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F224 AMX Chaffee vs tier 7 premium LT - what's worth?

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CivilWarGoat #61 Posted 10 October 2018 - 07:50 PM

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View Poststeelheadclan, on 10 October 2018 - 07:14 PM, said:

 

mobility is overrated. 

 

not getting into dumb situations>using speed to try to save your butt. 

 

It has a good HP/ton ratio and maneuverability and a gun that behaves quite well for an autoloader. 

 

 

 

Ummm. It has the worse HP for a tier 7 light tank.  And a light tank survives on its mobility so it matters very much. And with its reduced ground resistance it is at a greater risk of hitting hit.



steelheadclan #62 Posted 10 October 2018 - 07:59 PM

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View PostCivilWarGoat, on 10 October 2018 - 11:50 AM, said:

Ummm. It has the worse HP for a tier 7 light tank.  And a light tank survives on its mobility so it matters very much. And with its reduced ground resistance it is at a greater risk of hitting hit.

 

a light tanker that needs mobility to survive is failing as a light tanker. 

 


 


PiwoMojePaliwo #63 Posted 15 October 2018 - 10:26 AM

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View Poststeelheadclan, on 10 October 2018 - 07:59 PM, said:

 

a light tanker that needs mobility to survive is failing as a light tanker. 

 

 

it's one of the avaiable tool - mobility.

Of course you can stand in a bush at end of the map...



steelheadclan #64 Posted 15 October 2018 - 04:05 PM

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View PostPiwoMojePaliwo, on 15 October 2018 - 02:26 AM, said:

 

it's one of the avaiable tool - mobility.

Of course you can stand in a bush at end of the map...

 

Yea but you won’t three mark it that way and I really try to three mark every tank I like. 

It’s not like it’s a slug, it has plenty of mobility to be very effective. 

 

I’ve had more 4000+ games in it than all my other tier 6 and 7 tanks combined because it forces you to play smart or you will  get smashed. 

 

 


 


Knipsel CrunchU #65 Posted 15 November 2018 - 05:05 PM

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Love the AMX Chaffee.  Both arguments have merit.  I am not a very good Light Tank player, but have recently been getting much better due to Snakebite and 12t.  My only gripe with Chaffee is low ammo.  When you look at max damage (ammo x damage), both Chaffee and 13 57 are far below Lycan, 62, and the AufP.  You then factor in pen values and it is much worse.  Bring it on par with the Lycan.  A very small change.  However, as stated in arguments, they might make other changes.  Had not rolled in my AufP in a while and I have to say that tank is a beast.  I will be playing all these 7s with exception of 62 as I don't have it (yet).

Funktastic Ed #66 Posted 15 November 2018 - 06:18 PM

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View Postkorbendallas-01, on 21 September 2018 - 01:37 PM, said:

 

Nothing changed for the tank, except that it gets a bit less XP. It sees exactly the same opponents, matchmaking did not change one bit.

 

I don't think your comparison is telling the whole story. First of all, the Lycan is basically a tier VIII with PMM, and op at that (it used to drive against tier X tanks, and was popular even then). No point comparing any other tier VII scout against it. AMX Chaffee threads pop up every second day, so let's take a closer look.

 

France: You left out the most obvious comparison: AMX 13 75. The AMX Chaffee has 50 % more clip damage, a better DPM and 20 m more view range. I gladly cope with the low health to get this kind of firepower plus scouting ability. The AMX 13 57 has a very comparable gun in terms of aiming and DPM, but less clip damage. It also has (on PC, can't find numbers for console) a low maximum damage and 56 % of the AMX Chaffee's P/W ratio. Last but not least, the 13 57 costs a lot more in terms of real money.

 

I haven't driven the 13 57, but it looks like a novelty item, and I mean that in a positive way: It looks interesting. Incidentally, I bought the AMX Chaffee when I became interested in buying the 13 57, found that they are pretty similar but the AMX Chaffee is cheaper.

