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Sp.Pz. 1C.....how do the good players play it?


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prionsarebad #1 Posted 19 June 2017 - 10:56 AM

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Just got the SP1C yesterday.....

 

initially shocked how weak the engine was....so not playing it as a "light" in the conventional sense since you really don't have the acceleration or mobility to run away, although at least the turret is fully traversable so you can fire when running away! :D

 

on a serious note though, wondering if people play this more like a stealthy TD that does its own spotting?

 

with the upgraded turret it will have 400m base view range and a concealment of 64.....throw in muffled shot and all the cammo perks and that says to me TD that spots for itself.

 

If so, how are people choosing their equipment (similar to the predicament with the ELC to my mind)?

 

I'm not fully upgraded yet so am running vents, stabs, optics (+ chocolate).

 

tempted to switch to vents, binos, net (+chocolate).

 

Thoughts?

 

thanks :-) 



Norrin-Radd_SS01 #2 Posted 19 June 2017 - 11:05 AM

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Getting a light to play like a td?
It's a light use it to help your team I know it a strange thought but using tanks to do its job is actually possible
You can attack in a heavy spot with a light and drown yourself in arty

prionsarebad #3 Posted 19 June 2017 - 11:16 AM

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View PostNorrin-Radd_SS01, on 19 June 2017 - 11:05 AM, said:

Getting a light to play like a td?
It's a light use it to help your team I know it a strange thought but using tanks to do its job is actually possible
You can attack in a heavy spot with a light and drown yourself in arty

 

A) I know how to play a light tank, thanks. 

B) do you have good stats in this tank that your advice is to play it like a conventional light? 

 



Norrin-Radd_SS01 #4 Posted 19 June 2017 - 11:24 AM

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Decent I think it's not the best light out there but why drive a scout then use it in any other way? You don't help your team so they are at a disadvantage

MaxChaos24 #5 Posted 19 June 2017 - 11:26 AM

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Front line scouting for your team. Once fully upgraded with the accompanying camo skills/equipment, your camouflage is pretty fantastic. 

 

You shouldn't be firing or playing it like a TD, it's a light tank.  Hold fire at the start of the match to spot the enemy and let your team do the damage until its time to switch from a passive spotter, to clean up crew.

 

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Gregularity #6 Posted 19 June 2017 - 11:28 AM

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I hit 94% before moving on to the RU. Didn't bother 3 staring it.

 

Basically it plays like a tank destroyers. Play passive scouting, fire the shots off and withdraw. This is not a fire on the move scout . So get a bush up close to the action, wait for the battles to start and pick off any opportunities from a range. The gun has slow velocity so it is tricky so if you can sneak into a flank that would be ideal.

 

It is tough to learn as not many have this play style. But it is a deal damage dealer once you get the hang of it.

 

 


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BULLPUPBAKERST1 #7 Posted 19 June 2017 - 11:29 AM

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I'm not good...I did two mark this particular tank though. I try to start the battle as a passive scout if the map and bushes allow. Otherwise, I relocate to a safe mid to front line medium. I use the single shot too gun package as I don't like getting caught in the autoloader reload period with this particular tank. 

 

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BoereJack #8 Posted 19 June 2017 - 11:29 AM

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View PostNorrin-Radd_SS01, on 19 June 2017 - 11:24 AM, said:

Decent I think it's not the best light out there but why drive a scout then use it in any other way? You don't help your team so they are at a disadvantage

 

you only passive spot with your light tank??? or you just don't get how lights can adapt to other playstyles tru the course of one battle?

 

as for the question at hand. i just got mine a few weeks back, and just recently upgraded it to the toppackage.

Normally i run vents, bino, camo when not on the top package, and then switch to the more agressive setup, vents optics vert stab food....i am still figuring this tank out, but noticed it can stay hidden in a buch pretty good, so i guess i am stick to the more passivebuild for now.


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F4ST-D3V1LS #9 Posted 19 June 2017 - 11:29 AM

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View PostNorrin-Radd_SS01, on 19 June 2017 - 11:24 AM, said:

Decent I think it's not the best light out there but why drive a scout then use it in any other way? You don't help your team so they are at a disadvantage

 

I agree with you, tanks should play out their designated role.

However;

You could've told him in a somewhat more friendly manner.

The guy was just asking for advice.

You're not making friends here by being that "blunt".



Gregularity #10 Posted 19 June 2017 - 11:31 AM

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Everyone is saying don't play it like a TD. I say play it like a hybrid TD light tank.

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prionsarebad #11 Posted 19 June 2017 - 11:38 AM

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View PostGregularity, on 19 June 2017 - 11:31 AM, said:

Everyone is saying don't play it like a TD. I say play it like a hybrid TD light tank.

 

Which is what my gut tells me... perhaps my mistake for not using the hybrid term (which is what I meant) in my opening post. 

