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World of Tanks Console Extreme Weather Variant Maps SURVEY RESULTS!

WEATHER variant maps results console exclusive weather

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Bibo1GerUk #101 Posted 22 June 2017 - 02:30 PM

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View Postxdeathenginex, on 22 June 2017 - 02:28 PM, said:

 

2.  Only NA - well PAIN did explain that the tools they had available only made this possible.  But here's another thought (and one that I don't have any insight or data to) - the NA player might be the larger player base and therefore is a population that a realistic sample can be pulled from.  Variance in populations in other countries....do you all honestly think that geographic/cultural differences influence positivity/negativity towards a weather map?  Seriously?!

 

Just imagine the outcry if WGC had only asked EU or god forbid russian players. The place would be burnt down!

It's not the results of the poll that annoy some people here it's the way this was handled.

Also the suggestion by some that the results wouldn't change much if the rest of the world had been asked is just plain arrogant. NA speaks for the world?

 


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Gigantic Owl #102 Posted 22 June 2017 - 02:36 PM

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View PostArpsh, on 21 June 2017 - 06:16 PM, said:


To be honest, restricting the survey to NA is highly unlikely to have introduced any substantial bias to the results - the sample size was more than enough, and region differences will only be minor in terms of how people answer.

 

But that wasn't the only restrictions. There are large numbers of people that meet all requirements that just didnt get the survey


 

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IxI Grunt IxI #103 Posted 22 June 2017 - 02:43 PM

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View PostIAmJonReaper, on 21 June 2017 - 03:13 PM, said:

Interesting..............:D

 

I don't think a lot of people around the forums seen this coming. 

 

No I dont think so either.....BTW you have exactly 978 games to play to even back back out as of this message

IAmJonReaper #104 Posted 22 June 2017 - 02:49 PM

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View PostIxI Grunt IxI, on 22 June 2017 - 06:43 AM, said:

 

No I dont think so either.....BTW you have exactly 978 games to play to even back back out as of this message

 

LOL I Need to hit that even number dude.

 

I am not a big fan of the weather variant maps but I don't mind them every now and then in rotation.


 

 


RaiBOT01 #105 Posted 22 June 2017 - 03:44 PM

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Thank you for voicing your opinion about the results from the extreme weather variant survey.  As PAINGOD states, we are working on getting a comprehensive survey system where we can reach all corners of the world to continue this initiative.  Although the results are just from the NA region, the gaming styles of our worldwide tankers are almost the same. 

 

As some of you already stated in previous posts, the forums are a great place for tankers to share strategies and stories with each other, but we hope you understand that they do not represent the community of tankers around the world.  The forums are a small percentage of the actual player base numbers and the majority of our World of Tanks Console players are not active in the forums.  We want to reach out to everybody because we want to hear what everybody has to say about specific game features. 

 

Now, with that said, the forums help us with essential and immediate feedback for all aspect of the game as well as bug reporting after every update.  You should take in to consideration that even though the forums are small, we make some of the biggest changes in game because of you, the forum community and the ST team.  The results might not be what you want, especially if you don’t like extreme weather variant maps, but the numbers reflect an interesting and wider perception of the feature and the degree of enjoyment from players of all levels (new, intermediate or expert).  Honestly, I thought the results would be the complete opposite since I casually read in the forums how much these maps are not enjoyable.  The survey results show that our community is much much bigger than we all thought. 

 

I'm not sure if I'm expressing myself or wording this correctly, but I do hope I was able to convey what I was trying to say  :)

 

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Rubbelito #106 Posted 22 June 2017 - 03:53 PM

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View PostSammael85, on 21 June 2017 - 10:37 PM, said:

I remember that every player that stayed playing in the last month previous on the game will recieve it's access to the poll through e-mail.

I've been playing through that month, and i haven't recieved NOTHING.

Despite that, i've posted A LOT about how broken are these maps before the poll announcement on these sub-forums and my regional one, so i guess that was some kind of a cribe before sending any e-mail to me and many other users who have the same opinion about them.

Still i feel necesary to say that i was expecting this result. As it seems that posting in here is seeing how your opinion and your ideas goes down the flush because are just the opposite about what WG thinks. Even when you share certain points in common with certain aspects.

Good job making a biased poll WG, GOOD JOB. :medal:

P.D: Even that 125k "users number" is biased. There's no way to get that number, less about surpassing it, counting on REAL players. Considering that the total number on all platforms counting every server rarely passes the 50k mark, and most of the days we are playing the same people on every platform, it's impossible to even duplicate that number by mere logical reasoning.

