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World of Tanks Mercenaries - Tank Suggestions

mercenary mercenaries tanks suggestions

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IRON LORD MINK #121 Posted 24 July 2018 - 04:08 AM

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I have a Cool Idea

Armoured Prayr.

Due to the Shortage of Leopard 1s German Defense Forces decided To raid Salvage Yards and Motor pools filled with Non Running Vehicles following the Nato Retreat Westward. Rather than See these Vehicles Destroyed or Worse be Captured by the Soviets the German Forces Took the Non Working Vehicles to create a number of hybrid tanks the First would be known as Armoured Prayer.

 

Class Medium

Tier 10

Turret Leopard 1

Hull M48 Patton

Gun L11A5 120mm From the Chiftain.

Top Speed 52kph

980HP engine Maybach HL234P50 

Turret Traverse 36

Hull Traverse    40 

View Range       390

Rate of Fire        5.48

Dammage  400/400/515

Pen              270/310/140

Accuracy .36

Radio Range 750M

 

I did have a rough re dition of what it could look like in the form of a Drawing but I cant upload it for Some reasob. Anyway I have linked two images above 1 of which is a Leo 2 Turret on an M48. Obvioualy not gonna be in the game but is a proof if concept that thia kind kf hybrid could work. 

 

 

 



x-SNOW-z #122 Posted 24 July 2018 - 03:12 PM

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what about addin the BT-42 as a merc tank instead of normal tech tree one?

RaiBOT01 #123 Posted 25 July 2018 - 07:17 PM

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Please keep the suggestions coming!!!

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BrogueOne #124 Posted 25 July 2018 - 08:25 PM

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View PostRaiBOT01, on 25 July 2018 - 07:17 PM, said:

Please keep the suggestions coming!!!

 

Can you give us any indication if/when any of our suggestions will be used? Forgive me if this sounds rude, because it's not meant to be..... Why should we keep making suggestions if we never see them added to the game? There's easily dozens of suggestions in this thread already but no feedback from the Devs on any possibilities they're being considered.  All the more reason to organize a design contest with visible results that can validate player participation!

Haukkis #125 Posted 25 July 2018 - 11:54 PM

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View PostIRON LORD MINK, on 24 July 2018 - 05:08 AM, said:

I have a Cool Idea

Armoured Prayr.

Due to the Shortage of Leopard 1s German Defense Forces decided To raid Salvage Yards and Motor pools filled with Non Running Vehicles following the Nato Retreat Westward. Rather than See these Vehicles Destroyed or Worse be Captured by the Soviets the German Forces Took the Non Working Vehicles to create a number of hybrid tanks the First would be known as Armoured Prayer.

 

Class Medium

Tier 10

Turret Leopard 1

Hull M48 Patton

Gun L11A5 120mm From the Chiftain.

Top Speed 52kph

980HP engine Maybach HL234P50 

Turret Traverse 36

Hull Traverse    40 

View Range       390

Rate of Fire        5.48

Dammage  400/400/515

Pen              270/310/140

Accuracy .36

Radio Range 750M

 

I did have a rough re dition of what it could look like in the form of a Drawing but I cant upload it for Some reasob. Anyway I have linked two images above 1 of which is a Leo 2 Turret on an M48. Obvioualy not gonna be in the game but is a proof if concept that thia kind kf hybrid could work. 

 

 

 

View range should be higher, 400 m or 410 m.



Koppenberg #126 Posted 26 July 2018 - 05:00 PM

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I have a suggestion for a tier 7 mercenary medium tank,

The hull of the British comet tier 7

The turret of the german Pz.Kpfw Panther Ausf. G tier 6 (kraft's panther)

The engine of the American T20 Ford GAN tier 7

The gun from Japan's Type 5 Chi-Ri the 7.5 cm autoloading tank gun type 5 tier 6

 

think this could work 

I would call it the Chi-Ri-Comet


Edited by Koppenberg, 26 July 2018 - 05:02 PM.


Nosferatu10022 #127 Posted 27 July 2018 - 04:30 AM

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Tier 8 Mercenary heavy:

Chassis: Tiger II

Turret: centurion AX* from Caernarvon heavy tank

Gun: 100mm B-54S Russian Gun

Engine: SFA 8 Cylinder Boxer Swedish engine

Radio: Type 3 OTSU Japanese radio

Add spaced armor to the forhead of the turret and bacj half of the sides. Add aesthetic logs and boxes and barbed wire.

Have the crew start off with 2 skills:

Controlled impact

Armorer

 



Nosferatu10022 #128 Posted 27 July 2018 - 04:46 AM

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Mercenary Tier 6 light tank sniper

Chassis: M18 Hellcat

Turret: 132B from the WZ-131

Gun: 85mm S-31 from the KV-1S

Engine: Rolls Royce Meteor M300 from the FV304

Radio: german FUG 7 or 12

Add sheet metal as 10 mm of spaced armor on the hull add logs as 10 mm of spaced armor on the rear.

Have the crew start put with the camouflage skill.

Make a sniping light tank



Obsulus 07 #129 Posted 27 July 2018 - 09:08 AM

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Mongol - Tier-6 Medium:

 

- Pz. III or Pz. IV Chassis

- 131-1 Turret

- 7.5 cm Tank Gun Type 5 Mod. 1

- V-2-34, Rolls-Royce Meteor Mk. IV, or Ford GAA Engine

 

I favor the Pz. III chassis for it's relatively low profile and slightly-forward turret. It should move quickly and play like a Cromwell with poor gun depression. If the the rate of fire is too much, please, buff the gun handling a bit. This won't take hits well. Maybe add a bit of frontal plating to the hull.

