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RangerCharlie75 #21 Posted 12 March 2018 - 02:11 PM

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Played the French side this round and I used my CDC for most of it. Had some 3-4k damage rounds with it, mostly playing hit and run. I like the depression and gun hits pretty good.

Some things it should be able to climb but can't, I guess those skinny tracks have no grip.

So it's not too bad of a tank, probably the easiest 3 completions I have done as I was consistently in the top few with it.


 


RangerCharlie75 #22 Posted 12 March 2018 - 04:35 PM

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Gratuitous photo opportunity

Posted Image

 

 


 


P6X330 #23 Posted 13 March 2018 - 03:37 PM

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Interesting that you had some recurrent successes with the CdC.... my experience is that it is a very temperamental tank, and not the all weathered friend you want to depend on.

 

Anyway, I am putting down my erratic wanderings in this tank on my lack of ability to draw its quintessence. Now that I have happened upon the 13-57, I am putting my CdC in short term storage....


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mockney_piers #24 Posted 14 March 2018 - 09:18 AM

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I had 900 odd wn8 in it when i picked it up again.

I've dragged it up to shy of 1400, with a recent of around 2250 whilst roughly doubling my combined (yeah i used to be truly awful), so definitely turning it around.

I should add that I've had about a 20% win rate, so luck has not been on my side in terms of the teams I've had.

 

It's as good as mediums get in maps that suit it, but bottom tier in a corridor map when your team just trundles forward to the first choke point then waits to die, then that total lack of armour leaves you lacking in options, so can still be frustrating.

 

Still, enjoying it alot more than i used to, it has a sort of majesty about it, and look forward to getting some marks on it.



Sly Indasky #25 Posted 25 May 2018 - 12:37 PM

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View PostRangerCharlie75, on 23 February 2018 - 08:59 PM, said:

So on a whim, it was on sale, so I got it. Not sure why. 

I thought it was faster than this? It seems so when I play against them.

I like watching the suspension wheels moving across terrain...It's neat.

So now I need to learn how to play it.

 

 

No scouting nor brawling with this one. Avoid overextending.

 

I tend to play it like an hybrid med/TD.

 

Stealth, flanking, relocating, rigde fighting are key words. 


Edited by Sly Indasky, 04 March 2019 - 11:03 AM.


HaydnSym45 #26 Posted 25 May 2018 - 12:52 PM

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Kind of surprised at all the sniping/spotting people on here. I’m terrible at this tank (haven’t played it basically in a year) - but it has the concealment factor of an a-bomb out there. I’ve had no luck doing any kind of sitting, even with a decent crew. It is just a garage ornament for me... :(

Sly Indasky #27 Posted 25 May 2018 - 01:15 PM

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View PostHaydnSym45, on 25 May 2018 - 01:52 PM, said:

Kind of surprised at all the sniping/spotting people on here. I’m terrible at this tank (haven’t played it basically in a year) - but it has the concealment factor of an a-bomb out there. I’ve had no luck doing any kind of sitting, even with a decent crew. It is just a garage ornament for me... :(

 

It's not meant to sit. Use it's mobility and gun depression. Find a target, shoot, fallback, relocate, be aware of what's happening all over the map, move, be opportunist... Do whatever you want but don't sit, let's say for more than 2 shots  :honoring:

Edited by Sly Indasky, 25 May 2018 - 01:16 PM.


HaydnSym45 #28 Posted 25 May 2018 - 11:56 PM

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View PostSly Indasky, on 25 May 2018 - 01:15 PM, said:

 

It's not meant to sit. Use it's mobility and gun depression. Find a target, shoot, fallback, relocate, be aware of what's happening all over the map, move, be opportunist... Do whatever you want but don't sit, let's say for more than 2 shots  :honoring:

Half the comments on this thread are spot/snipe. In any case while moving the CDC has the cross-section of a barn. 



Sly Indasky #29 Posted 26 May 2018 - 08:11 PM

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CDC has qualities that can be far better used than to just sit n' snipe.

It's made for moving around the map in search of opportunistic shots, it works also fine on ridges...

pingwrx #30 Posted 26 May 2018 - 08:27 PM

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View PostHaydnSym45, on 25 May 2018 - 03:56 PM, said:

Half the comments on this thread are spot/snipe. In any case while moving the CDC has the cross-section of a barn. 

That's why you use the gun depression and poke ridges or shoot people when they are distracted or on a reload.



 


P6X330 #31 Posted 06 February 2019 - 08:02 PM

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I could not resist, I purchased the black edition of the CdC;

 

This was the only tank for which I had a slight interest. I was going to let it slide, since I had nothing to trade-in, but then I saw that you could make a straight buy, so I did.

 

Right out of the bat, when compared side by side with my standard issue CdC, the concealment is way better for the black edition. However, my standard CdC has permanent camouflage, I am guessing the coefficient should be the same for both.


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Vorpallion #32 Posted 07 February 2019 - 04:04 PM

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According to the tank compare site, with camo on the CDC normal, it should indeed have the exact same values as the black. 

I will say the CDC is a great tank to go out and grab a confederate medal if you need one for an op. 

P6X330 #33 Posted 07 February 2019 - 07:59 PM

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View PostVorpallion, on 07 February 2019 - 10:04 AM, said:

According to the tank compare site, with camo on the CDC normal, it should indeed have the exact same values as the black. 

