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CptBadger #21 Posted 14 August 2018 - 05:49 PM

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View PostMaxChaos24, on 14 August 2018 - 04:56 PM, said:

 

If only looking at the gun, however tanks are made up of more than just the gun. The Somua features better armor than the AMX as well as other various differences that make it an overall balanced vehicle. All factors of a tank's are used when balancing a vehicle as they all have various impacts on it's performance. :great: 

 

When balancing Tiger 131 were the same factors taken into account?



MaxChaos24 #22 Posted 14 August 2018 - 05:56 PM

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View PostCptBadger, on 14 August 2018 - 01:49 PM, said:

 

When balancing Tiger 131 were the same factors taken into account?

 

Absolutely. When we first set up the Tiger 131, we were pretty happy that it was a balanced tank. We had announced the tank and stats prior to release and based on player feedback received we ended up buffing it. Turns out, it didn't need that buff and would have been better not to. It happens. That doesn't mean that future tanks should be OP as we strive to maintain a good balance in the game even if there are a few that slipped in there. :)

Three 60 Mafia #23 Posted 14 August 2018 - 06:06 PM

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View PostII NO x VICE II, on 14 August 2018 - 11:37 AM, said:

 

So, the Nomua SM vs a fully upgraded 50/100 - this is from the WOT Console website, and I just looked it up:

It has better turret and hull armor - all around, better aim time

It has marginally worse rate of fire and view range, does worse in speed, gun dispersion.

It has good with the bad. Plus it nets you silver and XP.

 

What exactly do you want it to be - another 131 and Chrysler K anomaly? Welcome to WOPT (World of OP Premium tanks) ? I am just curious - What is the point of an overly OP premium - seal clubbing to satisfy one's ego?

 

As to your point of comparing with PC - that may or may not be relevant, but I will say this, console play-style seems to be very different from PC. Not sure, IMO, comparing apples to peaches (how tanks are used in game - playstyle) is a valid idea.

 

 

lol it has nothing good for it. The armor will not bounce anything. It has no speed to go anywhere fast. It needs 73 seconds to load 5 shells. 50/100 loads 6 shells in the same time. Compare Somua to Lorr 40 even. 

 

And you're right about our game being different. Our games these days last less than 3 minutes - which means that long drum reload is not reflective of the turbo-loss mentality of the console players. 


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CptBadger #24 Posted 14 August 2018 - 06:07 PM

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View PostMaxChaos24, on 14 August 2018 - 05:56 PM, said:

 

Absolutely. When we first set up the Tiger 131, we were pretty happy that it was a balanced tank. We had announced the tank and stats prior to release and based on player feedback received we ended up buffing it. Turns out, it didn't need that buff and would have been better not to. It happens. That doesn't mean that future tanks should be OP as we strive to maintain a good balance in the game even if there are a few that slipped in there. :)

 

I didn't suggest that future tanks should be OP and I'm happy that you're balancing tanks.  I was more interested to know if 131 was considered balanced as I think most people knew it wasn't when the stats changed. Thanks for the honest answer there :great: :)

 

Are we likely to see tanks like 131 being balanced in future updates?



DwarfOnDrugs #25 Posted 14 August 2018 - 06:13 PM

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View PostMaxChaos24, on 14 August 2018 - 04:56 PM, said:

 

If only looking at the gun, however tanks are made up of more than just the gun. The Somua features better armor than the AMX as well as other various differences that make it an overall balanced vehicle. All factors of a tank's are used when balancing a vehicle as they all have various impacts on it's performance. :great: 

 

The Somuas armor isn’t that great these days with all the premium rounds and the turret is a large weakpoint. 

Also the 50 100 has got the mobility to flank which is one of it’s key points. 

I personally disagree with the nerf to that extent, a slight nerf maybe but not this much.


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DwarfOnDrugs #26 Posted 14 August 2018 - 06:14 PM

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View PostThree 60 Mafia, on 14 August 2018 - 06:06 PM, said:

 

lol it has nothing good for it. The armor will not bounce anything. It has no speed to go anywhere fast. It needs 73 seconds to load 5 shells. 50/100 loads 6 shells in the same time. Compare Somua to Lorr 40 even. 

 

And you're right about our game being different. Our games these days last less than 3 minutes - which means that long drum reload is not reflective of the turbo-loss mentality of the console players. 

That’s a good point, i forgot that games only last 3-5 minutes these days. 4.5k damage max in a tier viii.... not ideal


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Three 60 Mafia #27 Posted 14 August 2018 - 06:19 PM

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View PostDwarfOnDrugs, on 14 August 2018 - 01:14 PM, said:

That’s a good point, i forgot that games only last 3-5 minutes these days. 4.5k damage max in a tier viii.... not ideal

 

Considering most tier 8 players average less than 2k damage per game, yeah, not ideal. 

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jnkbond1 #28 Posted 14 August 2018 - 06:42 PM

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Why  does Console get a worst version of the Nomad Somua versus the PC version?  Console reload time is 47s and PC is 35s.  Reload time difference is huge !!!   Why ?   It seems to happen over and over again where the PC premium version is better. Sucks 

II NO x VICE II #29 Posted 14 August 2018 - 07:18 PM

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View PostHybredXero, on 14 August 2018 - 12:21 PM, said:

 

yeah main thing people look at first is the gun.  Just because it has other traits that make it "balanced" does not mean it actually is. There was a missed opportunity here to make the Lorraine into a premium like PC did...

