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WG, you better take a LOOK at this!

Tanks APCR Gold rounds Wargaming patch

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CyberGopher #41 Posted 16 December 2018 - 02:29 AM

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The did this on Blitz.  Know what changed?  

Nothing.  Just means I have to shoot you 1 more time to kill you with premium ammo, that’s all.

 

 

 


USSWISCONSIN94 #42 Posted 16 December 2018 - 02:38 AM

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View PostCyberGopher, on 15 December 2018 - 09:29 PM, said:

The did this on Blitz. Know what changed?

Nothing. Just means I have to shoot you 1 more time to kill you with premium ammo, that’s all.

It changed enough but they also have +1/-1 as well which helps lots as well


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CyberGopher #43 Posted 16 December 2018 - 02:48 AM

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View PostUSSWISCONSIN94, on 15 December 2018 - 08:38 PM, said:

It changed enough but they also have +1/-1 as well which helps lots as well

 

Blitz isn’t the same I get it, but everyone thought it would be so much better with the prem ammo changes.  I didn’t really notice to be honest.

 

Truth be told, the only reason I run prammo is because I can.  Some tanks need it (Churchill III, Ram II) and some tanks are wasted effort if you don’t use it (like the 4005)  I didn’t spend all that silver getting this monster gun just to use the cheap ammo.  In the end I really don’t play any better because of it.  


 

 

 


happybill1968 #44 Posted 16 December 2018 - 03:06 AM

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I’m gonna say this is a great idea and needs to be implemented. Reducing the damage makes sense because the shell needs more mass to penetrate the target(I guess lol).

Doesn’t mean it can’t be shot, and it takes on average one to 2 more rounds to kill a target. Seems fair.

Honestly I think they should cap how much premium you can load also. No more then 20-30 percent of load out.
In my world the panzer 5/4 would have 0 premium rounds allowed 
This would help a lot along with +1-1 matchmaking

Fightomonkey #45 Posted 16 December 2018 - 03:49 AM

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This will NEVER happen on console where skill and fair play are actively discouraged with rampant platoons, artillery that does 3k a shot/and TDs that are unbalanced in an effort to rebalance the platoons. 


ABAOUIA #46 Posted 16 December 2018 - 04:06 AM

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I wish nobody would read this !

The salt and hate treads not to mention the raging mics would be of the chart lol !

And by this i mean all the players who shoot prem when they don't need to will be complaining their [edited]of , cause they don't know it's changed ! :trollface:

For some it don't matter though, had a E75 trying to hit my Leopard pta, missed all shots so he switched to prem, like those where gonna hit me, his loss though, cause i was bouncing him so i switched also, done deal really fast !

Why i diddn't switch at first, cause 1-3 where penning so i enjoyed the peek a boom fight with him, but when he switched it ticked my box.

So hell Yeah ! The above sounds real nice and fun ;)


ABAOUIA #47 Posted 16 December 2018 - 04:10 AM

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View PostJope2209, on 15 December 2018 - 08:20 PM, said:

 

^^this^^

Many armored tanks will get a buff with this move.

 

And that i missed, good point, Hmm difficult.

 

May a max number of prem shells be a solution ?

 

That way you need to be smart on when to use them.



korbendallas-01 #48 Posted 16 December 2018 - 04:14 AM

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View PostABAOUIA, on 16 December 2018 - 05:06 AM, said:

For some it don't matter though, had a E75 trying to hit my Leopard pta, missed all shots so he switched to prem, like those where gonna hit me

 

The E 75 uses APCR as premium ammo, which is faster, easier to hit a quick target.

RAGNAR0K N ROLL #49 Posted 16 December 2018 - 04:22 AM

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While I understand the concern and have advocated for a similar situation in the past....it really does hurt bad mm and those grinding through a line (of course that is in and of its self an incentive to free xp through so....it’s great from WG’s POV). I hardly ever spam premium except for a few rare instances when I feel especially like being a jerk. Like when I’m running the E-25. Does it need it? No not all the time but it can be entertaining.

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ABAOUIA #50 Posted 16 December 2018 - 04:27 AM

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View Postkorbendallas-01, on 16 December 2018 - 05:14 AM, said:

 

The E 75 uses APCR as premium ammo, which is faster, easier to hit a quick target.

 

Issnt most prem faster ?

 

I was pinned down in between 3 tanks, triangel wise positioned, i could only go up the slope / small hill at one way and the E75 was hiding hull down and behind a tank.

 

For him timing was the only factor basicly, but ok your right about speed, but he was full health vs my 100 or so HP 

 

I would not have switched if i was him.



steelheadclan #51 Posted 16 December 2018 - 04:43 AM

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View PostABAOUIA, on 15 December 2018 - 08:27 PM, said:

 

Issnt most prem faster ?

 

I was pinned down in between 3 tanks, triangel wise positioned, i could only go up the slope / small hill at one way and the E75 was hiding hull down and behind a tank.

 

For him timing was the only factor basicly, but ok your right about speed, but he was full health vs my 100 or so HP 

 

I would not have switched if i was him.

