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WG- Help Pls!


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TocFanKe4 #21 Posted 08 August 2018 - 10:29 PM

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Just remove arty.  More fun for the rest of us

 

Till the Servers fall apart and burn


Capn Ratchet45 #22 Posted 09 August 2018 - 12:22 AM

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no more new arty...please limit to two arty per side

 



Juke Ninja #23 Posted 09 August 2018 - 04:40 AM

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View PostRaiBOT01, on 08 August 2018 - 03:53 PM, said:

 

This has been brought up by other by other Artillery players about wanting more premium artillery :)  Although I understand not a lot of players are fans of artillery, they are part of the game's echo system and also an essential part of the game :)  I'll share your post with Leo.

 

Thank you!

 

Thank You! 

Don R1CO NoVa #24 Posted 09 August 2018 - 05:54 AM

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View PostRaiBOT01, on 08 August 2018 - 03:53 PM, said:

 

This has been brought up by other by other Artillery players about wanting more premium artillery :)  Although I understand not a lot of players are fans of artillery, they are part of the game's echo system and also an essential part of the game :)  I'll share your post with Leo.

 

Thank you!

 

:groß::Auszeichnung:

desert000fox #25 Posted 09 August 2018 - 06:04 AM

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echo system ?

 

or echo chamber ? ( The echo chamber theory says people select information that conforms to their preferences.)

 

eco system perhaps ...

 

:popcorn:



RaiBOT01 #26 Posted 09 August 2018 - 04:50 PM

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View Postdesert000fox, on 09 August 2018 - 12:04 AM, said:

echo system ?

 

or echo chamber ? ( The echo chamber theory says people select information that conforms to their preferences.)

 

eco system perhaps ...

 

:popcorn:

 

>__>

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CleverJoey1844 #27 Posted 09 August 2018 - 05:40 PM

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I see no point in limiting artillery. If u limit arty then in turn limit all classes. If a platoon of 5 anything want to run tgthr- its all fair.

John-berg1995 #28 Posted 09 August 2018 - 05:48 PM

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View PostCleverJoey1844, on 09 August 2018 - 05:40 PM, said:

I see no point in limiting artillery. If u limit arty then in turn limit all classes. If a platoon of 5 anything want to run tgthr- its all fair.

Because 5 T92s is fair :D



SteelReigN81 #29 Posted 09 August 2018 - 07:12 PM

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View PostCleverJoey1844, on 09 August 2018 - 05:40 PM, said:

I see no point in limiting artillery. If u limit arty then in turn limit all classes. If a platoon of 5 anything want to run tgthr- its all fair.

 

Fool, change your tag to stupidjoey


volcanosarecool #30 Posted 09 August 2018 - 07:25 PM

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Captured KV-1's! :arta:

I pok smote #31 Posted 09 August 2018 - 07:39 PM

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View PostJohn-berg1995, on 08 August 2018 - 05:10 PM, said:

My problem with artillery is the fact that it has no skill behind it.ontop of being able to indirect fire

'but what about camoed TDs sniping'

At least I can blind fire a TD

You can't blind fire a damn artillery piece over a hill....you can't fight back ..all you can do is move around a bit? and at tier 10 that doesn't do anything. The splash is so large...no matter how you move T92 is going to splash you for 600-900 damage...I don't agree with that.

You have to suck it up and take it up the [edited]and like it. Because if an artillery wants to hit you. No amount of dodging will help you.

Since you have no counter.

Other than camo meta (doesn't work in heavies) you have no other choice but to get what on. It's true. The only counter to artillery is to not be spotted....

And that just doesn't work with heavies and most mediums...

Every tank can be countered. You can't counter artillery untill your right on top of them and even then t92 still has 370mm pen AP rounds so good luck taking your chances with that dice roll

I love your salt. Plz msg me hate mail when I smack you with my arty cause you fail to understand how trajectories work



Grandpa 58 x #32 Posted 09 August 2018 - 07:55 PM

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@WG:

I will buy ANY next 3 new Premium Artys.
Minimum Tier 5 for 5 to 10k gold.

Money is ready bring it on!




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