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Better earn ops?

Free tanks Earn ops

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Paladin LM17 #1 Posted 01 November 2017 - 04:40 PM

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In their current state, I don't think earn ops are a good thing. They promote awful gameplay and usually gives inexperienced and bad players high tier tanks that are difficult to use. Instead of limited time earn ops, why not make them last forever but make them take alot longer to complete and have more difficult challenges as you progress, for example:

1: Destroy 50 enemy vehicles

2: Deal 50,00 damage 

3: Earn 10 High Caliber medals

4: Earn 10 Top Gun Medals 

(The requirements will obviously be alot harder this id just an idea of how they can progress)

You could also make them more relevant to the tank you're earning, so if you're earning a Light Tank you'll have to use a light tank for the op, I feel like this will give more incentive to learn how to play a certain class better.

 

You should also tier lock them, so if a player hasn't researched a tier 8 TT tank they can't earn a tier tank. Putting inexperienced players in high matches doesn't help anyone.

 

 



Z0MB13A55A51N #2 Posted 01 November 2017 - 04:48 PM

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15 vs 15 light battles for two week, I think I will pass.

Tankatar #3 Posted 01 November 2017 - 05:38 PM

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I like earned ops, usually the only time I play..don't even play the tank that I earned that much..just the challenge, I guess.

YCS-186 #4 Posted 01 November 2017 - 05:45 PM

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The ones we have now are fine, IMO. Remember the last time they tried something different? Yeah, I'd rather not have any more Fatherland ops.
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Paladin LM17 #5 Posted 01 November 2017 - 05:57 PM

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View PostYCS-186, on 01 November 2017 - 05:45 PM, said:

The ones we have now are fine, IMO. Remember the last time they tried something different? Yeah, I'd rather not have any more Fatherland ops.

 

I obviously was not asking for anything remotely similar to the Fatherland op

Tankatar #6 Posted 01 November 2017 - 06:02 PM

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maybe, if we earn a tier 8 tank, we can't play it until tier 8 is researched?...carrot on a stick idea?

YCS-186 #7 Posted 01 November 2017 - 06:04 PM

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View PostPaladinLM17, on 01 November 2017 - 05:57 PM, said:

 

I obviously was not asking for anything remotely similar to the Fatherland op

 

I know you weren't. Knowing WG, though, we'd probably end up getting something similar if they decided to change things up. I'm fine with the current system, it's about as fair as it can get. Bad players are going to be bad regardless of what system is used, and the ops will always draw them out in full force just by offering a premium tank as a reward.
In the grim darkness of the future of World of Tanks Fantasy, there is only disappointment.
Derp for the Derp God, prammo for the prammo throne! Let the gameplay burn!

IBROX 04 #8 Posted 01 November 2017 - 06:04 PM

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The earn ops are for everyone. As you said even the inexperienced and bad players. 

Success is the ability to go from one failure to another with no loss of enthusiasm

 

 

 


dcr66 #9 Posted 01 November 2017 - 06:05 PM

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I have been saying for long time that earn ops in WoT Console just plain boring and not giving enough incentives (really) for people to try.

 

In other WG game World of Warships, earn ops are always like this example: https://worldofwarships.com/en/news/common/stalinium-is-real/     You mostly play your own game and you get good prizes along the way before the final prize. Trained crew there already have few skill points so you can pick the skills right from the start. Trained crew here is just green horns with 100% for the current tank.


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PirateTanker #10 Posted 01 November 2017 - 06:49 PM

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View Postdcr66, on 01 November 2017 - 01:05 PM, said:

I have been saying for long time that earn ops in WoT Console just plain boring and not giving enough incentives (really) for people to try.

So earning multiple T6-T8 prems from multiple nations just for everyday tank gameplay is boring. Yeah earning something that would have cost you a 50 spot for just one is boring..... what do you want instead? Please share on how Wg can make you happy? 



Paladin LM17 #11 Posted 01 November 2017 - 06:50 PM

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View PostPirateTanker, on 01 November 2017 - 06:49 PM, said:

So earning multiple T6-T8 prems from multiple nations just for everyday tank gameplay is boring. Yeah earning something that would have cost you a 50 spot for just one is boring..... what do you want instead? Please share on how Wg can make you happy? 

 

They're way too easy to complete and everyone plays like idiots when an earn op is on

dcr66 #12 Posted 01 November 2017 - 07:08 PM

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View PostPirateTanker, on 01 November 2017 - 01:49 PM, said:

So earning multiple T6-T8 prems from multiple nations just for everyday tank gameplay is boring. Yeah earning something that would have cost you a 50 spot for just one is boring..... what do you want instead? Please share on how Wg can make you happy? 

 

The division of WG that control World of Warships know what to do to make players wanting to play every single night, even for just few games. WoWS have plenty of earn ops and those are fun to play. Just look at that link at post #9 for a typical earn ops over there.

