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Six Sense 2.0 ?


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ABAOUIA #1 Posted 07 December 2017 - 11:15 PM

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So basicly Six sense now only says me that im :

 

A ) Spotted

B ) Detected

 

So A )  some tank somewhere has a sight circle of wich im in so i kinda need to get out of that circle before i become visual to that tank and maybe his friends.

 

And B ) some tank is pointing his gun into my direction and maybe his friends 2 so i have to " get the hell out of Dodge ". Wich happened afther i got into situation A ) and did not got out in time :(

 

And with this last situation i now can never find out from what direction im being aimed at ?

 

Is that how the new Six sense 2.0 works ?

 

And i know that arty will never ever give me a sign so im excluding that one like WG is to...



ABAOUIA #2 Posted 07 December 2017 - 11:17 PM

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And to add to situation B ) it does not matter wich way im looking as soon as a red tank looks at me, im detected ?


Tempest fox3 #3 Posted 07 December 2017 - 11:30 PM

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The way sixth sense works hasn't changed. The !detected mechanic has changed but the two systems have always been independent of each other.


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Mr Crowley ll #4 Posted 08 December 2017 - 12:31 AM

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View PostTempest fox3, on 07 December 2017 - 05:30 PM, said:

The way sixth sense works hasn't changed. The !detected mechanic has changed but the two systems have always been independent of each other.
 

 

With this update Im thinking the

! Detected mechanic was removed and the 6th Sense mechanic is being passed off as the

! Detected mechanic 



 


pepelefrogg #5 Posted 08 December 2017 - 04:30 AM

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Sixth sense is exactly the same. Someone somewhere can see you. The update changed the "detected" to "targeted"  

 

The changes as I understand them are these. 

 

Before if you were looking in the direction of someone pointing their gun at you, "detected" would fire up after a short delay. This would include artillery even though you were nowhere near seeing it but you were spotted and pointing it's way.

 

Now if you are spotted by someone somewhere and anyone is pointing their gun at you "targeted" goes off immediately. Regardless of if you are looking that way or not. Is this not better? The downside is that if artillery is looking at you in satellite mode the targeted mechanic does not apply. If they are shotgunning it does. 

 

The rhetoric out there about 6th sense being less valuable is groundless to me. I desperately want to know if someone somewhere knows my location. Even if they can't shoot me I know I'm on 15 red minimaps. That is crucial. Still my very first perk in every tank.



Steel Wolf 31 #6 Posted 08 December 2017 - 04:35 AM

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Sixth Sense appeared, but targeted did not. I got shot, still no targeted. Hmm... Seems something is not working as intended. 

What ever tactic you use is legit, but if the emey does it then its a cheap unfair OP noob tactic. 

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RagingxMarmoset #7 Posted 08 December 2017 - 04:49 AM

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View PostSteel Wolf 31, on 07 December 2017 - 10:35 PM, said:

Sixth Sense appeared, but targeted did not. I got shot, still no targeted. Hmm... Seems something is not working as intended. 

Artillery hit you. Targeted! does not appear when artillery is focusing on you.



Sovietdeath #8 Posted 08 December 2017 - 04:57 AM

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View PostSteel Wolf 31, on 07 December 2017 - 11:35 PM, said:

Sixth Sense appeared, but targeted did not. I got shot, still no targeted. Hmm... Seems something is not working as intended. 

Artillery does not trigger Targeted as noted in the patch notes



Steel Wolf 31 #9 Posted 08 December 2017 - 06:47 AM

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View PostRagingxMarmoset, on 08 December 2017 - 04:49 AM, said:

Artillery hit you. Targeted! does not appear when artillery is focusing on you.

 

View PostSovietdeath, on 08 December 2017 - 04:57 AM, said:

Artillery does not trigger Targeted as noted in the patch notes

 

Looked like it came from straight on in front of me, but I'll take your word for it. 

Before you ask, no I did not record it. At the time it happened I was like "Well that was weird. Whatever" but then later I saw the actual Targeted pop up and thought "Targeted!? What in the edited is that!" Then I had text to voice read me the patch notes. 


What ever tactic you use is legit, but if the emey does it then its a cheap unfair OP noob tactic. 

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ABAOUIA #10 Posted 08 December 2017 - 07:04 AM

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View Postpepelefrogg, on 08 December 2017 - 05:30 AM, said:

Sixth sense is exactly the same. Someone somewhere can see you. The update changed the "detected" to "targeted"  

 

The changes as I understand them are these. 

 

Before if you were looking in the direction of someone pointing their gun at you, "detected" would fire up after a short delay. This would include artillery even though you were nowhere near seeing it but you were spotted and pointing it's way.

 

Now if you are spotted by someone somewhere and anyone is pointing their gun at you "targeted" goes off immediately. Regardless of if you are looking that way or not. Is this not better? The downside is that if artillery is looking at you in satellite mode the targeted mechanic does not apply. If they are shotgunning it does. 

 

The rhetoric out there about 6th sense being less valuable is groundless to me. I desperately want to know if someone somewhere knows my location. Even if they can't shoot me I know I'm on 15 red minimaps. That is crucial. Still my very first perk in every tank.

