It's very badly balanced. I can start the 3rd wave with every single tank on my team still alive, and it always still ends up with me, alone (even my other artillery have died somehow) having two kill two Maus and 2-3 medium/light tanks by myself. No idea how they expect new players to do this.
I've even lost by running out of ammo (which shows you how bad the balance is). Couldn't get over to the resupply in time (it's at the [edited]end of the map).
But most importantly, the game is lying to you about the victory conditions. It says to keep the enemy from capturing the town - which I did. Got it down to one Maus who I heavily damaged, but he was behind a building and only taking minimal splash damage. I'd lob a shell onto him every so often to keep him from capping, in between peeking forward to spot him and then backing up so his gun didn't wreck me. I could not believe my eyes when, with no points in the cap circle, the game awarded the attacking team in assault the victory because the defenders hadn't killed all the tanks!
Instead of saying "defend the town" the victory conditions need to say "destroy all enemy tanks before the time runs out"
This war story is frustrating for me from start to finish.
Edited by Vorpallion, 06 January 2019 - 06:52 AM.