 


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giaka #13 Posted 01 November 2017 - 07:41 PM

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View PostYCS-186, on 01 November 2017 - 09:45 AM, said:

The ones we have now are fine, IMO. Remember the last time they tried something different? Yeah, I'd rather not have any more Fatherland ops.

 

Of all the methods used as an earn op the one they use now is the best. There is always going to be bad game play, always has been, always will be, its not going to change because of one simple reason. People have no idea they are bad, they really don't.

WG Balance 101, If a tank has a high survival rate, nerf its gun.

 

 

 


PirateTanker #14 Posted 01 November 2017 - 08:27 PM

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View PostPaladinLM17, on 01 November 2017 - 01:50 PM, said:

 

They're way too easy to complete and everyone plays like idiots when an earn op is on

 

easy for some, yes. And honestly the gameplay lately is not dependant on events, contests or the day of the week.....idiots roam freely 24/7/365 on all servers. 

PirateTanker #15 Posted 01 November 2017 - 08:30 PM

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View Postdcr66, on 01 November 2017 - 02:08 PM, said:

 

The division of WG that control World of Warships know what to do to make players wanting to play every single night, even for just few games. WoWS have plenty of earn ops and those are fun to play. Just look at that link at post #9 for a typical earn ops over there.

 

 

ummm i play tanks. That whole page might as well be written in greek. T5 ship and flags? 

dcr66 #16 Posted 01 November 2017 - 08:40 PM

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View PostPirateTanker, on 01 November 2017 - 03:30 PM, said:

 

ummm i play tanks. That whole page might as well be written in greek. T5 ship and flags? 

 

Let me give you a WoT style explanation:

- Let say you have to complete different sub-tasks to earn the tank.

- Tasks aren't just simple kills, wins, or top 5.

- You need to kill certain number of crewmen, tracked enemy so many times, ammo racked once.

- Completion of each sub tasks will get you good chunk of silver, some amount of equipment, some XP bonus etc.

- When all are done, you get the vehicle.

 

It means people aren't just out to get "top 5" without regard to how the game ends.

 

In WoWS funky camo gives great bonuses in XP and/or crew XP on top of hiding you better. Some are permanent camo and some are per use. Flags give bonuses sometimes (some are from completion of special events) as well but usually only 1 is allowed. Equipment depend on ship classes and tiers. Higher tiers get more equipment slots.


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leova #17 Posted 01 November 2017 - 08:43 PM

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current state of Earn OPs is a very good one - doable for good/average players, good reward options, solid requirements(XP/Placement not damage/kills), and overall solid design and functionality

BigHundy #18 Posted 01 November 2017 - 08:44 PM

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View PostPaladinLM17, on 01 November 2017 - 04:40 PM, said:

In their current state, I don't think earn ops are a good thing. They promote awful gameplay and usually gives inexperienced and bad players high tier tanks that are difficult to use. Instead of limited time earn ops, why not make them last forever but make them take alot longer to complete and have more difficult challenges as you progress, for example:

1: Destroy 50 enemy vehicles

2: Deal 50,00 damage 

3: Earn 10 High Caliber medals

4: Earn 10 Top Gun Medals 

(The requirements will obviously be alot harder this id just an idea of how they can progress)

You could also make them more relevant to the tank you're earning, so if you're earning a Light Tank you'll have to use a light tank for the op, I feel like this will give more incentive to learn how to play a certain class better.

 

You should also tier lock them, so if a player hasn't researched a tier 8 TT tank they can't earn a tier tank. Putting inexperienced players in high matches doesn't help anyone.

 

 

 

To your first point: The awful players at every tier is not due to earn ops. They were here before. Anyone can potato their way to tier 8/9/10.

To your second point: Changing the way in which the earn op is completed will not alter gameplay.

 

That being said, I do believe they should make them harder. The ones on PC are challenging but can still be completed by an active and average player.

 

To your last point: Tier locking them is a dumb idea due to the aforementioned flaws in your statements.


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PirateTanker #19 Posted 01 November 2017 - 08:47 PM

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Ok so its like personal missions? Do X damage, block X damage or spot assist X damage. Or any combo of factors. At this point they should do sets of personal missions when you hit a tier or every other tier tailored to tank class. Wg really needs to do something to improve gameplay and populations. I had a 7v7 match earlier in my M7 on the east server...... can you say "ghost town" literally!!!

Paladin LM17 #20 Posted 01 November 2017 - 09:03 PM

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View PostBigHundy, on 01 November 2017 - 08:44 PM, said:

 

To your first point: The awful players at every tier is not due to earn ops. They were here before. Anyone can potato their way to tier 8/9/10.

To your second point: Changing the way in which the earn op is completed will not alter gameplay.

 

That being said, I do believe they should make them harder. The ones on PC are challenging but can still be completed by an active and average player.

 

To your last point: Tier locking them is a dumb idea due to the aforementioned flaws in your statements.

 

So you see absolutely no problem in giving someone who's highest tier is 6, a tier 8 tank?




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