Jump to content


World of Tanks Console - Update 4.3 Improvements Feedback

improvements 4.3 update feedback

  • Please log in to reply
68 replies to this topic

TallDesert34426 #61 Posted 11 February 2018 - 09:35 PM

    Sergeant

  • Players
  • 53668 battles
  • 196
  • [-UNL-]
  • Member since:
    02-23-2014

View PostKaboost, on 08 February 2018 - 07:42 AM, said:

Don’t like the font changes, much harder to read.

You can’t view the details of a package(stock/premium/tier 10) unless you own the tank. If this is intentional please undo that as I used it all the time and was the deciding factor for a few premiums I bought.

^This.



V4nquished79 #62 Posted 12 February 2018 - 08:49 PM

    Corporal

  • Players
  • 25707 battles
  • 12
  • [BGTT]
  • Member since:
    12-01-2015
Remove auto aim. Add friendly fire.

DeviL-Warrior-Q8 #63 Posted 13 February 2018 - 08:35 AM

    Sergeant

  • Players
  • 19247 battles
  • 247
  • [XI]
  • Member since:
    01-13-2016

View PostV4nquished79, on 12 February 2018 - 08:49 PM, said:

Remove auto aim. Add friendly fire.

Why friendly fire? 



V4nquished79 #64 Posted 13 February 2018 - 10:08 AM

    Corporal

  • Players
  • 25707 battles
  • 12
  • [BGTT]
  • Member since:
    12-01-2015
Because you will get ban if you push or shoot on your team mates. On PC friendly fire exists.

RaiBOT01 #65 Posted 13 February 2018 - 12:23 PM

    (Cat) Community Manager

  • Administrator
  • 2320 battles
  • 12,182
  • [WGW]
  • Member since:
    06-28-2013

View PostPHOBIA bAe2OO5k, on 06 February 2018 - 08:21 AM, said:

Why did you change it where the tanks on the top ( when in normal driving mode and the tank classes are along the top ) did you feel the need to change these around into their respective tiers?

 

Why when I press back and cycle through the tanks on each team, it doesn't go down one at a time but rather, it swaps between different tanks?

 

This bug was fixed here:

http://forum-console...-feb-13th-2018/

 

Cheers!


<a data-cke-saved-href='http://www.pixeljoint.com/files/icons/walkingcat_by_thetaupe.gif' href='http://www.pixeljoint.com/files/icons/walkingcat_by_thetaupe.gif' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin...by_thetaupe.gif</a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin...hetaupe.gif</a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin...upe.gif</a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin...gif</a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'><a href='http://www.pixeljoin.../a></a></a></a></a>' class='bbc_url' title='External link' rel='external'>http://www.pixeljoin.../a></a></a></a></a> 

Player's passion for our games is the fuel that keeps my tank engine running every day.

"Never let your sense of morals get in the way of doing what's right" - Isaac Asimov

Follow me on Twitter: @RAIBot01 - Crew Skills and Perks

Click to send in a XBOX  -  PS4


NUSFERATU #66 Posted 13 February 2018 - 02:36 PM

    Sergeant

  • Players
  • 23796 battles
  • 149
  • [VLKN]
  • Member since:
    02-12-2014

View Postdemonic14sage, on 07 February 2018 - 08:04 PM, said:

Ice notice ammo racks happen more often does anyone else and I finally .masterd the chieftain today crazy right didn't even do much damage about 6400 guess that the restarted mastery for you 

 

yep the t 57 gets ammo racked almost every shot now,also tanks go up in flames alot also.



DeviL-Warrior-Q8 #67 Posted 14 February 2018 - 06:20 AM

    Sergeant

  • Players
  • 19247 battles
  • 247
  • [XI]
  • Member since:
    01-13-2016

View PostNUSFERATU, on 13 February 2018 - 02:36 PM, said:

yep the t 57 gets ammo racked almost every shot now,also tanks go up in flames alot also.

Yes thats true



ArmyVeteran63 #68 Posted 14 February 2018 - 11:37 AM

    Staff sergeant

  • Players
  • 17052 battles
  • 355
  • [USAV]
  • Member since:
    11-10-2014

View PostRaiBOT01, on 02 February 2018 - 02:36 PM, said:

Hello tankers!!

 

Please share your feedback regarding the following improvements

 

Improvements

  • Change map weighting and availability per tier based on survey feedback
    • Removed Port, Komarin, and Widepark from battle tier 8 thru 12
    • Reduced weighting of Ensk & Mines
    • Reduced storm variant weighting from 25% to 10%
    • Reduced weight of Pacific Island
    • Increased weighting on "Mixed: hills and town" and "Mixed: mountains and plains" maps
      • Himmelsdorf
      • Westfield
      • Mannerheim Line
      • Prohorovka
      • Murovanka
      • Siegfried Line
      • Fishing Bay
  • Additional stats added to the Tank Details
    • accuracy on moving tank
    • accuracy on rotating turret
  • Improved the appearance of inscriptions on white camouflage
    • Almost all inscriptions have been updated to be more readable on winter camos. The distressing has been removed and a thicker stroke has been added to each inscription.
  • Added SFX for sandbag destructibles
  • Lowered VO volumes -2dB German,  -2dB commander actor.
  • Added impact sounds to machine gun particle effects
  • Moved inertia toggle to right stick click in free cam
  • "Next Battle" button automatically disables for EULA violations
  • Tournament invitations can now be accepted anywhere platoon invitations can be accepted
  • Improved HD tracer for better slow motion viewing
  • Updated the tank loading icons to add more variety
  • Sav M43: Adjusted default ammo loadout to include a mixture of AP rounds for the 10,5 cm gun
  • Tournaments: Added support for "Best of" matches
  • PvE: Improved bots combat tactics to be based on their class
  • PvE: Improved bots target threat assessment to improve combat effectiveness
  • Strv M/40: Increased the size of the emblems and moved to hull
  • Strv M/42: Increased the size of the emblems and moved to hull
  • Chosen currency type will now persist between swapping packages and no longer reset to Gold
  • Brothers in Armor challenge mode adjusted to be more challenging and engaging
  • Adjusted outlines on text
  • Added a video during game startup
  • Gave different teams' bases unique capture alarm sounds, spatialized capture sounds to emit from location of base being captured
  • Added mix automation system for ambient wildlife sounds - combat level now determines population of wildlife SFX

 

Thanks and roll out! 

PvE: Improved bots combat tactics to be based on their class PvE: Improved bots target threat assessment to improve combat effectivenes

This was a big mistake to war stories live fire 



Xenith_Inc #69 Posted 19 February 2018 - 01:47 PM

    Major

  • Players
  • 4945 battles
  • 2,074
  • Member since:
    04-15-2017

Dear WG, I've been playing a year, and while I love the game, it's easy to become disheartened.

 

The last 2 updates, 4.3 in particular, have messed the game spectacularly.

 

Playing a single game, you could see that the player list and the post mortem viewer were not functioning as they should. A single game.

 

This strongly implies that the developers/coders never played a single game before releasing the update. Which is really bad. 

 

I know you have tight deadlines to work to, however playtesting should be factored into this. The bug fixes took what, 2 days? It wasn't difficult, and the same issues cropped up before. Finish a few days early, play some games, fix the bugs. 

 

Late 2017 and early 2018 started strong, and I'd like to see it continue that way. I've spent a solid amount of money in this game, however the lack of attention to detail has me pausing.

 

 


+++Generally found on PS4 EU server from 5 - 9pm CET+++






Also tagged with improvements, 4.3, update, feedback

2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users