 

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Arpsh #107 Posted 22 June 2017 - 04:06 PM

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View PostBibo1GerUk, on 22 June 2017 - 02:30 PM, said:

 

Just imagine the outcry if WGC had only asked EU or god forbid russian players. The place would be burnt down!

It's not the results of the poll that annoy some people here it's the way this was handled.

Also the suggestion by some that the results wouldn't change much if the rest of the world had been asked is just plain arrogant. NA speaks for the world?

 

 

View PostGigantic Owl, on 22 June 2017 - 02:36 PM, said:

 

But that wasn't the only restrictions. There are large numbers of people that meet all requirements that just didnt get the survey

 

I do this sort of thing for a living so feel that I am on very firm ground here, and there are two different factors at play:

 

a) Basic statistical reliability doesn't need a great many responses as long as the sample is broadly representative on variables that make a difference - a couple of hundred respondents is workable, 500 is fine, and 1,000 should easily be enough. From long experience I would expect variables such as number of games played, frequency of play, age etc. to have much greater influence than region. Even if huge chunks got left out of the survey, it doesn't really make a difference unless there is some sort of systematic bias on a variable that is relevant. I'm from the UK myself, so whilst I certainly don't think that "NA speaks for the world", I also wouldn't expect that US, Canadian etc. gamers have a significantly different experience of the basic game mechanics than, for example, Europeans. Even if there were differences, you would be suprised about how small they would be in the context of the larger data -  I would see a difference of 10% between groups as pretty big, but even that would be a drop in the ocean that wouldn't change the basic narrative and conclusions from the survey.

 

b) The look and feel of the thing - including more people means they feel they have a chance of having their say, which is an important consideration in many surveys. It is perfectly legitimate to criticise Wargaming's approach on this measure, as it feeds into the wider perceptions of customer care and responsiveness, just realise that it doesn't neccessarily mean that the stats are wrong.

 

BTW, I too wish that the results were reversed, as I hate the extreme weather maps with a passion :angry:



D1G1TAL1MAGE #108 Posted 22 June 2017 - 04:15 PM

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These results drive home the stark differences between the hardcore player base and the broader community.  Disappointed with the results, but I appreciate that WG does what it can to try to make those two competing forces as happy as possible.  It can't be easy.

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vampyrii #109 Posted 22 June 2017 - 04:17 PM

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View PostMajor Englush, on 21 June 2017 - 11:21 PM, said:

Honestly -- kinda surprised by this given how many complaints we hear. Guess it indicates that the forums clearly aren't as representative of the player base as we think it is.  :unsure:

 

 

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CrazyNickels #110 Posted 22 June 2017 - 04:32 PM

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Honestly something smells about the results.  First I never received the survey-- I am a NA player and have received emails from WG in the past.  Second if the majority of players overwhelmingly like weather maps and actually would like see them appear with the same amount of frequency why then are then is WG reducing the frequency and modifying radio range for some classes?  It looks to me WG doesn't have confidence in their own survey.  If anything, given these results they should increase the frequency.

 

Personally I hate weather maps.  If you hate them too enjoy this video of Max getting clipped by a waffle and sniped by an invisible grille on Ghost Town Thunderstorm:

http://xboxdvr.com/g.../video/32919729



Rubbelito #111 Posted 22 June 2017 - 05:35 PM

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View PostCrazyNickels, on 22 June 2017 - 06:32 PM, said:

 

Honestly something smells about the results.  First I never received the survey-- I am a NA player and have received emails from WG in the past.  Second if the majority of players overwhelmingly like weather maps and actually would like see them appear with the same amount of frequency why then are then is WG reducing the frequency and modifying radio range for some classes?  It looks to me WG doesn't have confidence in their own survey.

 

1. Not all from NA got it. Actually, just a small amount of the NA players got it. By design. The huge sample size (125 000 players) is majorly overkill for achieving a statistically correct result.

2. Even if the majority likes them, why not cater a little bit also to the minority? To draw the conclusion that they don't trust the survey is just stupid.

 


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VKSheridan #112 Posted 22 June 2017 - 05:41 PM

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I'm not surprised with the results.  The dissent to the maps seems pretty clear to me and I'll try to explain why by using stages of progression:

 

Level One - Everyone learns a "honey hole" through sheer repetition of a map.  Even potatoes.

Level Two - By frequenting that location through more repetition, players tweak their style a bit and improve their results.

Level Three - Continued repetition, players optimize their game and get predictable and favorable results.

