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World of Tanks Console - Update 4.1 - Bug Fixes feedback

4.1 bug fixes feedback

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RaiBOT01 #1 Posted 03 October 2017 - 10:23 PM

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Hello tankers!

 

Please leave us feedback for the following Bug Fixes!

 

Removed barrel collisions from prop tanks

French Panther inscription text fixed

PS4 Japan: Play button is now circle "O" and dismiss is cross "X"

Adjusted description for Challenger and Conqueror Medals

Operation Sealion text adjusted from England to United Kingdom

Fixed several camouflage descriptions

Brothers in Armor text now translated correctly

Operation Sealion name is now consistent in all locations

Fixed name of "Wolf" emblem

Brothers in armor now has artillery when using tier 1 tanks

Audio cue added when collecting pick ups

Swapped "Accept" text for "Purchase" text in offers

Fixed base capture on Himmelsdorf encounter PvE

Flashpoint Berlin: Adjusted dragons teeth to prevent bots getting stuck

Crossing the Line: Smoothed out terrain to prevent getting stuck

Right stick and left trigger now function correctly in War Stories upgrade menu

Zoom level in Garage no longer resets and save last zoom level

Additional AI fixes of bots running into players

Reset MoE and Mastery requirements to a previous version

Fixed softlock when entering a disbanded TT room

"Max Equipped" text now correctly displays in all cases

Account name and details no longer appear in Options menu

Low ammo count warning now correctly appears in War Stories

Health bar and nameplate now correctly appear when spotting tank

Ranked battle ladder tab page indicator no longer cut off

Packages in War stories no longer can be accessed before unlocking upgrades

Cinematics no longer attempt to play in the log tab when opening the PBRS

War Stories platoons now show tank tiers

"Crew" translation fixed and no longer truncated in German

War Stories images no longer vanish when leaving a platoon

Correct camouflage is highlighted when purchasing quickly

War Stories tanks can now be customized during min-install

Fixed blur in Coop screens

Measure units now correctly translated in Russian

Incorrect text no longer flashes on screen when creating platoon in War Stories

Downloading tanks can no longer enter a battle

Final What's New screen no longer displays during transition phase

Fixed button translation for Japan

Destroyed tank class icons now correctly fade away

Crew portraits now correctly update in Overview tab

Queue tier numbers correctly aligned

Timer no longer incorrectly disappears on store bundles

Tech tree arrow icons are now sized correctly

Fixed softlock when entering IPX without a crew

Compatibility filter now correctly works in War Stories

Post Mortem tips no longer overlap objectives

 

Tanks:

Stug Ausf G: Roller wheels no longer wobble

Girls und Panzer tank name now correctly scrolls in stats tab

 

Maps:

Lakeville: Added physics regions to prevent access to unintended areas

Abbey: Removed floating culturals and terrain seams

Abbey: Updated terrain materials to the correct type

Icebound: Added physics regions to prevent access to unintended areas

 

Thanks!!!


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RaiBOT01 #2 Posted 10 October 2017 - 01:56 PM

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Please feel free to share your feedback!!! 

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Player's passion for our games is the fuel that keeps my tank engine running every day.

"Never let your sense of morals get in the way of doing what's right" - Isaac Asimov

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Nicholas Sapien #3 Posted 10 October 2017 - 02:15 PM

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Navigating the garage feels slower

 

When using the filters, I was able to go from clear filters all the way towards tier v and X on the other side, now that is not possible. I have to move my cursor across the entire filter 


​Member of the Senior Technical Engineer Club [ACES] Armoured Aces "Louder than God's revolver and twice as shiny"

1: A leap of faith. An unproveable belief in a reality beyond this world. 2: suicide. Escaping a pointless existence. 3: acceptance of an Absurd existence, and the freedom that comes with creating your own meaning.

"He who snipes snipers, runs the risk of becoming the sniper himself. If you gaze into the scope, the scope gazes back"


CodenameGunther #4 Posted 10 October 2017 - 02:36 PM

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View PostNicholas Sapien, on 10 October 2017 - 08:15 AM, said:

 

When using the filters, I was able to go from clear filters all the way towards tier v and X on the other side, now that is not possible. I have to move my cursor across the entire filter 

Ugh you're right. Not good.

 

Also is friendly splash back on? Bot Arty splashed itself this morning. Waiting on clip to upload.

 

http://xboxdvr.com/g.../video/37648328


Edited by CodenameGunther, 10 October 2017 - 02:52 PM.

http://wotinfo.net/e...8540&server=PS4

PS4 "Reroll" ^

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mhogee #5 Posted 10 October 2017 - 03:32 PM

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please improve in-game armor profile display 

 

having 40mm jumps in armor range makes it hard to see any buffs we got hyped about #update4.1

 

for example when viewing the Lowe = 120 to 160mm frontally .... tells me NOTHING.... 

