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General Light Tank Tips & Tricks


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The Turkey Tank #1 Posted 25 January 2018 - 11:06 PM

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                                                                                     Turkey’s Tips to Light Tanks

 

Intro: So, I know I’ve done a few guides on individual tanks before including the LTTB and Ru 251, but with the introduction of new premium scouts and tier 10 lights into the game I thought it may be the best time to do some sort of overall guide or a tips and tricks to scouting sort of thing. So, here’s my attempt at that to give you an idea on what allows me to get the most out of my light tank. I also don’t claim to be “the” expert on lights either as I know others who know stuff that I don’t.

 

The 3 Light Tank Roles (Yes, I said 3.)

1.       The Active Scout: Just as the name implies this type of scout is always active and running about the map spotting targets and dealing damage, this is the form of light tank play that I will usually be. Now active scouting doesn’t equal yolo scouting where you just run in front of the reds at the beginning of the match. Rather its understanding the map you’re on and in the beginning of match, trying to light up where the reds are deploying if bushes for spotting aren’t available or as viable. However, when active scouting I’m not without cover generally as I always try to use the terrain or even structures to avoid shots from the reds. Another key aspect to active scouting is that it doesn’t mean you must be spotted yourself to be doing it effectively as I actually like to stay unspotted when active scouting as much as possible if I can help, this means knowing your vehicles camo rating, view range, and the enemies’ as well. Then, there is the shooting aspect of active scouting which I will cover latter on as its own topic. Examples of good active scouts are the T-100LT, LTTB, and T71 Lycan even.

 

2.       The Passive Scout: This role is generally associated with sitting in bushes and lighting up targets with binos which is true most of the time. However, it could also just mean sitting in an open area on certain maps out of range of the reds and letting your binos and camo net setup. I can say it’s the role I’m least knowledgeable about, but I still use this style of play in almost all of my scouts at some point whether I have them set up for it or not. It’s a role that can be especially helpful for any scout to learn effectively as not only will it help you in the early game, but it will also help in numerous late game situations where you need to use vision to outplay opponents. This means learning the bush mechanics even if they are a bit buggy on occasion on console. Some of the best examples of passive scouts are tanks like the AMX lights and the WZ-132/Type 64 even. But, again any light tank should know how to use this role to its benefit even if you’re in something like the T49 or T54 LTWT.

 

3.       The Anti-Scout: Now this is the role of a light tank that isn’t really focused as much on pure scouting as the other two, its goal is more to hunt down and take out enemy scouts then proceed into a semi-active scout/medium tank role. These are generally the scouts that have either some armor on them as well as view ranges that are lacking compared to others. Now they shouldn’t just yolo the other team’s scout tanks, but they should try to catch them out when they aren’t paying attention and then that’s when the anti-scout generally strikes. This strike is generally quick and fast which allows you to get in and out with minimal damage taken yourself. The key to knowing when to do this is by first locating the enemy scout based on spotting him and positioning yourself where he/she would least expect you to come from without getting spotted yourself until you are ready to pounce. This means using the terrain and cover to your advantage, always try to be the hunter and the not the hunted. This can be tricky especially depending on the tank as this role is basically having to brawl with a light tank. It’s important to understand that there are only a few tanks that can perform this type of light tank brawling effectively such as the LTTB, T-54 ltwt, and maybe the Awful Panther. Also, could include the WZ-132-1 into this category now with its effective turret armor and relatively heavy weight that makes it decent at ramming other lighter scouts for significant damage. One thing in common with all these tanks is that they have some form of armor and they have some weight to them especially the panther and the ltwt which ramming other lights in these engagements is something you should always consider trying unless you know you’ll get killed if you track yourself in place.  The best way to develop a feel for this style of light tanking would be to play in a competitive atmosphere such as a 7/54 or 7/61 tournament format, trust me it helps a ton.

 

- 1 final note on this topic of roles is that I believe every scout whether they’re in a vehicle more suited to a role should be able to execute the other roles just as well. In other words, learn to be flexible.