 

The Mongols were known for their skilled cavalry archers.


Edited by Obsulus 07, 27 July 2018 - 10:57 PM.


STiHokie #130 Posted 28 July 2018 - 01:13 AM

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For the rewards, the grind is too much. My biggest gripe is the contract expiring. If you set ridiculous objectives to complete, at least give time for more casual players to clear. I was on stage 5 or 6 of the last contract period and had to grind a separate tank line to attempt it and did not have the play time to get it all done. Now they want me to start another tedious grind that also has an expiration. Takes the fun out of the game. I believe this is a good idea for the game, but is probably not worth it for those with limited gaming sessions or casual players.

Obsulus 07 #131 Posted 28 July 2018 - 07:40 AM

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Rhino - Tier-6 Heavy

 

- Bat.-Châtillon 25 t Chassis

- T-44 Turret

- 10cm Kan m/34 Gun

- Ford GAN Engine (or similar)

 

Colors: Gray, Dark gray and O.D. Green

How about adding a mine plough or a hedge-ripper to the front?

 

Add 20-30mm of armor plating (not spaced) to the front of the hull, and hang some 20mm spaced armor plates down the sides. Hang spare track shoes on the rear plate as a minor rear armor buff.

Limit the top speed to 35/12 km/h. Overall, the mobility should be similar to the Caernarvon.

 

This could easily be adapted to a higher tier, but would obviously need a better engine and gun. And, perhaps, would need to be re-classed as a l

Light or Medium.

 

Thanks, hope somebody likes it.


Edited by Obsulus 07, 28 July 2018 - 07:43 AM.


Obsulus 07 #132 Posted 02 August 2018 - 06:12 AM

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Tier-8 Medium 

 

- Indien-Panzer Chassis

- Black Prince Turret

- 100mm 60-100TG FT Gun

- 12150LTG, Rolls-Royce Meteor M120 or similar Engine

 

The play style should feel similar to the Centurion tanks. With more of a focus on hull-down, snap-shot fighting; it will play very differently than the 'Cruncher'.

 

Aesthetics: Maybe add the cargo cage from the back of the Centurion Mk. 9 turret? It looks like it would fit, albeit; a bit lop-sided.



TheIronReign #133 Posted 07 August 2018 - 07:23 PM

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Tier 6 Sherman with amx 13 75 gun.

 

Either Sherman turret or french.

 

Would be interesting with jumbo hull, but easy 8 would probably be better



Obsulus 07 #134 Posted 08 August 2018 - 07:17 AM

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'Angler'  Tier-7 "skirmisker"

 

- M41 Walker Bulldog Chassis, with borrowed Pz. IV side-skirts

- M46T119 Turret

- 7.5cm Autoloading Tank Gun Type 5

- V-54-6 Engine (or similar)

 

Add some spaced armor to the front of the hull to protect against HEAT and HESH; not so much that AP struggles to pen. The mobility should be similar to Centurion Mk. 7/1.

 

Put a flood-light on the front of the turret, and paint the turret like an Angler fish.


Edited by Obsulus 07, 10 August 2018 - 07:06 AM.


xLaBxroots #135 Posted 08 August 2018 - 09:42 AM

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tier 10 idea.

 

E-100



xLaBxroots #136 Posted 08 August 2018 - 09:44 AM

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tier 10 idea.

e100 hull

is7 turret

t110e5 gun

 

balance by reducing gun handling, make worse p/w ration and reduce lower plate armour. tank should be good enough without being op, but also have a part of 3 of the most widely used heavys at tier 10.



TheIronReign #137 Posted 08 August 2018 - 05:57 PM

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View PostxLaBxroots, on 08 August 2018 - 09:44 AM, said:

tier 10 idea.

e100 hull

is7 turret

t110e5 gun

 

balance by reducing gun handling, make worse p/w ration and reduce lower plate armour. tank should be good enough without being op, but also have a part of 3 of the most widely used heavys at tier 10.

Is7 hull

T110e5 turret

E100 gun

 

Now we're talking



dreadnought8283 #138 Posted 10 August 2018 - 01:37 PM

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View PostRaiBOT01, on 08 June 2018 - 07:43 PM, said:

Hello,

 

MaxChaos24 is collecting Mercenary tank ideas.  Please share them in here which will be the new forum section, housing for everything Mercenary!

 

Cheers!

 

Also...

 

 

FIRST! :P 

Was thinking how cool the mercs are especially with the mismatching with everything. So got to thinking about the t67 and the m25, and mating the hull of the t67 with the turret of the m25 and the gun of the kv-1(or simply a 57mm). Now with that said could probably fithe between t5-t7 give or take, and I was think of giving it sometime like the SP spaced armor up front only with a layer of 20-30mm armor. So what do you think about it? Cool maybe? Lol just miss the old t67 when it was the t49 :)



dreadnought8283 #139 Posted 10 August 2018 - 02:54 PM

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Also I think would be cool is the t54e1 hull with the skota t 50 turret an gun could go either way with a 3 clip, and 300 alpha autoloader an maybe as a td as an alternative(but needs 17-20sec reload to justify it as a td). An when the k-91 medium makes it here to console the heavy variant of it from blitz (k-91 heavy tank).

RaiBOT01 #140 Posted 10 August 2018 - 03:10 PM

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That all works for me! :D 

MaxChaos24 is still gathering ideas for more merc tanks so please feel free to share! 


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