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WG, you better take a LOOK at this!

Tanks APCR Gold rounds Wargaming patch

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steelheadclan #21 Posted 15 December 2018 - 07:00 PM

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View Postmilesizdead, on 15 December 2018 - 10:50 AM, said:

Once again I’m in the minority I’m sure, but I have zero problems with how prem ammo works on console atm. Ever since you’ve been able to buy them with silver it’s been a level playing ground. 

 

my thoughts exactly. 

 

 


 


FuzzySquirrel21 #22 Posted 15 December 2018 - 07:03 PM

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This won't stop premium spam at tier 10.   What a joke.   Penetration over damage output in most cases.   Players are just gonna sit back more and shoot from far even more and become more campy.  

 

Also, this will only buff tanks with more armour.   Also, this has some major ramifications if you're bottom tier.   Bottom tier, you are pretty much forced to shoot premium if you want to be somewhat competitive.   The Tiger 2 averages a weak 320 damage, let's deduct 25% on the premium round that you're going to use in tier 10 matches, your output now is 240 average ugh.   At 30%, you're looking 224 average damage ugh.   Once again, WG having no clue about the ramifications on bottom tiers once again much like when they introduced more OP Russian mediums.

 

What a horrible idea in the end.   Who's gonna want to play this game when you're already bottom tier about 80% of the time and now you're premium rounds are doing less damage.   What about tanks like the T26E5 that has a average 240 damage, at 25%, now you're dishing 180 in a tier 10 match, hahahha omg.   Anyone who thinks this is a good idea absolutely have no clue about the ramifications that it will have.



MegaHesh #23 Posted 15 December 2018 - 07:09 PM

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The only problem with premammo is the cost, it cannot cost 10x times more than the "standard" ammo.

 

Remove the gold price and lower the premammo cost(no more than 2x from the std ammo) for all tanks/guns and forget this pay-to-win "problem".


Edited by CommanderZod, 15 December 2018 - 07:11 PM.

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DwarfOnDrugs #24 Posted 15 December 2018 - 07:15 PM

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That dramatically buffs the type 5/4 and maus

 


mikkoj #25 Posted 15 December 2018 - 07:18 PM

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View PostFuzzySquirrel21, on 15 December 2018 - 09:03 PM, said:

This won't stop premium spam at tier 10.   What a joke.   Penetration over damage output in most cases.   Players are just gonna sit back more and shoot from far even more and become more campy.  

 

Also, this will only buff tanks with more armour.   Also, this has some major ramifications if you're bottom tier.   Bottom tier, you are pretty much forced to shoot premium if you want to be somewhat competitive.   The Tiger 2 averages a weak 320 damage, let's deduct 25% on the premium round that you're going to use in tier 10 matches, your output now is 240 average ugh.   At 30%, you're looking 224 average damage ugh.   Once again, WG having no clue about the ramifications on bottom tiers once again much like when they introduced more OP Russian mediums.

 

What a horrible idea in the end.   Who's gonna want to play this game when you're already bottom tier about 80% of the time and now you're premium rounds are doing less damage.   What about tanks like the T26E5 that has a average 240 damage, at 25%, now you're dishing 180 in a tier 10 match, hahahha omg.   Anyone who thinks this is a good idea absolutely have no clue about the ramifications that it will have.

 

Being bottom tier is barely pen problem with 3 top-5 mid -7 bottom MM. You wouldn t spam premium against your own tier or weakly armored tanks wouldn t you... Otherwise you damage output drops very marginally and only against most armored tanks. 

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Jope2209 #26 Posted 15 December 2018 - 07:20 PM

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View PostDwarfOnDrugs, on 15 December 2018 - 07:15 PM, said:

That dramatically buffs the type 5/4 and maus

 

^^this^^

Many armored tanks will get a buff with this move.


 

The 13. (Tiger) Kompanie, of Panzer Regiment Großdeutschland, reported on the performance of the 88 mm KwK 36 L/56, when their Tigers engaged the T-34: "First round hits were usually achieved at ranges between 800 to 1,000 meters. At these ranges, the Panzer Granate (they are referring to the PzGr. 39 APCBC ammunition) absolutely penetrated through the frontal armor, and usually still destroyed the engine at the rear of the T-34 tank. In 80 percent of the cases, shots from the same range hitting the side of the hull toward the rear of the tank resulted in the fuel tanks exploding. Even at ranges of 1,500 meters and longer, during favorable weather, it is possible to succeed in penetrating the T-34 with minimal expenditure of ammunition" (JENTZ, Thomas L.; Germany's TIGER Tanks - Tiger I and II: Combat Tactics; op. cit.).

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Sgt Becket FEAR #27 Posted 15 December 2018 - 07:23 PM

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Buff the Tiger's RoF again to compensate for the lowered Alpha :3

 

 

 

 


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RedFire7722 #28 Posted 15 December 2018 - 07:28 PM

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They better rework armor if they think lowering prem ammo damage/pen is some kind of '''fix'''

 

The game will just be full of over armored tanks.  

 

The forum will be full of armor rants and change back the prem rounds.  



