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4.6 Tank Balance Changes


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WGWPAIN #21 Posted 30 August 2018 - 11:38 PM

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Why did you nerf the E-50?

  • Top winning tank at this class / tier
  • Pouring out damage
  • Blocking a ton of damage

.

Tank G54_E-50
Class Medium
Tier 9
Nation germany
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Weight Increased ~ 66%
Turret Rotation Speed Decreased ~ 6%
_75mm_KwK_L70 gun removed
Autotune for new Weight
Survival Rate 39.22%
Survival Rank at Tier 5 out of 13 Medium
Win Rate 52.91%
Win Rank at Tier 1 out of 13 Medium
Damage per Battle 1,661
Damage Rank at Tier 1 out of 13 Medium
Damage per Shot Hit 215
Per Shot Rank At Tier 2 out of 13 Medium
Damage Blocked 603
Damage Blocked Rank At Tier 2 out of 13 Medium
Vehicle XP Per Battle 1,553
Vehicle XP Rank at Tier 2 out of 13 Medium
Credits Per Battle 22,975
Credits Rank 5 out of 13 Medium

Edited by WGWPAIN, 30 August 2018 - 11:40 PM.

See you on the battlefield.

PAINGOD

WGWPAIN #22 Posted 30 August 2018 - 11:41 PM

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Why did you nerf the O-I Experimental?

  • Gun and autotuning changes look good
  • Speed is questionable
  • Warrants investigation
Tank J23_Mi_To
Class Heavy
Tier 5
Nation japan
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Forward speed reduced ~ 25%
_105mm_Cannon_Type_14 removed
Bugs fixed w/ Autotune & Horsepower
Survival Rate 30.33%
Survival Rank at Tier 16 out of 16 Heavy
Win Rate 50.77%
Win Rank at Tier 7 out of 16 Heavy
Damage per Battle 554
Damage Rank at Tier 6 out of 16 Heavy
Damage per Shot Hit 147
Per Shot Rank At Tier 1 out of 16 Heavy
Damage Blocked 211
Damage Blocked Rank At Tier 14 out of 16 Heavy
Vehicle XP Per Battle 810
Vehicle XP Rank at Tier 10 out of 16 Heavy
Credits Per Battle 16,217
Credits Rank 8 out of 16 Heavy

See you on the battlefield.

PAINGOD

WGWPAIN #23 Posted 30 August 2018 - 11:43 PM

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Why did you nerf the OBJ263?

  • Really high damage for TD at this tier.
  • Really high win rate.
Tank R93_Object263
Class Destroyer
Tier 10
Nation ussr
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Reload time increased ~ 11%
Survival Rate 42.33%
Survival Rank at Tier 7 out of 12 TD
Win Rate 52.47%
Win Rank at Tier 3 out of 12 TD
Damage per Battle 2,193
Damage Rank at Tier 3 out of 12 TD
Damage per Shot Hit 357
Per Shot Rank At Tier 10 out of 12 TD
Damage Blocked 1,281
Damage Blocked Rank At Tier 3 out of 12 TD
Vehicle XP Per Battle 1,489
Vehicle XP Rank at Tier 2 out of 12 TD
Credits Per Battle 27,899
Credits Rank 2 out of 12 TD

See you on the battlefield.

PAINGOD

WGWPAIN #24 Posted 30 August 2018 - 11:46 PM

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Why did you nerf the T100lt?

  • Winning a lot,
  • May be more about its blocking damage than its reload time.
  • Warrants investigation
Tank R132_VNII_100LT
Class Light
Tier 10
Nation ussr
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Reload Time Increased ~ 6%
Survival Rate 44.80%
Survival Rank at Tier 3 out of 6 Light
Win Rate 52.09%
Win Rank at Tier 2 out of 6 Light
Damage per Battle 1,531
Damage Rank at Tier 3 out of 6 Light
Damage per Shot Hit 203
Per Shot Rank At Tier 6 out of 6 Light
Damage Blocked 137
Damage Blocked Rank At Tier 2 out of 6 Light
Vehicle XP Per Battle 1,419
Vehicle XP Rank at Tier 2 out of 6 Light
Credits Per Battle 27,771
Credits Rank 3 out of 6 Light

Edited by WGWPAIN, 30 August 2018 - 11:46 PM.

See you on the battlefield.

PAINGOD

WGWPAIN #25 Posted 30 August 2018 - 11:50 PM

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Why did you nerf the Slapjack?

  • Tank is winning a lot and pouring out damage.
  • Low damage per shot, but a TON of shots going downrange.
  • Combine that with excellent armor and its pretty OP

.