 

Kind of like a far less mobile ELC.... 

 

Was just curious what the consensus was from those who had 2/3 marked it. 



Norrin-Radd_SS01 #12 Posted 19 June 2017 - 11:40 AM

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View PostF4ST-D3V1LS, on 19 June 2017 - 11:29 AM, said:

 

I agree with you, tanks should play out their designated role.

However;

You could've told him in a somewhat more friendly manner.

The guy was just asking for advice.

You're not making friends here by being that "blunt".

Good point just get fed up seeing scouts hiding behind arty playing like tds

ok so play style here is definitely more passive than some lights but you can do decent damage later on if you pick the right targets auto loader or not is up to each player the long reload time sucks but its 8 secs ish for the norm iirk so neither gun is great for close in circle of doom type play

so stay back spot and later pick you targets carefully I liked it but it's no elc run around annoy everyone type light



Gregularity #13 Posted 19 June 2017 - 11:41 AM

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View Postprionsarebad, on 19 June 2017 - 06:38 AM, said:

 

Which is what my gut tells me... perhaps my mistake for not using the hybrid term (which is what I meant) in my opening post. 

 

Kind of like a far less mobile ELC.... 

 

Was just curious what the consensus was from those who had 2/3 marked it. 

 

There we go exactly like a less Mobile ELC. First contact TD shoot and scooter.

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Gregularity #14 Posted 19 June 2017 - 11:43 AM

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View PostNorrin-Radd_SS01, on 19 June 2017 - 06:40 AM, said:

Good point just get fed up seeing scouts hiding behind arty playing like tds

ok so play style here is definitely more passive than some lights but you can do decent damage later on if you pick the right targets auto loader or not is up to each player the long reload time sucks but its 8 secs ish for the norm iirk so neither gun is great for close in circle of doom type play

so stay back spot and later pick you targets carefully I liked it but it's no elc run around annoy everyone type light

 

The ELC is annoying but not great on the move either. I always rush up, fire a shot from a bush and move to next bush. Running around gets me killed quick if I engage.

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Norrin-Radd_SS01 #15 Posted 19 June 2017 - 11:47 AM

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Don't get the idea of sitting back in an elc yes it has a decent gun but crap view range it's so fast though that even with no turret you can circle of doom tanks hell you can face hug loads of tanks and they can't hit you

EamonnanChnoic #16 Posted 19 June 2017 - 11:49 AM

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View PostNorrin-Radd_SS01, on 19 June 2017 - 06:40 AM, said:

scouts hiding behind arty playing like tds

 

Well that's something I don't think I've ever seen.

 

Bad Light Tank drivers usually yolo and are dead within 60 seconds.

 

I usually see Heavy Tanks hiding behind Arty.


When you ask them about it they say they are "Protecting Artillery" or "Watching the weak flank".



BULLPUPBAKERST1 #17 Posted 19 June 2017 - 11:59 AM

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I'm sorry, but in my opinion, you are never going to 2 or 3 mark this tank playing it like a TD. This tank requires direct and assist damage to get beyond 75/78 percent. Yes, it can feel sluggish, but it needs to be out-spotting it's team if you want lots of rings on your barrel. 

 

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Y5O5ER1U5 #18 Posted 19 June 2017 - 12:01 PM

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You really need to know the maps and where the good bushes are to spot for your team cause it has great camo.

i used the auto loader on it but some people I know preferred the single shot. My load out was all standard ammo with 2 clips of HE (6 shots) for arty. I didn't feel it needed any premmo cause most of the time I was shooting in the sides and rear of the enemy. The gun can be trollish so be sure to aim in fully.

You can be an active shooter with the right skills\perks and make sure if you're going in on someone for the death circle that you are not seen. You need to surprise them because it feels a little bit sluggish in speed compared to the other tier VII lights.

if I were you I'd try looking for bushes and doing some passive scouting until you feel more comfortable in it after that you should be able to take advantage of this tank and carry some games.

It's a really fun tank and i really enjoyed the grind for 3 marks.

 

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SpartanFire71 #19 Posted 19 June 2017 - 12:05 PM

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Well OP, wish I could help, but as much as I spam light tanks, the SP1C is not one I really thought I'd like after a couple games.  I understand your post as the tank just doesn't feel right.  It's one that I want to get back to some day, but many others I want to 3 mark before it.  Anyway, best of luck.  I do like the hybrid scout/TD recommendations.

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MPC 2117 #20 Posted 19 June 2017 - 12:56 PM

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I've had the Sp1cePanzer since it's release and I'd say to just play it like an average light or a very small medium. It may lack in acceleration but it is by no means slow.

 

Only advice type info I can think of to share is to play it EXACTLY like a Centurion 1 in as if it were in a tier 10 game.

And by that I mean don't let anything get too close to you when you don't have a good escape route. Beyond that there's nothing to say about the Sp1cePanzer over other lights.


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