 

USA: The gun is better for both T71s, camo value and P/W ratio are worse. I frankly don't see much of a difference, except for the higher DPM of the single shot gun. The CMCD is quick, almost to quick: It's much easier to put it on the side than the AMX Chaffee.

 

China: The WZ's gun is better in terms of penetration and alpha, worse otherwise, with an abysmal DPM. View range is 20 m less, P/W ration is worse than the AMX Chaffee's. The Type 62 has the lowest P/W of the tier, the gun lost a lot of the penetration/alpha advantage but gained a lot DPM.

 

I love my Type 62, but it's a very different animal than the AMX Chaffee. The gun may be the best single-shot scout gun of the tier, but the lack of a clip means that I drive it very differently. If I had to pick one, I'd take the AMX Chaffee, but it's close. I had High Calibers in 0.625 % of my games in the Type 62 against 3.6 % for the AMX Chaffee. Scout medals are 2.5 % in the Type 62, 4.4 % in the AMX Chaffee.

 

Germany: The Aufklärungspanther seems to be better in almost every respect: The gun has better penetration, very high DPM, and if it's anything like the same gun on the VK30, hits very well. Very good view range, something beginning to look like armor and a lot of hit points. P/W is lower, but top speed is higher. Seems to be simply the better tank. Things look better for the AMX Chaffee compared to the SpIC: Its gun is nominally slightly better than the AMX Chaffee's, with the usual single shot bonus to DPM, but has a very low shell velocity. P/W is again lower, top speed is higher.

 

Soviet Union: Lower P/W, higher speed again. Very good camo value, very low view range. The gun has very similar values, ie. bad DPM for a single-shot gun. Some armor. I didn't like it that much, and it's also by far the ugliest tank of the comparison.

 

In summary, I think the AMX Chaffee is at or above most other scouts of the tier, with the exception of the Aufklärungspanther. The clip potential in combination with good view range and camo values makes it a very effective tank. The low HP is the only thing that keeps the tank from completely dominating tier VII games. Add to that the exceptional crew training abilities and I frankly see no need to change the tank.

 

Conclusion: If you want more HP, drive the AMX 13 75. Don't mess with the AMX Chaffee.

 

(Also, I just bought the Aufklärungspanther....)

 

 

Yeah, I remember. It's my second favorite tier IX scout, only beaten my the T-54 ltwt.

 

One point destroys all this argumentation...

AMX 13 75 is… FREE !

Do i pay for something really better than tech tree counterparts ?

 


Edited by Funktastic Ed, 15 November 2018 - 06:26 PM.

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steelheadclan #67 Posted 15 November 2018 - 07:43 PM

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View PostFunktastic Ed, on 15 November 2018 - 10:18 AM, said:

 

One point destroys all this argumentation...

AMX 13 75 is… FREE !

Do i pay for something really better than tech tree counterparts ?

 

 

well with AMX Chaffee you get amazing crew training. 

You can actually notice progress on a 15 skilled crew. 

For AMX I have my game face on and fully engaged brain. 

 

Awful panther and lycan are decent silver earners. 

Both are fairly easy to play well so semi relaxing. 

 

T-50-2 is flat out fun and capable of amazing things. 

I can release my inner 5 year old and set it loose and only get serious If I need to carry. 


 


PiwoMojePaliwo #68 Posted 27 November 2018 - 10:39 AM

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View PostFunktastic Ed, on 15 November 2018 - 06:18 PM, said:

 

One point destroys all this argumentation...

AMX 13 75 is… FREE !

Do i pay for something really better than tech tree counterparts ?

 

Lol dude, did you read the first sentence?
They change tier of this tank.

So all ppl that have it in garage got problems....no one bought it when it was tier 7.



PirateTanker #69 Posted 29 November 2018 - 01:36 PM

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Best light in the game at one point when it was T6 and could see T10. Wg ruined that. 

The Earth is Flat. 


korbendallas-01 #70 Posted 03 December 2018 - 08:31 AM

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View Poststeelheadclan, on 15 October 2018 - 05:05 PM, said:

Yea but you won’t three mark it that way and I really try to three mark every tank I like.