Tank MRC20_Slapjack
Class Heavy
Tier 7
Nation merc
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Weight incresed ~ 3%
Terrain Resistance Increased ~ 7%
Reload time increased ~ 7%
Autotuned w/ new terrain resistance
Survival Rate 42.43%
Survival Rank at Tier 2 out of 18 Heavy
Win Rate 53.65%
Win Rank at Tier 2 out of 18 Heavy
Damage per Battle 1,183
Damage Rank at Tier 2 out of 18 Heavy
Damage per Shot Hit 124
Per Shot Rank At Tier 15 out of 18 Heavy
Damage Blocked 730
Damage Blocked Rank At Tier 3 out of 18 Heavy
Vehicle XP Per Battle 1,568
Vehicle XP Rank at Tier 5 out of 18 Heavy
Credits Per Battle 18,696
Credits Rank 12 out of 18 Heavy

See you on the battlefield.

PAINGOD

WGWPAIN #26 Posted 30 August 2018 - 11:53 PM

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Why did you nerf the KV-2?

  • Top in survival
  • Hits hard 
  • Tough armor
Tank R77_KV2
Class Heavy
Tier 6
Nation ussr
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Reload time increased ~ 6%
Survival Rate 44.84%
Survival Rank at Tier 1 out of 13 Heavy
Win Rate 51.10%
Win Rank at Tier 6 out of 13 Heavy
Damage per Battle 713
Damage Rank at Tier 5 out of 13 Heavy
Damage per Shot Hit 284
Per Shot Rank At Tier 1 out of 13 Heavy
Damage Blocked 228
Damage Blocked Rank At Tier 12 out of 13 Heavy
Vehicle XP Per Battle 981
Vehicle XP Rank at Tier 6 out of 13 Heavy
Credits Per Battle 16,626
Credits Rank 7 out of 13 Heavy

Edited by WGWPAIN, 30 August 2018 - 11:53 PM.

See you on the battlefield.

PAINGOD

WGWPAIN #27 Posted 30 August 2018 - 11:55 PM

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Why did you nerf the T-34-100?

  • Hard hitter
  • High winner
Tank Cz05_T34_100
Class Medium
Tier 7
Nation czech
Premium? FALSE
Buff or Nerf? Nerf
General Buff / Nerf Desc. Concealment Reduced ~ 3%
Reload Time Increased ~ 4%
Survival Rate 42.62%
Survival Rank at Tier 3 out of 18 Medium
Win Rate 51.42%
Win Rank at Tier 5 out of 18 Medium
Damage per Battle 762
Damage Rank at Tier 6 out of 18 Medium
Damage per Shot Hit 142
Per Shot Rank At Tier 2 out of 18 Medium
Damage Blocked 120
Damage Blocked Rank At Tier 13 out of 18 Medium
Vehicle XP Per Battle 1,193
Vehicle XP Rank at Tier 10 out of 18 Medium
Credits Per Battle 1,661
Credits Rank 13 out of 18 Medium

 


See you on the battlefield.

PAINGOD

WGWPAIN #28 Posted 31 August 2018 - 12:01 AM

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OK that's the full list of top issues we've seen and now my eyes can't focus.  Any typos or cut-n-paste errors are my own as I was pulling data from multiple places.  There's obviously more to look into and discuss.  We're headed into a long weekend where we'll have fresh 4.6 data to compare to the pre-release numbers.  In a game like this balance is a constant and nothing should be considered final until we are satisfied with the outcome.  Thanks for your feedback and support.  More to come on Tuesday.  Have a great weekend everyone!
See you on the battlefield.

PAINGOD

WGWPAIN #29 Posted 07 September 2018 - 04:07 PM

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Hey all,

 

Short but very busy week.  Here's the latest update on balance after looking at the first week of data and having lots of discussions.  The following changes will take place on Tuesday, September 11th with the weekly restart.

 

OBJ263 (R93_Object263)

  • Reverted change
  • _130mm_S-70A gun
    • Reload time
      • 12.2 -> 11

113 (Ch22_113)

  • Reverted changes
  • _122-mm_60-122T gun
    • Shot dispersion
      • .37 -> .36
    • Reload time
      • 11.2 -> 10.9
    • Aim time
      • 2.8 -> 2.7

 T100lt (R132_VNII_100LT)

  • Reverted change
  • _100mm_T_100 gun
    • Reload time
      • 8.3 -> 7.8

Type 5 Heavy (J20_Type_2605)

  • Buff
  • _150mm_45_41st_Year_Type gun
    • _150mm_Common_Type_0_HE shell
      • Penetration 100m 500m
        • 75 75 -> 85 85

Type 4 Heavy (J25_Type_4)

  • Buff
  • _150mm_45_41st_Year_Type gun
    • _150mm_Common_Type_0_HE shell
      • Penetration 100m 500m
        • 75 75 -> 85 85

 

We will continue to monitor tank performance next week paying specific attention to the following vehicles:

  • E 50M (G73_E50_Ausf_M)
  • TVP 50/51 (Cz04_T50_51)
  • STB-1 (J16_ST_B1)

See you on the battlefield.

PAINGOD

WGWPAIN #30 Posted 18 September 2018 - 09:48 PM

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STB-1

  • Buff
  • Reload time reduced from 9 -> 8

See you on the battlefield.

PAINGOD




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