I will say the CDC is a great tank to go out and grab a confederate medal if you need one for an op. 

 

Not only that....

 

I did a little comparison this morning in Proven Ground, using the same crew includes BiA, no operation active; premium account.

CdC standard: Silver 7,991-825XP earned with 2,811 damage points

CdC black     : Silver 9,104-1,331XP earned with 3,350 damage points (no equipment onboard)

 

Maybe I should have traded my standard CdC, but I had purchased all the bells and whistles for it.


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SightlessRogue0 #34 Posted 08 February 2019 - 03:07 PM

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I had a good game but I think that as long as I did not acquire my first skill, 6th sense, it will be difficult. Meanwhile, head out of the hole to shoot and hide immediately after.

I use Google translator for english language

Lots of juggling in french text, sometimes translator in trouble with that. If you do not understand what I write, tell me.


P6X330 #35 Posted 08 February 2019 - 04:47 PM

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View PostSightlessRogue0, on 08 February 2019 - 09:07 AM, said:

I had a good game but I think that as long as I did not acquire my first skill, 6th sense, it will be difficult. Meanwhile, head out of the hole to shoot and hide immediately after.

 

I have taken the resolution to never go to Multiplayer mode until I get Sixth Sense acquired. I use War Stories, Proven Grounds, whatever time it takes.

 

There are some tanks in which you can take the risk, but in the CdC, being spotted and unaware can quickly equate to destruction. Some very good players are able to estimate whether they are spotted or not; I am not one of them.

 

 


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Tea-boi #36 Posted 02 March 2019 - 10:37 AM

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I haven't played in almost a year now. But I saw some update notes and this tank got a big camo buff. Has it made a difference?

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ThermalStone #37 Posted 04 March 2019 - 07:27 PM

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CDC has a very high skill requirement.  You need to be good at getting shots in without taking hits in return.  Early game you should decline even favorable hit point trades because of this tank's propensity for module and crew damage.  Still, it has the mobility and fire rate to reward skillful play.


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P6X330 #38 Posted 05 March 2019 - 01:50 PM

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View PostThermalStone, on 04 March 2019 - 01:27 PM, said:

CDC has a very high skill requirement.  You need to be good at getting shots in without taking hits in return.  Early game you should decline even favorable hit point trades because of this tank's propensity for module and crew damage.  Still, it has the mobility and fire rate to reward skillful play.

 

I would say that the hitting without taking damage in return is a valid point for each and every tank. True, in matters more in a CdC than in a formidably armored heavy.

 

But it is a good habit to always try to not get shot, one you honed that skill, it can carry you for ever.

 

I am currently playing two French heavies that have literally no armor to speak of, the 50-100 and the 50-120, one to unlock the Lorraine, the other to unlock the 50b;

 

I am having such a hard time, as most of my shots miss because of the incredibly long aim time, and if I wait the 3 seconds or 2.7 seconds to fully close reticle, I am almost bound to take a hit... the only upside, is that eventually, when I get to a tank that is more armored, I should have gotten the skill by then...


Edited by P6X330, 05 March 2019 - 01:53 PM.

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ThermalStone #39 Posted 05 March 2019 - 10:34 PM

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View PostP6X330, on 05 March 2019 - 05:50 AM, said:

 

I would say that the hitting without taking damage in return is a valid point for each and every tank. True, in matters more in a CdC than in a formidably armored heavy.

 

But it is a good habit to always try to not get shot, one you honed that skill, it can carry you for ever.

 

I am currently playing two French heavies that have literally no armor to speak of, the 50-100 and the 50-120, one to unlock the Lorraine, the other to unlock the 50b;

 

I am having such a hard time, as most of my shots miss because of the incredibly long aim time, and if I wait the 3 seconds or 2.7 seconds to fully close reticle, I am almost bound to take a hit... the only upside, is that eventually, when I get to a tank that is more armored, I should have gotten the skill by then...

 

Inflicting damage without taking hits in return is the essence of skill in WoT.  A lot of tanks don't demand much in the way of skill but the CDC is so fragile that you must play it well to have good results.

 

For the French autoloaders, timing is everything.  Memorize the reload times of your most common opponents so you know how much time you have to safely pull out of cover and fire.  Follow your team's heavily armored tanks and flank distracted tanks and dump a clip in then.  Dont let yourself get focused down; let your teammates get shot at.


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P6X330 #40 Posted 06 March 2019 - 01:35 AM

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View PostThermalStone, on 05 March 2019 - 04:34 PM, said:

 

Inflicting damage without taking hits in return is the essence of skill in WoT.  A lot of tanks don't demand much in the way of skill but the CDC is so fragile that you must play it well to have good results.

 

For the French autoloaders, timing is everything.  Memorize the reload times of your most common opponents so you know how much time you have to safely pull out of cover and fire.  Follow your team's heavily armored tanks and flank distracted tanks and dump a clip in then.  Dont let yourself get focused down; let your teammates get shot at.

 

I don't seem to be doing it that well..... I thought I had the 50-100 under my thumb, but the 50-120 (with the 100m gun) is another matter....

                Bad teams are in the same battle. Good teams work together! don't complain, contribute.

 





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