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World of Tanks Console - 3.8 Update - New content feedback!

3.8 feedback update

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I SierraHotel I #21 Posted 01 June 2017 - 10:05 PM

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Hey WG! Do you open hairdressing salons? Who was this "great" idea of "shave" Redshire? I do not even try to be critical, because in your case it is like talking to the wall. Of course lags, but we all know it's the new bad old standard.

Edited by TonkFu, 01 June 2017 - 10:06 PM.

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LucanValkyrie #22 Posted 01 June 2017 - 10:20 PM

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35.94GB is not an update, Thats a whole GAME!. Probably wont be able to play WOT after next 50 GB "update" wont have room on my X-box.

RaiBOT01 #23 Posted 01 June 2017 - 10:30 PM

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View PostIAmJonReaper, on 01 June 2017 - 08:48 AM, said:

Rai is the sound engine update basically the foundation for more sound updates to come? For example maybe new firing sounds or nation specific crew voices? 

 

 

Yes :) 

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RaiBOT01 #24 Posted 01 June 2017 - 10:31 PM

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View PostInboundBomb, on 01 June 2017 - 10:17 AM, said:

:( I was hoping for the national crew voices.

 

View Postspraynpray34, on 01 June 2017 - 10:20 AM, said:

 

Me too :( 

 

We will have more features coming soon :) 

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Kaystonian #25 Posted 01 June 2017 - 11:11 PM

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View PostRaiBOT01, on 31 May 2017 - 02:41 PM, said:

Hello tankers!

 

Please share your feedback with the following:

 

All Platforms

  • New Platoon UI
    • We have updated the look and feel of the Platoon management system! The system is now cleaner and more intuitive. This also lays the groundwork for future improvements.
  • New sound system
    • Improved tank engine sound behaviors.
    • Improved tank interior effects.
    • Tank engines are now muffled when submerged underwater.
    • Improved distance attenuation schemes for NPC tank sounds.
    • Seamless transitions for music and sound effects in garage menus.
    • Improved audio fidelity on Xbox One and Playstation 4.
  • New Proving Grounds Mission: El Halluf Encounter
    • Fight alongside friendly AI or with another player (via CoOp) to attack a strategic location in El Halluf.

PS4

  • Arabic language support

Maps

  • Redshire Update
    • The latest and greatest art techniques are being used for Redshire to bring it to our world of tanks console players in HD.
  • Ardennes Summer
    • Summer variant of Ardennes.
  • Northwest Redesign
    • The goal was to reduce some of the inclines that caused Northwest some balance issues.  The north side of the map terrain has been lowered while the southwest corner has been raised.  You will find new avenues of attack and spend less time traversing uphill!

Tanks!

 

personally excited to see actual new tanks is-5 an the t-27 f30. Also it's nice to see the buff to the tbh, and kinda brings hope for even better things to come in the next patch



Sadriel Fett #26 Posted 01 June 2017 - 11:18 PM

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Just logged in on the 360 version of the game.

I wasn't sure if these were things that were also noted on the XB1 and PS4 console versions.

 

Pros:

-I like the green spawn marker when the game match is loading in.

-The game itself seems to load you into the garage a lot faster now, after first starting up the game.  I really like that.

-I see they fixed the bug where some of the Radial Commands were not showing up on the main map.  Thank you for this!

-The matches don't seem to be quite as laggy as before, since the patch.  I'm hoping this lasts for a while.

 

Cons:

-First thing I noticed when starting the game was that some of the main screen and garage sounds are a lot louder.  I mean, a lot.  The main thing, though, is the engine sounds when the tank's in the garage.  I actually had to turn my tv volume down ten spots because it's so loud.  I can't believe that's something that's intentional.  

-During combat, again it's with the engine sounds; when in battle, the engine noises pretty much drown out everything else in the game.  Especially with so many tanks all together at the beginning of a match.

-When the Sixth Sense and Detected notification popped up, it is extremely loud.  My wife actually came out of the study because she thought I was screwing around with the fire alarm in the kitchen.  When you turn the volume down to counter it, you can barely hear the voice over or the cannon firing.

-When marking a target for your team with the LB button, that signal is also now excessively louder than the rest of the environment sounds.

 

 

I'll add more notes or bugs as I find them.  Thanks in advance.


Edited by Sadriel Fett, 02 June 2017 - 08:06 AM.

 

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Warthog II #27 Posted 02 June 2017 - 12:38 AM

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Was there a change the sounds for cruise control and detected? Or make it louder? Or is my headset that seems fine with everything else?

 

Those and nothing else as far as I can tell are now kind of grating.


Edited by Warthog II, 02 June 2017 - 12:47 AM.

  

Some people claim Ensk should be tier restricted.   I don't believe their lies. 

Imagine if this forum had only players who actually win more than lose trying to tell others how to play. Would be the best forum ever. Instead, we have a bunch of bad advice from players who lose more often than not trying to tell their betters how to play their tanks.