 

thanks in advance 

 

 


Edited by mhogee, 10 October 2017 - 03:41 PM.


NewOhmen #6 Posted 10 October 2017 - 03:37 PM

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https://console.worl...ny/G102_Pz_III/

 

bug since update.. camo level 1000% :trollface:


 

 


Nicholas Sapien #7 Posted 10 October 2017 - 04:20 PM

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Stark Strv S1 was in battle for over 40 mins, I had to restart the world of tanks app to fix it

​Member of the Senior Technical Engineer Club [ACES] Armoured Aces "Louder than God's revolver and twice as shiny"

1: A leap of faith. An unproveable belief in a reality beyond this world. 2: suicide. Escaping a pointless existence. 3: acceptance of an Absurd existence, and the freedom that comes with creating your own meaning.

"He who snipes snipers, runs the risk of becoming the sniper himself. If you gaze into the scope, the scope gazes back"


WESTW33ZY #8 Posted 10 October 2017 - 05:56 PM

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when in a platoon next to peoples gt the tier 6 swede has a czech flag at the side of it

Edited by WESTW33ZY, 10 October 2017 - 05:59 PM.


dad072465 #9 Posted 10 October 2017 - 07:22 PM

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When in garage the loading icon on lower right stays on and spinning

RapturousMartyr #10 Posted 10 October 2017 - 07:31 PM

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Hi Raibot01, there seems to be a bug in the tank selection in the garage where all the tanks appear to be wet, that or the still paint needs to dry.

IG Lord RagTag #11 Posted 10 October 2017 - 09:23 PM

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GUI Bug

 

When filtering tanks in the garage the display for number of tanks is missing

 

ex.: 10 of 325



g-chip #12 Posted 10 October 2017 - 09:40 PM

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Not sure where to put this so I'll try here. I have noticed that the "detected" icon and sound goes off more frequently than before, also when sixth sense is applied. To be honest this is pretty annoying. It goes of maybe 10 times in the space of 20 seconds. I know I am spotted... relax lol :) 

 

Is this a bug or something you have done on purpose? Can you explain the mechanics behind it?



DoomPanzer #13 Posted 10 October 2017 - 09:57 PM

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Something is definitely going on with the detection method. It is about borderline unplayable!

g-chip #14 Posted 10 October 2017 - 10:53 PM

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http://forum-console...te-is-good-but/

Cheetah1728 #15 Posted 10 October 2017 - 11:05 PM

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Detected is really frisky.


I don't have video of it, but the rock cluster/land on Redshire 1944 at E9 F9 causes a total psychedelic twilight zone experience. Might have just been a fluke one off, but I doubt it, and this is on xbox one.

When near the rock in my Type 5 heavy on the south side facing north I saw the hull and tracks of a nearby enemy 50 b go green/red flash, then an enemy e100 in the same spot. Watching further every single tank friend or foe including myself would have random sections such as the hull, track, turret, or gun disappear based eratically/briefly based on their postion or the camera's due to some sort of "hide line of sight" deal. It didn't go away and randomly affects all vehicles in the area.

Made fighting that corner/spot really tricky.

UrolithicWord5 #16 Posted 10 October 2017 - 11:26 PM

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Detected beeps are going off for each individual vehicle that sees you. Resulting in an annoying and distracting number of detection warnings. 1 tank= beep. 6 tanks = beep beep beep beep beep beep.

 

Once is enough, folks.

 

Thanks

Joe



IG Lord RagTag #17 Posted 11 October 2017 - 01:07 AM

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War Stories after update 

 

Before, the war stories tanks were at the front of the selection list in the garage. Now you have to either manually scroll through the tanks or use the filter to make it easier to find them. 

 

After completing an op mission in war stories, when in garage, selecting the ops tab.. the sound on the 1st completed op displayed about blows my ears out. Hitting the button to show next completed op sound is reduced back to normal.



fozfactor #18 Posted 11 October 2017 - 01:11 AM

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View PostDoomPanzer, on 10 October 2017 - 04:57 PM, said:

Something is definitely going on with the detection method. It is about borderline unplayable!

 

Same 

beepbeep beepbeep beebeeb non stop. Had to lower my volume. 

 

Please devs,  just one beepbeep while we are detected.

 

Thanks!


 

 
 

 

 

 


LevelStream18 #19 Posted 11 October 2017 - 01:19 AM

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Correct me if I'm wrong, but will it now be easier to get MoE and Mastery badges? Mastery Badges especially have been crazy difficult to get recently (at least before 4.1) I've noticed.

FIRESTAR 935 #20 Posted 11 October 2017 - 01:29 AM

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The wheels on the VK 100.01 P are gone when you are destroyed.





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