ThermalStone #29 Posted 15 December 2018 - 07:39 PM

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This is a big mistake that will shift the metagame to slow, low skill ceiling, heavily armored tanks.  And for what?  At high tiers there is already a meaningful choice between base AP/APCR and HEAT.  I guess they figured only highly skilled players would be negatively affected and all the potatoes who don't carry premium can now last 25 to 30 percent longer before dying.

 

  At least I didn't buy a year of premium time this November.  Looks like I won't need much silver.


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PumpkinEcobar #30 Posted 15 December 2018 - 07:55 PM

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Nope. Bad idea. I think console takes a hard pass on this like they did with the arty change pc made. Hopefully.

Pit Friend #31 Posted 15 December 2018 - 08:11 PM

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So by what logic does the Premium shell do less damage when the same shell fired as a standard shell from the same gun does MORE damage? Or those tanks that fire APCR as standard are unaffected but APCR that you pay extra for are much weaker? This is kind of silly. 

 

It’s also a buff for anything with armor. 


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DutchCupid62 #32 Posted 15 December 2018 - 08:58 PM

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Pretty funny that OP managed to not copy the part of the text that said that all tanks will be looked at individually and changed accordingly.

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USSWISCONSIN94 #33 Posted 15 December 2018 - 09:06 PM

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View PostPontiac Pat, on 15 December 2018 - 01:58 PM, said:

 

Agree 100%.  Individual tanks need adjustment, but the system as a whole works just fine.  Those proposed PC changes will completely destroy the current balance of tanks and the economy of any tank with low standard pen.

The system really needs to change though. How it is now makes no sense. Should be like blitz but with some changes. Super heavies need a nerf


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DrHorrible4Life #34 Posted 15 December 2018 - 09:19 PM

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View PostUSSWISCONSIN94, on 15 December 2018 - 09:06 PM, said:

The system really needs to change though. How it is now makes no sense. Should be like blitz but with some changes. Super heavies need a nerf

 

I agree.  I'll add that premium rounds on the Type Heavies are the most disgusting pay 2 win feature in WOT.  They are literally just pay 5x for 30% more damage.

USSWISCONSIN94 #35 Posted 15 December 2018 - 09:25 PM

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View PostDrHorrible4Life, on 15 December 2018 - 04:19 PM, said:

 

I agree.  I'll add that premium rounds on the Type Heavies are the most disgusting pay 2 win feature in WOT.  They are literally just pay 5x for 30% more damage.

Somewhat more balanced here then PC ironically but still need to go


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DrHorrible4Life #36 Posted 15 December 2018 - 09:28 PM

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View PostUSSWISCONSIN94, on 15 December 2018 - 09:25 PM, said:

Somewhat more balanced here then PC ironically but still need to go

 

I'd be happy if they balanced those and the HESH pen and called it a day.

 



SkillfulTurtl3 #37 Posted 15 December 2018 - 09:31 PM

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View PostCommanderZod, on 15 December 2018 - 07:09 PM, said:

The only problem with premammo is the cost, it cannot cost 10x times more than the "standard" ammo.

 

Remove the gold price and lower the premammo cost(no more than 2x from the std ammo) for all tanks/guns and forget this pay-to-win "problem".

 

Not sure why cost would be considered a problem. If you lower the cost there would be little incentive to use standard rounds.

I have a varying premium load on my tanks, but if the cost was cut significantly then why bother with standard rounds at all ? I do not have premium time (except when "earned" through an op), and still have over 75m silver. I am sure the better players (and many are much better than me) would earn enough silver to have 100% premium rounds if the price was dropped to 2x



Pontiac Pat #38 Posted 16 December 2018 - 01:31 AM

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regarding cost - in general I think premium pricing is in the right ball park.  The problem with it is the cost/benefit value of premium ammo changes dramatically from low tier to high tier.  IMO, all premium ammo should be in the range of 10-15 silver per point of alpha.  So, that little 50mm round that does 70 damage should probably cost 800 silver (costs 2,000 now) and that massive 183mm HESH round should cost 17,600 silver (cost 8,000 now).  That would even out the cost/benefit a good bit.

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TemplarKnight75 #39 Posted 16 December 2018 - 01:36 AM

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View PostPontiac Pat, on 15 December 2018 - 08:31 PM, said:

regarding cost - in general I think premium pricing is in the right ball park.  The problem with it is the cost/benefit value of premium ammo changes dramatically from low tier to high tier.  IMO, all premium ammo should be in the range of 10-15 silver per point of alpha.  So, that little 50mm round that does 70 damage should probably cost 800 silver (costs 2,000 now) and that massive 183mm HESH round should cost 17,600 silver (cost 8,000 now).  That would even out the cost/benefit a good bit.

 

that's actually a good idea tbh. There are many tanks that require premium just to be useful and others where its too easy to just spam premium. 

AlienJedi31 #40 Posted 16 December 2018 - 01:48 AM

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View Postmilesizdead, on 15 December 2018 - 12:50 PM, said:

Once again I’m in the minority I’m sure, but I have zero problems with how prem ammo works on console atm. Ever since you’ve been able to buy them with silver it’s been a level playing ground. 

 

^^^ This, Again. Why so much crying about prem ammo? No I dont spam it, I keep some loaded when apcr is failing. But I play with making silver in mind and use prem ammo sparingly....


 

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