 

Dealing Damage in Light Tanks

While the goal for new light tankers should be to focus on getting spots and such, if you want to take your scouting game to the next level, you must learn how to get damage done in your scouts even though your gun is generally worse than most tanks at your tier, though there are outliers to this. So, you may have heard this a million times before but its super important to not trade health early on in lights if you can absolutely help it, but rather to use your vision and camo to deal damage without fear of being shot back (though some people may get wise if you shoot too many times from one location so remember to relocate slightly so you don’t get blindfired). Also, always use the minimap to locate tanks that you can pick on using your speed to get their flank without any chance of their teammates helping them and if their teammates do begin to push your way. Just remember that it’s always smart to run away if possible and that if you are in an autoloader it’s okay to not dump your entire clip into somebody rather than taking hits early on to get 1 extra shot in. That style of game should be kept until the later stages of the game when you’ll hopefully still have most your health that you can use to then maybe eat a shot and then proceed to kill that enemy whereas if you had eaten the shot earlier, you wouldn’t have that at your disposal. It’s a key factor in clutching games in scouts is trying to maintain your health for as long as possible since you don’t have armor like most tanks generally. Another key to dealing damage in your scouts especially on city maps is to always look out for shots of opportunity. What I mean here is to look for small sightlines that you can squeeze a shot or two through maybe at the beginning of a game for example. It also means taking advantage of teammates that yolo across the

 

 

map and thus generally attract a lot of attention from the reds, a perfect opportunity to pull out and put a few shots in if possible while they are distracted by the easy damage. One last thing about dealing damage, I know people always say to fire any shot you have, but with scouts its different. If the shot you are about to take will put you in danger (aka light you up while in front of several tier 10 tanks), resist the urge to fire or pull back behind the push so its not translucent so that you don’t get spotted. Remember that dealing damage in scouts is as much about having hitpoints as it is having ammo to fire at the reds, both are equally important to scouts.

 

Map Knowledge

One of the most key factors in improving light tank gameplay is learning the maps and that includes the ones that seem the most obvious like Prok. On a map as simple for scouting as Prok, there are still small terrain features that can significantly improve your gameplay on the map rather than just active scouting the ridge or sitting in the bush of destiny on the 1 line. From the south spawn there’s an area along the ridge that you’ll see me you use at the start of almost every game on that map as it allows me to usually spot most of the reds with safety plus it allows me to usually place a shot or two into the rears of the other team’s active scouts along the ridge. Likewise, from the north spawn there is a spot just between the hill and the town with a small bush that will allow you to spot those going to the hill from the south spawn and possibly place a few shots into them, though you must race here quickly. The key takeaway here is that one must study the maps and experiment with them to learn all the little sightlines and features that can benefit you. So, even when a new map releases, I will enter a training room on it and take a drive around rather quickly just to get use to what it looks like while I don’t tend to study them or anything like that. It does allow me to have some reference point for when I jump into public matches on them so that I’m not completely lost and its then that I start experiment with what to do on these maps based on what the meta is, that I see developing on the map as people play it more often. It’s this experimentation and knowledge of the maps that allows me to maneuver generally with such confidence through the maps and in return have these great results. I can’t go over every map in detail for hopefully obvious reasons right now, but that’s why I’m always trying to get more of my “How I Scout:” videos out to you on the channel. Knowing the terrain is what also allows me to be so aggressive in my scouts as I know how to use the terrain to my advantage to sneak up on others.

 

But, My Scout is Useless on City Maps….

This is always something that I see players complaining about and I’ll admit I don’t like city maps in my scouts, but they are a big part of the game right now and you’ll need to know how to handle yourself on these maps as well. And its still very possible to perform your role as the eyes of the team although it will be for a very short period usually. That time will be in the very beginning of the match as on most city maps such as Ensk or Himmelsdorf, its possible to scout where the enemy team is deploying if you know the correct location to go to. These spots may only last for a few seconds, but they tell your team and more importantly they tell you where most of the enemy team is deploying too. Thus, its then possible to exploit the areas of the map that they left unguarded or weakly defended. This kind of

 

 

information can be even more useful if you’re in a platoon as you can then communicate with them to exploit this weakness and surround the reds. The other key to operating efficiently on city maps that I have issues with even, is having patience. Sometimes this isn’t always possible, but if you can say wait to let the enemy team push down a certain corridor and then pop out of an adjoining alley while they’re distracted to pump a few shots into them, then that’s what you’ll have to do. Again, a perfect example of this gameplay is my How I Scout: Ensk video as it highlights all of this really.

 

Prioritizing Targets

When playing scouts, I always seem to end up at some point facing multiple targets at once and getting out of those situations isn’t easy always and its key to know which enemy to target first. A first rule that I always live by is that if one of those tanks is a one shot and easily penetrable with my shells then I’m going to focus them to get the gun out of the game. This isn’t CoD and kill stealing really isn’t a thing that I even consider in my mindset for World of Tanks, rather I want to take out as many enemy guns as quickly as possible. Past the 1 shot rule, I tend to base it on mobility of the enemy tanks as the more mobile tanks are the most dangerous to me as everyone can already pen me, so my greatest asset is my speed and vision so eliminating the tanks that can match that strength is my priority. So, that generally means mediums and other scouts. Then, I tend to focus heavies and turreted TDs as they can track me for a full 360 degrees even with their limited speed. The last targets I prioritize, are the turretless TDs and arty which may seem strange as these are some of lights favorite targets as they are defenseless against scouts if the scout gets their rear. But, its that very weakness that makes them not a huge priority targets for me as I can easily outplay them due to their weakness being the opposites of my strengths as a scout. I must stress though that this chain of prioritization changes regularly based on what’s happening in a specific match. It’s a skill that you must really develop on your own if I’m to be honest with you.