 

Yes this is Exactly what i said...

 

So the difference is i now can not point out the position by turning my turret...

 

And the fact that arty got a stealth mode.

 

The fact that the turning turret option is gone is a loss cause i was slowly getting the hang of that feature...

 

The fact that arty got a stealthmode is bad, i play arty and i had some very easy targets yesterday, i looked up their stats and im pretty sure that the old way would have made those players move amd it would have been a very hard time hitting those players !

 

So imagine how easy it is going to be as an arty to kill a potato !

 

Not a cool feature !

 

The loss of the gun point position thing is leveling the playground for all players...

 

But why not remove angeling to, some are super good in using their armor that way, others have no clue ;):trollface:



pepelefrogg #11 Posted 08 December 2017 - 09:33 AM

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View PostABAOUIA, on 08 December 2017 - 07:04 AM, said:

 

Yes this is Exactly what i said...

 

So the difference is i now can not point out the position by turning my turret...

 

And the fact that arty got a stealth mode.

 

The fact that the turning turret option is gone is a loss cause i was slowly getting the hang of that feature...

 

The fact that arty got a stealthmode is bad, i play arty and i had some very easy targets yesterday, i looked up their stats and im pretty sure that the old way would have made those players move amd it would have been a very hard time hitting those players !

 

So imagine how easy it is going to be as an arty to kill a potato !

 

Not a cool feature !

 

The loss of the gun point position thing is leveling the playground for all players...

 

But why not remove angeling to, some are super good in using their armor that way, others have no clue ;):trollface:

 

I confess I felt a little dirty playing arty last night. Knowing I can literally sit on a target that is oblivious to my bad intentions...yeesh.

  

But as for the rest... I guess I'm a scrub. I never turned my turret to figure out the general direction of the targeting tank. If I was detected, I was sure of my imminent death and got outta there



F4NA7IC #12 Posted 08 December 2017 - 09:50 AM

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Did people really wave their turrets around trying to see if arty was looking at them? Was that a thing? I think Detected was pretty dumb, but the basics were good, but Targeted takes the cake for just trying to make the game simple.

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ABAOUIA #13 Posted 08 December 2017 - 10:09 AM

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View PostF4NA7IC, on 08 December 2017 - 10:50 AM, said:

Did people really wave their turrets around trying to see if arty was looking at them? Was that a thing? I think Detected was pretty dumb, but the basics were good, but Targeted takes the cake for just trying to make the game simple.

 

Yep they did...

 

Lets say you go into a open field...

 

You get spotted but did not see the other tank, turn the turret left and you got detected...

 

Then you knew you have a enemy on your left looking at you...

 

The real good players would even have an idea in wich Bush you might be hiding and take a blind shot at you...

 

That option is gone now to level the skill level for all players...



Sovietdeath #14 Posted 08 December 2017 - 12:41 PM

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View Postpepelefrogg, on 08 December 2017 - 04:33 AM, said:

 

I confess I felt a little dirty playing arty last night. Knowing I can literally sit on a target that is oblivious to my bad intentions...yeesh.

If the player had 6th Sense then he wouldn't be oblivious. I'm pretty sure they made this change in regards to keeping 6th Sense as a relevant skill.



pepelefrogg #15 Posted 08 December 2017 - 01:35 PM

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View PostSovietdeath, on 08 December 2017 - 12:41 PM, said:

If the player had 6th Sense then he wouldn't be oblivious. I'm pretty sure they made this change in regards to keeping 6th Sense as a relevant skill.

 

while true a player now needs to be aware that if the 6th sense is going off and there is artillery in the game, that it is time to move. But if the player doesn't have 6th he's utterly clueless now. And even with 6th it's hard to sense danger without the "targeted" going off.

ABAOUIA #16 Posted 08 December 2017 - 01:50 PM

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View PostSovietdeath, on 08 December 2017 - 01:41 PM, said:

If the player had 6th Sense then he wouldn't be oblivious. I'm pretty sure they made this change in regards to keeping 6th Sense as a relevant skill.

 

I was on Winter map yesterday and took a risky spot for my arty and got a side shot that way on a great angeling Heavy player who is a super Uni and 8.2 averadge tier ( i checked ) 

 

He was arty safe ( if i was at not such a strange position ) he was backed up at that time so out of shot from our green team...

 

But not for my arty, easy shot, easy damage and took a large chunk of his health... 

 

Would have never been so easy if he got a warning !



F4NA7IC #17 Posted 08 December 2017 - 07:57 PM

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View PostABAOUIA, on 08 December 2017 - 05:09 AM, said:

 

Yep they did...

 

Lets say you go into a open field...

 

You get spotted but did not see the other tank, turn the turret left and you got detected...

 

Then you knew you have a enemy on your left looking at you...

 

The real good players would even have an idea in wich Bush you might be hiding and take a blind shot at you...

 

That option is gone now to level the skill level for all players...

I wasn’t asking about tanks. I was asking about artillery.


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