 


BrogueOne #28 Posted 02 June 2017 - 01:35 AM

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I've had a chance to play several matches today and I can say with absolute certainty that the sounds are messed up. The volume of some sounds is horribly imbalanced. Some tanks are missing engine and cannon sounds. Artillery shells aren't making noise when they hit. This is very frustrating and can make it impossible to know if you're being targeted by artillery unless you get directly hit!

greyweasel UK #29 Posted 02 June 2017 - 01:41 AM

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Sound has taken a strange turn; pitched up & too loud for certain effects like the pings and 6th sense. The engine sound lasting for too long for a slight twitch of the hull, not the worst thing, although just experienced the engine sound disappearing completely with the Lowe, like I was gliding on air. The new audio has made the Lowe's gun sound more tinny than usual I will say. 

Destinations #30 Posted 02 June 2017 - 03:42 AM

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bugs found lose full control of tank its like lagging out but game still runs 

no engine noises

a green square that has 0 in it

loss of garage sounds

gun making no boom noises

music from win/lose carrying over in to battle que 

 

like always useless patch all u have done is spoil the game again may be one time you can get a patch right



chris4gryffindor #31 Posted 02 June 2017 - 05:54 AM

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PS4

1) Overall sound volume has increased a lot, had to turn 'Music' volume down in Options Menu, and volume on TV.

2) After a Defeat, the voice message... "blah blah blah...live to fight another day"... is cut off before "day"

3) On the Tier VI Achilles, the tank engine sound when moving, continues after the tank has stopped, for several seconds, not sure about other tanks yet

4) At the end of a battle, if immediately selecting 'next battle' and entering the queue, can here players chat from previous battle for more than 20 seconds

 

Hope that helps a little bit!

Chris



PaperSparrow #32 Posted 02 June 2017 - 07:05 AM

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View PostDestinations, on 02 June 2017 - 03:42 AM, said:

bugs found lose full control of tank its like lagging out but game still runs 

no engine noises

a green square that has 0 in it

loss of garage sounds

gun making no boom noises

music from win/lose carrying over in to battle que 

 

like always useless patch all u have done is spoil the game again may be one time you can get a patch right

That is the very handy new feature of showing where your spawn will be.



JediAL78 #33 Posted 02 June 2017 - 07:59 AM

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I have posted in other threads but will also post here where it probably should be.


 

I am also having sound issues.

The engine noise in the garage is wayyyy too loud.

The engine sounds in game are really muffed and almost sound like your driving underwater (Just to clarify, I'm not driving underwater). The screeching and scraping sound of tanks coming together is really, really loud.

When in sniper view it is almost totally silent, which is weird.


 

Think the sounds need a LOT of tweaking.


List of tanks I have in Garage

Spoiler

 


HeckuvaMonkey47 #34 Posted 02 June 2017 - 12:03 PM

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The new Redshire map looks quite great !!! Good job WG :great:

Majic Eyez #35 Posted 02 June 2017 - 12:46 PM

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View PostRaiBOT01, on 01 June 2017 - 02:46 PM, said:

Please share your feedback! 

Like what you have done ,sweet



spraynpray34 #36 Posted 02 June 2017 - 12:55 PM

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View PostRaiBOT01, on 01 June 2017 - 10:31 PM, said:

 

 

We will have more features coming soon :) 

 

Yay thanks! Good to know.



XEboi #37 Posted 02 June 2017 - 04:19 PM

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rai im sorry but the sound sucks

 

im on ps4 & just a normal tv no wall of speakers etc

 

it plan sucks

 

i cant hear my gun firing but i can hear someone on other side of the map fire theirs

 

i can barely hear my own engine yet other peoples are nearly deafening

 

the tank haft a mile away crushes a car & i know about it via hearing it


Edited by XEboi, 02 June 2017 - 04:22 PM.


IBROX 04 #38 Posted 02 June 2017 - 05:15 PM

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View PostLucanValkyrie, on 01 June 2017 - 11:20 PM, said:

35.94GB is not an update, Thats a whole GAME!. Probably wont be able to play WOT after next 50 GB "update" wont have room on my X-box.

 

By downloading 35.9GB. you save On Hard Drive space. 

 

 

 

 


Impostor1971 #39 Posted 02 June 2017 - 06:52 PM

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Xbox One.  BC 25t AP lost all sounds except for the clinking of the treads.  Nothing else...  except birds.  I think I hear birds.

Morpheus XC #40 Posted 02 June 2017 - 06:58 PM

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View PostLucanValkyrie, on 01 June 2017 - 05:20 PM, said:

35.94GB is not an update, Thats a whole GAME!. Probably wont be able to play WOT after next 50 GB "update" wont have room on my X-box.

 

Then get a external HDD...I have a 3 tb one I got for 89...well worth it

 


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