57 Heavy, FV215b 183 (Deathstar), T110E3, M48A1 Patton, Jg.Pz. E 100 (Jageroo), IS-4, 113, T110E5, E 50M, Maus, T110E4, Obj. 268, STB-1, Obj. 140, T-62A, T92, B-C 25t, Grille 15, Chieftain, Leopard 1
Tanks I am grinding: Crusader SP, Centurion 1, Su-100, AMX 50 120, T37
Premium Tanks: Fury, JagdTiger 8.8cm, T7 Car, T26E4, T34, KV-5 , Ram II, T14, Matilda BP, T-25, Matilda IV, Churchill III, T26E4 Freedom, Locust, Knight, M41B Brazil Type 59, IS-2, T-34-88, SU-122-44, Tiger 131, Motherland, Fatherland, Lycan T-71, Snakebite, Krafts Panther
Also tagged with 3.8, feedback, update
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