 

Crew Development

My process of developing crews for scouts wasn’t the best example too follow if I’m honest as I just generally stuck crews from other tanks into them and went from there so that’s why my crews may appear a little funky if you look at their first crew skills. But, my advice now would be to get the obvious 6th sense, BIA, camo skills and then it begins to get a little tricky. With some of my newer crews I’ve developed the trend of alternating between vision-based skills and then gun handling skills until I have them all. The reason behind this is to develop a well-balanced crew until I finally have all these skills, but it also highlights my playstyle as a scout. I’m generally a scout that likes to function as a cross between the role of active scout and a mini-medium tank, so I like to grind my crews so that I balance improvements of my vision/camo with improvements of my gun handling. Thus, in the end its all up to you and its best to grind crew skills based on how you play scouts and tanks in general.

 

 

Quick Tips

1.       Push your limits: I’m always asked how I do some of the stuff I do, and I can’t provide a definite reason, but I’d say something that has benefitted me greatly is my willingness to push my limits sometimes in scouts and its what allows me to keep improving. I’m not saying you should yolo or suiscout, but don’t be afraid to push yourself occasionally.

 

2.       Learn to use the physics to your advantage: I know that many people have issues with them while driving scouts, but I’ve liked them since they’ve been implemented, and they’ve added another dimension to my light tank gameplay. Getting comfortable with the handbrake controls should be a priority and learning when to use them. Also learning areas that are now accessible thanks to physics (not huge hills in the back of the map).  

 

3.       If you don’t already, get to understand the basics of scouting such as camo and view range. I’m not covering that specifically as its been done numerous times here and in many other places.

 

4.       Use what your comfortable with: I always get the minimap question at least once per video it seems, and my response is always along the same lines. But, the point is that you should use the setup that fits you the best and that you find you best play with. Its all player preference.

 

5.       Work your way up: I will always recommend that players looking into scout tanks for the first time, begin by playing in tier 4-6 scouts as it’s a more forgiving atmosphere to play in as a scout. Then, when you’ve gained confidence in your ability, slowly work your way up one tech tree.

 

Lastly, What is my Mentality?

My mindset when playing scouts has always been to be aggressive and never to let the other team be the one that is getting the drop on me. Its why I’m seemingly always on the move and always trying to figure a point where I can sneak in and take someone out. Or to even run between multiple tanks and cause confusion amongst them and then bail out without them knowing what happened. Some may say that I may play selfishly in scouts with my mindset on doing damage, but that’s just who I am however I always try make a concerted effort to spot the enemy team if it doesn’t endanger my survival in that match to a great degree. Again, this is just my mindset and it doesn’t mean it has to be yours as well, but I thought I would share a couple of tips I’ve learned over the last 2 years playing scouts on a semi-regular basis. I’m sure I missed plenty of stuff along the way as I can’t think of it all, but the point of this is too provide a place for new light players to learn so feel free to add to my thoughts and ask questions.


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AlphaxAlex #2 Posted 25 January 2018 - 11:09 PM

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WG HIRE THIS MAN
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ROSSY #3 Posted 25 January 2018 - 11:13 PM

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JAG THE GEMINI #4 Posted 25 January 2018 - 11:24 PM

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Nice guide but there is no Awful Panther... It is called the Awesome Panther nowadays

 

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WarOnTour #5 Posted 25 January 2018 - 11:28 PM

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Top work :great:

 

 


Fightomonkey #6 Posted 26 January 2018 - 12:33 AM

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Did you ever put this much work into any of your college English papers? Jk, great write up on light tanks, Turkey.


bain61 #7 Posted 26 January 2018 - 12:34 AM

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Need some tips and tricks for the 13 105. Man is that tank cursed.

