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Bad Matchmaking Examples - Both are bad even when you win!

matchmaking MM Clan platoon

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BULLPUPBAKERST1 #21 Posted 18 October 2018 - 01:37 PM

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Thought I would prop your argument up for you:  The enemy had five tanks left when our final tank died...wanna guess which five tanks were left?  :bush:

 

 

 


 

100% Credit/Thanks to Violet Viper X for the fantastic Sig. 

 

The true man wants two things: danger and play. For that reason he wants woman, as the most dangerous plaything.-Nietzsche-

 


TocFanKe4 #22 Posted 18 October 2018 - 01:51 PM

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Whatever happened to role based MM we were supposed to get? We got a Russian language announcement that it was delayed, but nothing from the actual developer.  

 

Till the Servers fall apart and burn


kromhout55 #23 Posted 18 October 2018 - 03:12 PM

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Well I just played in an all Tier VII match on Lakeside where we had two heavy tanks compared to the eight on the opposition team.

Now I know all about WoTs console's voodoo weighing formula for the poor MM'er but I could not see looking at the rest of the teams where there was any balance at all in that line up.

I think you can guess the outcome, I do think our team did well to keep it to a 9:15 defeat, not an enjoyable game.


Edited by kromhout55, 18 October 2018 - 03:13 PM.


korbendallas-01 #24 Posted 19 October 2018 - 05:09 PM

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View PostMCSaltmaker, on 12 October 2018 - 07:07 PM, said:

Whoever starts the platoon and selects the tank, each person has to select the same tier and some are excluded. They added this change last update. 


The two examples are of many examples, one with unmatched platoons and one with teams that get totally destroyed. 

I've played both sides, totally getting wiped out or destroying the other team. Just like sports, blowouts aren't fun to watch or play...

 

You are still ignoring the fact that your team has two platoons, the other team only one. The setup is fine.





Also tagged with matchmaking, MM, Clan, platoon

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