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Future Update (Vehicle Changes)


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MASHMAN 90 #41 Posted 30 January 2018 - 01:47 PM

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View PostRarefication, on 30 January 2018 - 01:45 PM, said:

 

...and isn't there a new tier ten heavy coming off of the T-10 that is yet to be announced?

 

Yes correct and one off the Object 430 II but for now that's the last thing we should grind as it's a ??? :)

Zxyphos #42 Posted 30 January 2018 - 01:58 PM

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View PostMASHMAN 90, on 30 January 2018 - 09:47 AM, said:

 

Yes correct and one off the Object 430 II but for now that's the last thing we should grind as it's a ??? :)

 

Yup. 

MASHMAN 90 #43 Posted 30 January 2018 - 02:28 PM

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View PostRarefication, on 30 January 2018 - 01:46 PM, said:

 

Great work. It's much appreciated!

 

Did some more research and...
so 9.20 should be next which contains Foch B, French TD Autoloader and Chinese Tank Destroyers.
We will get WZ-111-5A next month before them :)
Current Update: Potentially 9.19
9.19 contained Female Voices (which we have)
9.18 contained New PC MM and Reuseable Consumables which WG has no plans but we have Tier X Lights


MASHMAN 90 #44 Posted 30 January 2018 - 07:01 PM

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Chinese TD's coming Feb 13th, no news on WZ-111-5A though.

LevelStream18 #45 Posted 30 January 2018 - 09:17 PM

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View PostMASHMAN 90, on 30 January 2018 - 02:01 PM, said:

Chinese TD's coming Feb 13th, no news on WZ-111-5A though.

 

There's a pic of it in the february overview, my guess is that it'll come with the TDs

MASHMAN 90 #46 Posted 30 January 2018 - 09:24 PM

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View PostLevelStream18, on 30 January 2018 - 09:17 PM, said:

 

There's a pic of it in the february overview, my guess is that it'll come with the TDs

 

Cool but then should be in the Overview :) I did expect it this month however

MASHMAN 90 #47 Posted 15 March 2018 - 09:29 PM

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Leo (WG Plague) said on Weekly Assault that they won't be removing FV215B or Deathstar when Super Conqueror and Badger are added. Foch wasn't mentioned but i think we can assume they won't remove the Foch 155, What we don't know is if the Foch 155 will get option of 2 guns (Foch 155 or Foch B) or Foch B added separately.

 

* = On PC it was a replacement vehicle and got the X for free but feel it will be branched on Console

 

Here are the XP Values required.

 

Foch ---> Foch B (290,000 XP) * (As said unsure but won't be removing it i don't think)

 

Confirmed

 

Tortoise ---> FV217 Badger (235,000 XP) *
Conqueror ---> Super Conqueror (255,000 XP) *

 



SergeantMcFlurry #48 Posted 16 March 2018 - 12:02 AM

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Not looking forward to the Object 263 line changes. They basically ruin the SU-100M1 and turn it into a brawler rather than a sniper DPM tank. I used to hate the SU-100M1 but once you use binocs with crew with Camo skill it’s definitely one of the best tanks when sniping as the DPM with the top gun is good. Managed to 2 mark the tank before i finished the SU-101 grind.

MASHMAN 90 #49 Posted 16 March 2018 - 02:13 PM

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i'm at Object 430 II (upgraded turret), SU-101 (Stock but 122 mm unlocked, i was using Stock Gun), got the T-10 (50k from fully upgraded).

MASHMAN 90 #50 Posted 13 April 2018 - 01:57 PM

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BIG NEWS - MYSTERY TIER X REVEALED

Harkkonen

 

https://thedailybounce.net/2018/04/13/world-of-tanks-new-soviet-tier-x-tanks-revelaed/

 

No more waiting, no more wondering! The two missing Soviet Tier X vehicles are now revealed and will be coming soon™ to World of Tanks. Since the announcement of Update 9.22, players have been wondering what vehicles would be introduced to the two missing Tier X vehicles in the Soviet tech tree. A lot of speculation that Object 777 version II would be the heavy tank, but as I always said: it doesn’t fit the gameplay style. 

 

Introducing K91 – Tier X Soviet Medium

 

 

This vehicle was projected as a heavy tank under the name K-91 version II, but in World of Tanks PC the K-91 it will be introduced as a Tier X medium tank for the rear turret medium branch.

K-91 will be a fast vehicle with great targeting parameters with its 1.9 seconds aiming time. The gun accuracy and shell velocity (1,700m/sec) will allow this vehicle to snipe from long distances and with its 276mm of penetration on APRC shells, will make this vehicle extremely effective. But not everything will be good in this tank, with its weak armour, limited gun depression (-5 deg) and limited turret traverse, will make this vehicle peculiar and hard to play.