MissRaySunShine #8 Posted 26 January 2018 - 12:39 AM

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I Can Agree With Everything You Said Turkey During This Tutorial. I Would Say, Light Tank Players Should Also, Learn How To Zigzag When Spotted To Avoid Being Shot When You Become Detected And Your Six Sense Goes Off. This Comes In Handy And You Can Lower Your Chances Of Being Shot And, Take Less Damage At Being Good At A Zigzag. You Will See In My Games I Always Zigzag When Detected And, I Can't Tell You How Effective It Is And, How Much It Has Saved My Light Tank From Taking Damage Or Getting Shot. It's Something I Don't See Alot Of Light Tankers Do Is Zigzag But, I'm Hoping To Make The Community Better And, Someone Who Has Really Good Experience With Light Tanks I Feel It's A Important Tip To Share If, Anyone Is Wanting To Play Light Tanks And, Wanting Some Helpful Tips From Us Great Light Tank Players Like Ourselves. Also, Watch Alot Of Film On Light Tanks Because That Is What Helped Me The Most Was The Original Chaffee Light Tank Videos Back When It Played To Tier 10 From Tier 5. I Don't Know If, You Watch Some Of Those Old Light Tank Videos Back In The Day Turkey But, They Were Helpful And, They Helped My Game. 



ATHFjman18 #9 Posted 26 January 2018 - 01:21 AM

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Some good stuff here! Thanks for the tips. I’m okay with light tanks, but definitely need to get better at preserving my HP as a light tank and map knowledge pertaining to scouting. 

Gramps JC #10 Posted 26 January 2018 - 01:52 AM

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Outstanding write up!!  Thanks very much for this.  Got a question for ya if you don't mind....what are your 3 favorite light tanks, and your 3 least favorite?

 Credit to Violet Viper x for Sig


Saerbhreathach #11 Posted 26 January 2018 - 01:55 AM

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MissRaySunShine #12 Posted 26 January 2018 - 02:53 AM

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View PostGramps JC, on 25 January 2018 - 05:52 PM, said:

Outstanding write up!! Thanks very much for this. Got a question for ya if you don't mind....what are your 3 favorite light tanks, and your 3 least favorite?

 

My Three Favorite Are 1st The T49, 2nd MT-25, & 3rd The Sherdian At The Moment. 

My Least Favorite With Recent Patchs The M7, & T37 ( That Light Tank Got Nerfed Alot ), & M41 Walker Bulldog ( With Recent Update Made It Alot Worse )

 

However, With This Mind I Play All My Light Tanks And, Love Them All The Same.



greenteam117 #13 Posted 26 January 2018 - 03:15 AM

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could you do a thing on medium tanks? or if you have can you link it to me? thank you

reason why is this is super informative and i am trying to learn how to play mediums (because i am bad with them)


Edited by greenteam117, 26 January 2018 - 03:16 AM.

    "I do not need to fight him... I just need to kill him"-Nagisa Shiota                                                                                                       "Many claim they wish to destroy their enemies. If this were true, most would be compelled to destroy themselves."-Abbess Helena

Hated Tanks!- IKV103 AND T-34-2      Do what makes you happy... or die trying.      "The only ones who should kill, are those prepared to be killed."- Lelouch Vi Britannia

Tanks Lines i Recommend for new Players 1.IS Line 2.KV Line 3.Maus Line 4.Japanese Super Heavy Line 5.US Heavy Line. "These heretics refute the Emperor's holy right to rule. Let them argue with the barrel of a gun."-Canoness Sabine

favorite tank(s) are : captured KV-1, Champion M10, Gorynych KV-5, bogatyr, churchill III, Glory is-5, IS-2, Kaiju, Edelweiss, Nameless, e-100, type 5 heavy, T-10, The Hidden, M4A1 Revalorise, Hammer, IS-3, Fatherland, GuP, Lycan, T26E4, Boilermaker,Pz. II J PS, Valentine II, Honor T-28E, ISU-130, WT Auf pz. IV, Lowe, British Bulldog, Pz. B2, Legion, Motherland, King Dragon, T28 Concept, M6A2E1, Skorpion G, Pz. 58 Mutz, Pz V/IV, Bizon T-103, PZ. 38H, Chi-Nu Kai, T-34-88, STG, WZ-120-1G FT, STRV 81, Tiger 131, King Tiger, Chi-Ri(and maybe some other tanks that are not coming to mind) i pretty much like all the tanks that i own (i find it fun to earn premium tanks).  Marks on Premium Tanks       even the most loved thing, if played too much. becomes the most hated thing in the world.  


The Turkey Tank #14 Posted 26 January 2018 - 03:45 AM

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View PostFightomonkey, on 25 January 2018 - 07:33 PM, said:

Did you ever put this much work into any of your college English papers? Jk, great write up on light tanks, Turkey.