 

You won't three mark it because you use one of its most prominent features?

 

:confused:

 

Am I allowed to use the equipment slots of the tanks I want to threemark?



steelheadclan #71 Posted 03 December 2018 - 03:10 PM

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View Postkorbendallas-01, on 03 December 2018 - 12:31 AM, said:

 

You won't three mark it because you use one of its most prominent features?

 

:confused:

 

Am I allowed to use the equipment slots of the tanks I want to threemark?

 

I’m not getting your point?

 


korbendallas-01 #72 Posted 03 December 2018 - 03:36 PM

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View Poststeelheadclan, on 03 December 2018 - 04:10 PM, said:

I’m not getting your point?

 

That's what I said. I'm not getting your point at all, the one about not three-marking a tank by using its main features.

steelheadclan #73 Posted 03 December 2018 - 03:56 PM

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View Postkorbendallas-01, on 03 December 2018 - 07:36 AM, said:

 

That's what I said. I'm not getting your point at all, the one about not three-marking a tank by using its main features.

 

I was implying you need a combination of direct and assisted damage and top speed isn’t needed to get it. 

Speed isn’t AMX Chaffee’s strong point but thankfully maneuverability is quite good. 

 


 


korbendallas-01 #74 Posted 03 December 2018 - 05:02 PM

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View Poststeelheadclan, on 03 December 2018 - 04:56 PM, said:

I was implying you need a combination of direct and assisted damage and top speed isn’t needed to get it.

 

Still don't get it. Your point that a light tanker does not need mobility is so far away from everything I experienced and everything I ever heard about that I must still be missing an important piece of what your are trying to say.

steelheadclan #75 Posted 03 December 2018 - 05:38 PM

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View Postkorbendallas-01, on 03 December 2018 - 09:02 AM, said:

 

Still don't get it. Your point that a light tanker does not need mobility is so far away from everything I experienced and everything I ever heard about that I must still be missing an important piece of what your are trying to say.

 

they don’t need INSANE mobility, I can light tank just fine with a light that many mediums can catch. 

I can scout and play light tank role  just as well or better than than a lot of players in a lot of mediums. 

 

Vision and camo are the hallmarks of the light tank class, without those lights would be trash. 

 

 


 


korbendallas-01 #76 Posted 03 December 2018 - 05:56 PM

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View Poststeelheadclan, on 03 December 2018 - 06:38 PM, said:

Vision and camo are the hallmarks of the light tank class, without those lights would be trash.

 

I take mobility over camo every day.

 

Edit: Just to be clear: I consider all three features to be essential.



Funktastic Ed #77 Posted 04 December 2018 - 07:01 PM

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I agree that speed is not the Chaff's main feature, i play it very passively, in most games, i bet on assist damage more than direct.

 


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korbendallas-01 #78 Posted 05 December 2018 - 01:29 AM

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View PostFunktastic Ed, on 04 December 2018 - 08:01 PM, said:

I agree that speed is not the Chaff's main feature, i play it very passively, in most games, i bet on assist damage more than direct.

 

I wouldn't be surprised if it was my tank with the most High Calibers per game. Definitely my scout with the most.

Funktastic Ed #79 Posted 05 December 2018 - 08:28 AM

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View Postkorbendallas-01, on 05 December 2018 - 01:29 AM, said:

 

I wouldn't be surprised if it was my tank with the most High Calibers per game. Definitely my scout with the most.

 

Maybe because  it is one of the few autoloader tank left with 6 round clip, with a quite fast reload.
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korbendallas-01 #80 Posted 05 December 2018 - 09:22 AM

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View PostFunktastic Ed, on 05 December 2018 - 09:28 AM, said:

Maybe because  it is one of the few autoloader tank left with 6 round clip, with a quite fast reload.

 

That makes it powerful of course. I'm just saying that the tank works fine if you are aggressive.




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