You can almost guess how the vehicle will play, it will excel as an ambusher, providing fire support from a distance and anyone who tries to brawl with him, it will have a hard time. With 410 meters spotting range and decent camouflage values (slightly worse than Obj430U), will enable this vehicle to spot enemies first. Its mobility is on pair with other Soviet medium tanks, but players will have to try to maximize cover as much as possible, as it will be hard to survive with its weak armour when under enemy fire.

The tank can be also be used at mid-range combat, but only the most skilled players will be able to take full advantage of this game style, with its limited 180º firing arc, mobility and good gun stabilization will surely make these moments an epic showcase of skill.



MASHMAN 90 #51 Posted 13 April 2018 - 02:04 PM

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BIG NEWS - MYSTERY TIER X REVEALED

Harkkonen

 

https://thedailybounce.net/2018/04/13/world-of-tanks-new-soviet-tier-x-tanks-revelaed/

 

No more waiting, no more wondering! The two missing Soviet Tier X vehicles are now revealed and will be coming soon™ to World of Tanks. Since the announcement of Update 9.22, players have been wondering what vehicles would be introduced to the two missing Tier X vehicles in the Soviet tech tree. A lot of speculation that Object 777 version II would be the heavy tank, but as I always said: it doesn’t fit the gameplay style. 

 

Introducing the Object 277 – Tier X Soviet Heavy

 

 

The true successor of the T-10 heavy tank. Initial reports from untrusted sources were saying Object 777 version 2 would be introduced, but anyone who researches a bit about Soviet heavy armour, and likes World of Tanks, knew straight away the tank didn’t fit the branch play style and it was never designed as a T-10 successor.

Object 277 is a heavy assault tank that combines mobility with protection. As a true successor to the T-10, Object 277 builds on its strong sides, having better aiming time, damage per minute and armour penetration values. With more hitpoints and a higher alpha damage, the is truly an improved version of the T-10.

The vehicle armour isn’t the strongest among Soviet heavy tanks, but its strong enough to deal with almost any enemy tank. Its hull armour will be 140mm thick, which will increase due to the 60-70º slipe on the glacis plate, 138-170mm at 45-55º at the lower front plate, 112mm at its sides and 50 mm on the rear. But what it excels is its turret with an impressive 290 / 224 / 80 mm of armour.

Just like the T-10, Object 277 will play as a heavy/medium hybrid,  well suited for countering the enemy at the frontline while tanking key positions. Due to its agility, the tank will enable players to play both aggressively, switch flanks and even change approach and switch a defensive play. Object 277 will keep its progenitor’s performance-impairing weaknesses too: mediocre gun depression with -5.5º, making it very difficult for productive terrain-based play.



Jope2209 #52 Posted 13 April 2018 - 02:13 PM

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Great news! Thx Mash :great:

 

The 13. (Tiger) Kompanie, of Panzer Regiment Großdeutschland, reported on the performance of the 88 mm KwK 36 L/56, when their Tigers engaged the T-34: "First round hits were usually achieved at ranges between 800 to 1,000 meters. At these ranges, the Panzer Granate (they are referring to the PzGr. 39 APCBC ammunition) absolutely penetrated through the frontal armor, and usually still destroyed the engine at the rear of the T-34 tank. In 80 percent of the cases, shots from the same range hitting the side of the hull toward the rear of the tank resulted in the fuel tanks exploding. Even at ranges of 1,500 meters and longer, during favorable weather, it is possible to succeed in penetrating the T-34 with minimal expenditure of ammunition" (JENTZ, Thomas L.; Germany's TIGER Tanks - Tiger I and II: Combat Tactics; op. cit.).

3 MoE tanks: T-34, Pz IVH, Tiger I, Pz.Kpfw. T 25, M7, T-50

 

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MASHMAN 90 #53 Posted 13 April 2018 - 02:15 PM

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View PostJope2209, on 13 April 2018 - 02:13 PM, said:

Great news! Thx Mash :great:

 

No problem, soon as i saw Harkkonen's Post, i had to add them here :)

MASHMAN 90 #54 Posted 16 April 2018 - 09:33 AM

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View PostJope2209, on 13 April 2018 - 02:13 PM, said:

Great news! Thx Mash :great:

 

https://thedailybounce.net/2018/04/16/world-of-tanks-supertest-k-91-tier-x-soviet-medium/

 

 

PC SUPERTEST I

* Stats Subject to Change (WIP)

 