Level Four - Going forward, players ease up on learning and rely on "doing".  Accomplishment.  Pride. Map Domination.

 

Ponder how many players are truly at Level Three or greater for the affected maps.  Now, add weather to those maps and rotate them heavily:

 

Those that are rewired to "doing" hate the variation because their honey hole has changed and their learned play style nets less predictable and favorable results.  Outrage from frustration ensues from the players at or close to Level Four.  Indifference comes from those that are at a low Level Three or less.  Since it affects all Level Four players, Level Four guys aren't getting shot by Level Four players, they're getting shot by those at Level Two and Level One and that only furthers the anguish.

 

If a Level Four player loves his stats, fogging his honey hole blows.  If the Level Four is tired of learning and appreciating accomplishment from his honey hole, that blows.  If a Level Four has a very narrow (but refined) play style that weather inhibits, that blows.  If a Level Four asks the opinion of another Level Four or maybe a Level Three, "weather blows" is the predictable reply.

 

Back to the survey results - I truly don't think that majority of the playerbase is at Level Four, hence the discomfort isn't as widespread as many would have assumed.  Level Four players typically run with Level Three or greater players so they're convinced the world surely hates the weather as they do.  Comments from "potatoes" at a low Level Three or less are dismissed as noobish, uninformed, fan boy or simply "the minority".

 

The results reflect what we all already know - Not everyone is a Unicum nor a potato and the majority of players are still willing, wired and able to simply learn how to roll when the clouds cover a clear weather map.

 

The challenge to those at the upper levels is to either learn the map with weather (like they obviously did the clear map) or just keep condemning the maps and crying foul while the rest of the playerbase learns the weather and widens the competency gap further.

 

It's choice time gang.

 



Panzer Rikki #113 Posted 22 June 2017 - 06:30 PM

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They should have polled the people who pay their wages.... 
Minimum requirement to have an opinion....say 4ooo euro/dollars spent and 20k games played minimum would probably be most beneficial, rather than 4k game noobs whove spent 7 dollars. Remember where your bread is buttered....

Edited by Panzer Rikki, 22 June 2017 - 06:31 PM.

"Wittman blasted the enemy with furious barrages of gunfire, crashed through the position and positioned himself astride the enemy's supply road like a wolf in a herd of sheep.  He placed his fiery mark on the road, smashing long lines of Soviet vehicles into junk and causing mass confusion among the Soviets".

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Panzer Rikki #114 Posted 22 June 2017 - 07:20 PM

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View PostVKSheridan, on 22 June 2017 - 06:41 PM, said:

I'm not surprised with the results.  The dissent to the maps seems pretty clear to me and I'll try to explain why by using stages of progression:

 

Level One - Everyone learns a "honey hole" through sheer repetition of a map.  Even potatoes.

Level Two - By frequenting that location through more repetition, players tweak their style a bit and improve their results.

Level Three - Continued repetition, players optimize their game and get predictable and favorable results.

Level Four - Going forward, players ease up on learning and rely on "doing".  Accomplishment.  Pride. Map Domination.

 

Ponder how many players are truly at Level Three or greater for the affected maps.  Now, add weather to those maps and rotate them heavily:

 

Those that are rewired to "doing" hate the variation because their honey hole has changed and their learned play style nets less predictable and favorable results.  Outrage from frustration ensues from the players at or close to Level Four.  Indifference comes from those that are at a low Level Three or less.  Since it affects all Level Four players, Level Four guys aren't getting shot by Level Four players, they're getting shot by those at Level Two and Level One and that only furthers the anguish.

 

If a Level Four player loves his stats, fogging his honey hole blows.  If the Level Four is tired of learning and appreciating accomplishment from his honey hole, that blows.  If a Level Four has a very narrow (but refined) play style that weather inhibits, that blows.  If a Level Four asks the opinion of another Level Four or maybe a Level Three, "weather blows" is the predictable reply.

 

Back to the survey results - I truly don't think that majority of the playerbase is at Level Four, hence the discomfort isn't as widespread as many would have assumed.  Level Four players typically run with Level Three or greater players so they're convinced the world surely hates the weather as they do.  Comments from "potatoes" at a low Level Three or less are dismissed as noobish, uninformed, fan boy or simply "the minority".

 

The results reflect what we all already know - Not everyone is a Unicum nor a potato and the majority of players are still willing, wired and able to simply learn how to roll when the clouds cover a clear weather map.

