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Chad Steingraber - Senior Game Designer for World of Tanks Console answers your MAP questions!

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BrogueOne #21 Posted 08 May 2018 - 09:38 PM

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View PostRarefication, on 08 May 2018 - 07:34 PM, said:

Question redacted. Answered courtesy of Mashman. ;)

 

View PostMASHMAN 90, on 08 May 2018 - 07:49 PM, said:

 

That's already been revealed, check my future thread :)

 

View PostRarefication, on 08 May 2018 - 07:58 PM, said:

 

The name of the heavy that will follow the T-10 in the Soviet TT was already announced? 

 

View PostMASHMAN 90, on 08 May 2018 - 08:01 PM, said:

 

Yes Object 277 and K-91 for Mediums, I posted Supertest stats and 277 seems a carbon copy of WZ-111-5A.

 

View PostRarefication, on 08 May 2018 - 08:03 PM, said:

 

Thx!!! I can't believe I missed that!

 

View PostMASHMAN 90, on 08 May 2018 - 08:05 PM, said:

 

Np, also posted new 430 II stats today PC are trying :)

You guys are funny.  Not one of these is a MAPS related question! :-p



Haukkis #22 Posted 08 May 2018 - 09:41 PM

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Will we ever see maps like Kharkov or Stalingrad on console?

MASHMAN 90 #23 Posted 08 May 2018 - 09:47 PM

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View PostBrogueOne, on 08 May 2018 - 09:38 PM, said:

You guys are funny.  Not one of these is a MAPS related question! :-p

 

Yeah, Off Topic sorry :P

 

At least he can change his question now ;)



Merun #24 Posted 08 May 2018 - 09:47 PM

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Can we have Province in all tiers, maybe with an extreme weather variant, soon?

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rhymeswithN00bs #25 Posted 08 May 2018 - 09:49 PM

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Hi Chad, thanks for taking the time to answer our questions. Regarding Malinovka assault, is there a better way than checking "balance" to determine if it's a good map variant? I feel like even though it's more balanced than it has ever been, it's joyless and no one likes it.

 

XOXO, Noobius Y


BootlessPick #26 Posted 08 May 2018 - 09:55 PM

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Will we be seeing any map that are from war stories that are original and not remake maps from multiplayer maps that come to multiplayer or even be done for war stories?



ScottRey97 #27 Posted 08 May 2018 - 09:59 PM

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Can you not change the texture on assets from maps already in rotation and put said re-textured assets in the maps that are causing all the problems?

Or is it a bigger issue than storage for different map assets?



I3iggus Nickus #28 Posted 08 May 2018 - 10:05 PM

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Hey chad, Do you think that the xbox one has the hardware to be able to handle maps as seen on the WoT PC's frontline video?

 


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ElderTigerJedi #29 Posted 08 May 2018 - 10:22 PM

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Hi guys,

will there be any scope in future updates to have night maps actually dark. Where it's harder to see and tanks can turn their lights on to increase their visibility, though at the same time run the risk of exposing them selves to the enemy



TetsuoChou #30 Posted 08 May 2018 - 10:59 PM

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When can Console expect to receive the glorious remastered map changes seen on PC 1.0, March 2018

Grimace151 #31 Posted 09 May 2018 - 12:12 AM

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why is snow the same consinsity as concrete 

 


Inhuska #32 Posted 09 May 2018 - 12:52 AM

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Will Icebound stay away from the map rotation?

 

View PostUnknown WoT-player, on 31 March 2015 - 06:59 PM, said:

Tactics for the round? Through the middle and straight to the garage. 

 

 


VKSheridan #33 Posted 09 May 2018 - 02:54 AM

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To Chad,

 

Any chance you can eliminate the invisible walls (barriers) and replace them with visible obstructions?

 

Thanks kindly,

VKSheridan



SteampunkPagan #34 Posted 09 May 2018 - 04:13 AM

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Hello Chad,

I miss seeing you here in the forums & because I miss the great immersive, challenging & artistic maps you created earlier in the game I would like to ask:


 

Could we get one "throwback" (Port back when it looked like a real port, Fisherman's Bay WAR back when it looked like a war zone...etc) map every other month as way to mix things up?


 

Thanks,

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SSG-J #35 Posted 09 May 2018 - 04:15 AM

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When do we get new maps?  Not meaning different weather conditions variants of current maps.

Skill4AUT #36 Posted 09 May 2018 - 05:02 AM

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Do we get "Nebelburg" or other bigger maps cause i hate it in a tier 10 to drive on small maps where u can scout the enemys from cappoint to cappoint

Rubbelito #37 Posted 09 May 2018 - 05:06 AM

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When do we get the proper amount of bushes on our maps?

 

 

(Do I dare mention PC here... :hiding: )

 

 

:bush:



Lobbie12 #38 Posted 09 May 2018 - 05:38 AM

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View PostRubbelito, on 09 May 2018 - 06:06 AM, said:

When do we get the proper amount of bushes on our maps?

 

 

(Do I dare mention PC here... :hiding: )

 

 

:bush:

 

100% agree. pls can we have more bushes, like pc have? way more options to play then. pls!

Sovietdeath #39 Posted 09 May 2018 - 05:48 AM

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View PostRaiBOT01, on 08 May 2018 - 02:10 PM, said:

Hello tankers,

 

Do you have MAP questions for Chad Steingraber- Senior Game Designer for World of Tanks Console? Then please share in the comments below!

 

Spoiler

 

 

In regards to map selections...

 

With as many different base maps in the game  the selection process seems to pick one or two maps as favorites and just changing the varient, can this be adjusted so the Base Map selected for a particular match isn't repeated for a larger number of battles for individual players unless necessary?



DWP1992 #40 Posted 09 May 2018 - 07:19 AM

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is there going to be bigger maps coming in the future and break the 30 player limit?

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