I have to write a lot of papers so maybe that's why haha. had the time before things started to get busy so put this together


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The Turkey Tank #15 Posted 26 January 2018 - 03:46 AM

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View PostMissRaySunShine, on 25 January 2018 - 07:39 PM, said:

I Can Agree With Everything You Said Turkey During This Tutorial. I Would Say, Light Tank Players Should Also, Learn How To Zigzag When Spotted To Avoid Being Shot When You Become Detected And Your Six Sense Goes Off. This Comes In Handy And You Can Lower Your Chances Of Being Shot And, Take Less Damage At Being Good At A Zigzag. You Will See In My Games I Always Zigzag When Detected And, I Can't Tell You How Effective It Is And, How Much It Has Saved My Light Tank From Taking Damage Or Getting Shot. It's Something I Don't See Alot Of Light Tankers Do Is Zigzag But, I'm Hoping To Make The Community Better And, Someone Who Has Really Good Experience With Light Tanks I Feel It's A Important Tip To Share If, Anyone Is Wanting To Play Light Tanks And, Wanting Some Helpful Tips From Us Great Light Tank Players Like Ourselves. Also, Watch Alot Of Film On Light Tanks Because That Is What Helped Me The Most Was The Original Chaffee Light Tank Videos Back When It Played To Tier 10 From Tier 5. I Don't Know If, You Watch Some Of Those Old Light Tank Videos Back In The Day Turkey But, They Were Helpful And, They Helped My Game. 

honestly, I can't say I did watch many light tank videos. I just kinda hopped in them one day and started playing them, though I was still unicum player when that happened so I just applied my medium tank experience to them


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The Turkey Tank #16 Posted 26 January 2018 - 03:50 AM

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View PostGramps JC, on 25 January 2018 - 08:52 PM, said:

Outstanding write up!! Thanks very much for this. Got a question for ya if you don't mind....what are your 3 favorite light tanks, and your 3 least favorite?

favorite 3: LTTB, AMX 13 90, and currently the Sheridan (the third one changes quite often though)      least favorite that I've played since update 4.2: WZ-132a, AMX 13 105, and M41 Walker Bulldog


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The Turkey Tank #17 Posted 26 January 2018 - 03:52 AM

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View Postgreenteam117, on 25 January 2018 - 10:15 PM, said:

could you do a thing on medium tanks? or if you have can you link it to me? thank you

reason why is this is super informative and i am trying to learn how to play mediums (because i am bad with them)

sorry mate can't do one for mediums as time from here on out isn't on my side thanks to college


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greenteam117 #18 Posted 26 January 2018 - 04:21 AM

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View PostThe Turkey Tank, on 26 January 2018 - 12:52 PM, said:

sorry mate can't do one for mediums as time from here on out isn't on my side thanks to college

 

ah okay, well thank you for answering me

    "I do not need to fight him... I just need to kill him"-Nagisa Shiota                                                                                                       "Many claim they wish to destroy their enemies. If this were true, most would be compelled to destroy themselves."-Abbess Helena

Hated Tanks!- IKV103 AND T-34-2      Do what makes you happy... or die trying.      "The only ones who should kill, are those prepared to be killed."- Lelouch Vi Britannia

Tanks Lines i Recommend for new Players 1.IS Line 2.KV Line 3.Maus Line 4.Japanese Super Heavy Line 5.US Heavy Line. "These heretics refute the Emperor's holy right to rule. Let them argue with the barrel of a gun."-Canoness Sabine

favorite tank(s) are : captured KV-1, Champion M10, Gorynych KV-5, bogatyr, churchill III, Glory is-5, IS-2, Kaiju, Edelweiss, Nameless, e-100, type 5 heavy, T-10, The Hidden, M4A1 Revalorise, Hammer, IS-3, Fatherland, GuP, Lycan, T26E4, Boilermaker,Pz. II J PS, Valentine II, Honor T-28E, ISU-130, WT Auf pz. IV, Lowe, British Bulldog, Pz. B2, Legion, Motherland, King Dragon, T28 Concept, M6A2E1, Skorpion G, Pz. 58 Mutz, Pz V/IV, Bizon T-103, PZ. 38H, Chi-Nu Kai, T-34-88, STG, WZ-120-1G FT, STRV 81, Tiger 131, King Tiger, Chi-Ri(and maybe some other tanks that are not coming to mind) i pretty much like all the tanks that i own (i find it fun to earn premium tanks).  Marks on Premium Tanks       even the most loved thing, if played too much. becomes the most hated thing in the world.  


IconicNemesis #19 Posted 26 January 2018 - 04:40 AM

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Cant we just rub you so some of that talent rubs off on us instead 

 

 


REDxTANKER #20 Posted 26 January 2018 - 05:00 AM

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Great write up. 

You forgot the number one priority for the light tanks is taking out arty.:teethhappy:






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