 

The challenge to those at the upper levels is to either learn the map with weather (like they obviously did the clear map) or just keep condemning the maps and crying foul while the rest of the playerbase learns the weather and widens the competency gap further.

 

It's choice time gang.

 

its not a challenge , its a broken mechanic, if theyd changed the render range then fine with the odd weather map, as it is now its just intense dumbing down to give potatoes a more equal playing field, its like watering a football pitch heavily to give an underdog home team a better chance on a wet pitch where less skill is required.

Mod and balance from the top end of the community not in the soil amongst the spuds, sure some spuds may actually fully develop into a jacket potato one day but let them have their say when they are full of grated cheese not just a load of fertilizer because they dont even understand what they are asking for...  

Me: so why do you like the weather maps ?

7k game scrub: i dunno really, i justlike em...

True story


"Wittman blasted the enemy with furious barrages of gunfire, crashed through the position and positioned himself astride the enemy's supply road like a wolf in a herd of sheep.  He placed his fiery mark on the road, smashing long lines of Soviet vehicles into junk and causing mass confusion among the Soviets".

- SS-Sturmmann Walter Lau

 

 


Rubbelito #115 Posted 22 June 2017 - 07:48 PM

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View PostPanzer Rikki, on 22 June 2017 - 09:20 PM, said:

its not a challenge , its a broken mechanic, if theyd changed the render range then fine with the odd weather map, as it is now its just intense dumbing down to give potatoes a more equal playing field, its like watering a football pitch heavily to give an underdog home team a better chance on a wet pitch where less skill is required.

Mod and balance from the top end of the community not in the soil amongst the spuds, sure some spuds may actually fully develop into a jacket potato one day but let them have their say when they are full of grated cheese not just a load of fertilizer because they dont even understand what they are asking for...  

Me: so why do you like the weather maps ?

7k game scrub: i dunno really, i justlike em...

True story

 

you: I'm gud. I shouldn't have to change and adapt just because the map and its factors change. 

Me: git gudder. 

 

True story. 


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Sammael85 #116 Posted 22 June 2017 - 08:24 PM

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View PostRubbelito, on 22 June 2017 - 04:53 PM, said:

 

:facepalm:

 

Thanks for quoting something before i knew the survey was NA only.

Still, i'm from EU so i guess they don't need my dirty money along with my useless opinion as the US are getting "so great" again; specially at WG C-B headquarters. ;)

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:)View PostSammael85, on 22 June 2017 - 10:24 PM, said:

 

Thanks for quoting something before i knew the survey was NA only.

Still, i'm from EU so i guess they don't need my dirty money along with my useless opinion as the US are getting "so great" again; specially at WG C-B headquarters. ;)

 

The thread was longer than I first realized lol 

I'm in EU as well, but it really doesn't matter since the sample size of the survey was more than enough to get a correct result.  


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RuefulCenturion #118 Posted 22 June 2017 - 08:55 PM

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View PostMadPixelPusha, on 22 June 2017 - 02:11 AM, said:

 

Boooooooo Ferrari!

 

Why? Can't afford one? :P :trollface: 

 

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Panzer Rikki #119 Posted 22 June 2017 - 08:56 PM

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View PostRubbelito, on 22 June 2017 - 08:48 PM, said:

 

you: I'm gud. I shouldn't have to change and adapt just because the map and its factors change. 

Me: git gudder. 

 

True story. 

 

nah , you got that round "bakfoten"

i dont have an issue with change , i love it when  they remodel maps, however i repeat, this mechanic is broken, half the render and it would work fine, so easy to fix and make it acceptable and playable, as it is now it lessens the challenge of the map, sit back, camp, dont get spotted first.... great challenge .....zzzzzz

 


"Wittman blasted the enemy with furious barrages of gunfire, crashed through the position and positioned himself astride the enemy's supply road like a wolf in a herd of sheep.  He placed his fiery mark on the road, smashing long lines of Soviet vehicles into junk and causing mass confusion among the Soviets".

- SS-Sturmmann Walter Lau

 

 


Sammael85 #120 Posted 22 June 2017 - 09:08 PM

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View PostRubbelito, on 22 June 2017 - 09:31 PM, said:

 

The thread was longer than I first realized lol 

I'm in EU as well, but it really doesn't matter since the sample size of the survey was more than enough to get a correct result.  

 

Sad but true. :(

Still, bias apart, this poll reflects two realities already commented on this thread, that the majority of the players won't post here, and that most of them only cares about visual effects and graphics instead of playability. And these facts have been applying in console videogaming since a long time.

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