Jump to content


Bunny hop perk on Kraft's Panther.


  • Please log in to reply
7 replies to this topic

DandG915 #1 Posted 14 November 2017 - 06:52 PM

    Sergeant

  • Players
  • 15944 battles
  • 138
  • [RBRT]
  • Member since:
    08-13-2014
http://xboxdvr.com/g.../video/38928525

General Parrish #2 Posted 14 November 2017 - 06:54 PM

    First lieutenant

  • Beta Tester
  • 46726 battles
  • 777
  • [47R]
  • Member since:
    07-12-2013
It is unfortunate that some websites have so many adds they are almost useless. I mean you can't even adjust the volume of the video without playing asteroids first.

DandG915 #3 Posted 14 November 2017 - 07:32 PM

    Sergeant

  • Players
  • 15944 battles
  • 138
  • [RBRT]
  • Member since:
    08-13-2014

View PostGeneral Parrish, on 14 November 2017 - 06:54 PM, said:

It is unfortunate that some websites have so many adds they are almost useless. I mean you can't even adjust the volume of the video without playing asteroids first.

Sorry for the inconvenience :/



Jope2209 #4 Posted 14 November 2017 - 07:43 PM

    Captain

  • Players
  • 14958 battles
  • 1,373
  • Member since:
    01-28-2017
Hillarious kill! Krap's Panther really can jump!:D

G: "If we do happen to step on a mine, Sir, what do we do?"

EB: "Normal procedure, Lieutenant, is to jump 200 feet in the air and scatter oneself over a wide area."

-- Somewhere in No Man's Land


TallDesert34426 #5 Posted 16 November 2017 - 06:14 AM

    Sergeant

  • Players
  • 47207 battles
  • 114
  • [ANP]
  • Member since:
    02-23-2014
I hope WG notice this. It's another great example of how screwed up the physics are and how they desperately need a fix. When one side of a tanks tracks hit a rock, they should not even close to fly that high up in the air. They need to feel like tanks. aka heavier.

pr0fit0fcanabis #6 Posted 16 November 2017 - 06:23 AM

    Major

  • Players
  • 32516 battles
  • 6,559
  • Member since:
    06-05-2014

View PostTallDesert34426, on 16 November 2017 - 06:14 AM, said:

I hope WG notice this. It's another great example of how screwed up the physics are and how they desperately need a fix. When one side of a tanks tracks hit a rock, they should not even close to fly that high up in the air. They need to feel like tanks. aka heavier.

It looks like he just drove up the rock onto the back of the light tank to me, not jumped.  



RagingxMarmoset #7 Posted 16 November 2017 - 06:24 AM

    Major

  • Players
  • 10059 battles
  • 6,268
  • [BNKR]
  • Member since:
    03-16-2014

View PostGeneral Parrish, on 14 November 2017 - 12:54 PM, said:

It is unfortunate that some websites have so many adds they are almost useless. I mean you can't even adjust the volume of the video without playing asteroids first.

That's awful. I didn't even get to see the kill because an ad for Splenda popped up and occupied nearly the entire screen. Certainly not your fault, OP.



Steel Wolf 31 #8 Posted 16 November 2017 - 06:56 AM

    Captain

  • Players
  • 14790 battles
  • 1,064
  • [VGC]
  • Member since:
    05-02-2014

View PostRagingxMarmoset, on 16 November 2017 - 06:24 AM, said:

That's awful. I didn't even get to see the kill because an ad for Splenda popped up and occupied nearly the entire screen. Certainly not your fault, OP.

 

Ditto.

What ever tactic you use is legit, but if the emey does it then its a cheap unfair OP noob tactic. 

http://www.wotinfo.n...687&server=xbox





1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users