 

Had it stayed bundled with the Atomic like when MS dropped it into the store by "accident" it would have been worth the buy.  Not so much by itself.

 

Yeah - there is is a missed opportunity for sure. Players could be playing on PC and complaining about things that the console has. The grass is always greener on the other side.

Grimace151 #30 Posted 14 August 2018 - 08:04 PM

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View PostMaxChaos24, on 14 August 2018 - 11:56 AM, said:

 

If only looking at the gun, however tanks are made up of more than just the gun. The Somua features better armor than the AMX as well as other various differences that make it an overall balanced vehicle. All factors of a tank's are used when balancing a vehicle as they all have various impacts on it's performance. :great: 

Is that why the deathstar  got  it's turret  buffed and the rampanzer got more gun depression 


 


HybredXero #31 Posted 14 August 2018 - 08:18 PM

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Double post...my bad.

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ATHFjman18 #32 Posted 14 August 2018 - 10:13 PM

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I’m gonna pass on the Nomad, but I can’t wait for the vanilla Somua SM earn op to drop in the next 2-3 months! :trollface:

Haukkis #33 Posted 14 August 2018 - 10:21 PM

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View PostMaxChaos24, on 14 August 2018 - 05:56 PM, said:

 

If only looking at the gun, however tanks are made up of more than just the gun. The Somua features better armor than the AMX as well as other various differences that make it an overall balanced vehicle. All factors of a tank's are used when balancing a vehicle as they all have various impacts on it's performance. :great: 

 

Better armor? LOL... it has 120mm thick turret that gets easily penned by even tier 6 tanks...

BrogueOne #34 Posted 15 August 2018 - 01:51 AM

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View PostHaukkis, on 14 August 2018 - 10:21 PM, said:

 

Better armor? LOL... it has 120mm thick turret that gets easily penned by even tier 6 tanks...

Still better than the TT counterpart.... so he’s technically correct even if 120mm isn’t “great armor” at Tier VIII.... just sayin..



KLLDZR #35 Posted 15 August 2018 - 02:13 AM

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Did they change the Needle contract requirements?  I could swear I bought that POS Archer for a section last time it was offered but didn't finish.:confused:

KLLDZR #36 Posted 15 August 2018 - 02:17 AM

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View PostMaxChaos24, on 14 August 2018 - 05:56 PM, said:

 

Absolutely. When we first set up the Tiger 131, we were pretty happy that it was a balanced tank. We had announced the tank and stats prior to release and based on player feedback received we ended up buffing it. Turns out, it didn't need that buff and would have been better not to. It happens. That doesn't mean that future tanks should be OP as we strive to maintain a good balance in the game even if there are a few that slipped in there. :)

 

Yeah one that "slipped in there", the 5//4 is, throwing mid tier game balance all to hell....Hello??:sceptic:

Pontiac Pat #37 Posted 15 August 2018 - 03:43 PM

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View PostMaxChaos24, on 14 August 2018 - 08:56 AM, said:

If only looking at the gun, however tanks are made up of more than just the gun. The Somua features better armor than the AMX as well as other various differences that make it an overall balanced vehicle. All factors of a tank's are used when balancing a vehicle as they all have various impacts on it's performance. :great: 

You are correct, of course.  That post was strictly appraising the gun.

Now that I've played it, I agree with the reload nerf.  It's the only thing that keeps the tank in check.  Nothing about the tank is best in class, but it has just enough of everything to be the most versatile autoloading heavy.  What really makes it sing is the gun handling.  You don't have to expose yourself nearly as long to get shots in compared to the AMX or Emil.  Add to that the 10* of depression and the fast reverse speed and you have a tank that just comes together surprisingly well.

In short, with experience I 100% agree with the current reload time.


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Sgt Becket FEAR #38 Posted 15 August 2018 - 03:51 PM

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To be fair, Tiger 131 was probably just an honest mistake.

 

On paper, it does not seem all that bad. However, players who know how to exploit its strengths turn it into an insanely powerful death machine.

 


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Doctor_Who_22 #39 Posted 15 August 2018 - 05:04 PM

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View PostMaxChaos24, on 14 August 2018 - 11:56 AM, said:

 

Absolutely. When we first set up the Tiger 131, we were pretty happy that it was a balanced tank. We had announced the tank and stats prior to release and based on player feedback received we ended up buffing it. Turns out, it didn't need that buff and would have been better not to. It happens. That doesn't mean that future tanks should be OP as we strive to maintain a good balance in the game even if there are a few that slipped in there. :)

 

WHAT?!? I was part of the supertest at that time and I don't recall anyone saying it needed such an insane rof - there were a LOT of us screaming that the dpm was inappropriate for a tank with PMM...... maybe a pen buff, but no way the rof needed buffing.  I don't believe this is how it went down at all. 

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MaxChaos24 #40 Posted 15 August 2018 - 05:05 PM

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View PostDoctor_Who_22, on 15 August 2018 - 01:04 PM, said:

 

WHAT?!? I was part of the supertest at that time and I dont recall anyone saying it needed such an insane rof..... maybe a pen buff, but no way the rof needed buffing.  I don't believe this is how it went down at all. 

 

The pen buff is what made its RoF OP. The RoF wasn't buffed, just the Penetration. 





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