No,,,often if it's heat it's slower.

 


 


CommanderZod #52 Posted 16 December 2018 - 05:27 AM

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View PostSkillfulTurtl3, on 15 December 2018 - 09:31 PM, said:

 

Not sure why cost would be considered a problem. If you lower the cost there would be little incentive to use standard rounds.

 

 

because the high price of premammo is a pay 2 win fake and helps old players with tons of silver over new players without silver. 

 

will the players that fire 100% premammo from e100 fire stdammo to your Maus? Of course not, premammo is a must for E100. And your Maus will still use premammo to pen the E100 turret. 

 

Or, you will get your Maus and think, aggah, now I will destroy them all, and then see 14 T110E3 in the opposite team with one sad Maus, because 14 tanks in your team are also E3 )))


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JAG THE GEMINI #53 Posted 16 December 2018 - 06:05 AM

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View Postmilesizdead, on 15 December 2018 - 07:50 PM, said:

Once again I’m in the minority I’m sure, but I have zero problems with how prem ammo works on console atm. Ever since you’ve been able to buy them with silver it’s been a level playing ground. 

 

The problem is not that anyone CAN use it, if that is even true..

It´s that a player with knowledge about armor values in this game gets in reality a slap in their face if the opponent, which doesn´t know as much as our WoT addicted "nerd", is just loading gold,.. Which would be in almost every other competitive game seen as a "broken" mechanic.

 

Normally the one who has more skill and knowledge should ALWAYS win, or not!?

 

View PostDutchCupid62, on 15 December 2018 - 09:58 PM, said:

Pretty funny that OP managed to not copy the part of the text that said that all tanks will be looked at individually and changed accordingly.

 

That is not really set in stone yet. Of course they have to rebalance tanks, as they already mentioned a few like E100, Leopard 1? and Kranvagn.

But this ammo change seems to be set in stone, so it is the most important news.

 

Ps. Some really interesting oppinions and conversations about this topic.

Thanks guys! :honoring:


Edited by JAG THE GEMINI, 16 December 2018 - 06:07 AM.

 

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Xero M XTC #54 Posted 16 December 2018 - 06:17 AM

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I think limiting the number you can carry would be a more balanced approach.



UBERSICKO #55 Posted 16 December 2018 - 06:27 AM

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If I want to blow thousands of dollars on premium ammo who cares. It's not my fault some are to cheap/poor to use it.

View PostJohn Arrowsmith, on 16 December 2018 - 02:29 AM, said:

Since console does things differently they should increase the dmg for premium rounds  and buff the 5/4 again just to make sure it's balanced. 

 

yes indeed, it needs to be brought back to its former glory 

 

UBERSICKO #56 Posted 16 December 2018 - 06:28 AM

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If I want to blow thousands of dollars on premium ammo who cares. It's not my fault some are to cheap/poor to use it. As others have stated it would ruin the game that we have and its 50/50 at the moment.

View PostJohn Arrowsmith, on 16 December 2018 - 02:29 AM, said:

Since console does things differently they should increase the dmg for premium rounds  and buff the 5/4 again just to make sure it's balanced. 

 

yes indeed, it needs to be brought back to its former glory 

 

JAG THE GEMINI #57 Posted 16 December 2018 - 08:35 AM

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View PostUBERSICKO, on 16 December 2018 - 07:27 AM, said:

If I want to blow thousands of dollars on premium ammo who cares. It's not my fault some are to cheap/poor to use it.

 

yes indeed, it needs to be brought back to its former glory 

 

lol

Edited by JAG THE GEMINI, 16 December 2018 - 08:35 AM.

 

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CommanderZod #58 Posted 16 December 2018 - 08:38 AM

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View PostUBERSICKO, on 16 December 2018 - 06:28 AM, said:

If I want to blow thousands of dollars on premium ammo who cares. It's not my fault some are to cheap/poor to use it. As others have stated it would ruin the game that we have and its 50/50 at the moment.

 

Exactly, premmo and everything expressed in gold must be purchased for dollars. 

the balance was broken when wg decided to let rich players use poor man silver for that. 

 

:trollface:


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Pontiac Pat #59 Posted 16 December 2018 - 09:22 AM

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View Posthappybill1968, on 15 December 2018 - 07:06 PM, said:

I’m gonna say this is a great idea and needs to be implemented. Reducing the damage makes sense because the shell needs more mass to penetrate the target(I guess lol).

The physics on this really depend on the type of shell.  It's been a couple decades since I studied the subject, but I seem to recall HEAT is generally more lethal than AP, but APDS is more lethal than HEAT because it produces lethal levels of over-pressure within the target vehicle.


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SPUK4U #60 Posted 16 December 2018 - 10:09 AM

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View PostJohn Arrowsmith, on 15 December 2018 - 06:29 PM, said:

Since console does things differently they should increase the dmg for premium rounds  and buff the 5/4 again just to make sure it's balanced. 

 

Definitely 5/4 is the best meter for the balanced game play, if it stays Op game is balanced and if needs to be buffed game is seriously broken. :trollface:


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