K-91 Stats

Survivability
Hit Points 1,800 (HP)
Hull Armour 140 / 60 / 45 (mm)
Turret Armour 220 / 140 / 60 (mm)
Firepower
Penetration 276 / 330 / 50 (mm)
Damage 320 / 320 / 420 (HP)
Reload Time 7.36 (s)
Rate of Fire 8.15 (spm)
Damage per Minute 2,607 (HP/m)
Manoeuvrability
Accuracy 0.316
Aim Time 1.82 (s)
Aiming Circle Spread  
after Shot 3.836 
on Turret Traverse 0.096 
on Vehicle Move 0.134 
on Vehicle Traverse 0.096 
on Turret Full Speed Traversing 4.32 
on Vehicle Full Speed Moving 7.38 
on Vehicle Full Speed Traversing 4.79 
Elevation / Depression +20 / -5 (deg)
Turret Traverse Speed 46.9 (deg/s)
Chassis Traverse Speed 50 (deg/s)
Mobility
Weight / Load Limit 45.0 / 50.0 (t)
Engine Power 500 (h.p.)
Specific Power 11.11 (h.p./t)
Top Speed / Reverse Speed 55 / 20 (km/h)
Terrain Resistance 0.863 / 0.959 / 1.918 (m/s2)
Concealment
Concealment of Stationary Vehicle (%) 31.5 / 6.24 (%)
Concealment of Moving Vehicle (%) 23.6 / 4.67 (%)
Spotting
View Range 410 (m)
Signal Range 730(m)


MASHMAN 90 #55 Posted 16 April 2018 - 09:34 AM

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Looks good but 430 II has 250 mm of turret armour and 220 seems low but i'll hold back my opinion until i see the armour.

MASHMAN 90 #56 Posted 16 April 2018 - 09:50 AM

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View PostJope2209, on 13 April 2018 - 02:13 PM, said:

Great news! Thx Mash :great:

 

https://thedailybounce.net/2018/04/16/world-of-tanks-supertest-object-277-tier-x-soviet-heavy/

 

 

PC SUPERTEST I

* Stats Subject to Change (WIP)

 

 

Object 277 Stats

Survivability
Hit Points 2,200 (HP)
Hull Armour 140 / 112 / 50 (mm)
Turret Armour 290 / 224 / 80 (mm)
Firepower
Penetration 265 / 350 / 65 (mm)
Damage 490 / 490 / 640 (HP)
Reload Time 11.03 (s)
Rate of Fire 5.44 (spm)
Damage per Minute 2,666 (HP/m)
Manoeuvrability
Accuracy 0.336
Aim Time 2.4 (s)
Aiming Circle Spread  
after Shot 3.836
on Turret Traverse 0.077
on Vehicle Move 0.153
on Vehicle Traverse 0.153
on Turret Full Speed Traversing 1.99
on Vehicle Full Speed Moving 8.44
on Vehicle Full Speed Traversing 4.91
Elevation / Depression +15.5 / -5.5 (deg)
Turret Traverse Speed 27.1 (deg/s)
Chassis Traverse Speed 32 (deg/s)
Mobility
Weight / Load Limit 55.0 / 60.0 (t)
Engine Power 950 (h.p.)
Specific Power 17.27 (h.p./t)
Top Speed / Reverse Speed 55 / 15 (km/h)
Terrain Resistance 1.247 / 1.726 / 2.973 (m/s2)
Concealment
Concealment of Stationary Vehicle (%) 9.7 / 1.48 (%)
Concealment of Moving Vehicle (%) 4.9 / 0.75 (%)
Spotting
View Range 400 (m)
Signal Range 730(m)


Xenith_Inc #57 Posted 17 April 2018 - 11:24 AM

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Thanks for the info, been pushing hard for the T-10 because of this and picked it up on track yesterday, hopefully we get the same deal. Any idea of a timeline? Next update would be July?

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DenserFlyer173 #58 Posted 17 April 2018 - 06:10 PM

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View PostXenith_Inc, on 17 April 2018 - 05:24 AM, said:

Thanks for the info, been pushing hard for the T-10 because of this and picked it up on track yesterday, hopefully we get the same deal. Any idea of a timeline? Next update would be July?

 

i think in the last Q&A they mentioned that the next update would be at the end of summer

RebelZ I SlaYeR #59 Posted 19 April 2018 - 01:46 PM

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View PostDenserFlyer173, on 17 April 2018 - 06:10 PM, said:

 

i think in the last Q&A they mentioned that the next update would be at the end of summer

 

The next update will be in the first week of June
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MASHMAN 90 #60 Posted 21 April 2018 - 11:23 AM

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View PostXenith_Inc, on 17 April 2018 - 11:24 AM, said:

Thanks for the info, been pushing hard for the T-10 because of this and picked it up on track yesterday, hopefully we get the same deal. Any idea of a timeline? Next update would be July?

 

None but if i knew timeline of PC Chinese Server (Max said we are based on Chinese Server). I wouldn't expect it before next year but never know.

 

All i know is Super Conqueror is late Summer (i expect the Foch B before then but no news).






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