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Terrain resistance values


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Catfishguy1977 #1 Posted 11 January 2019 - 09:13 AM

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What do terrain resistance numbers mean? Lower is better?

0.5/0.6/1.5

For the Cromwell B....I find its about the only difference to the TT Cromwell but I'm not sure which is better.



greenteam117 #2 Posted 11 January 2019 - 09:57 AM

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View PostCatfishguy1977, on 11 January 2019 - 06:13 PM, said:

What do terrain resistance numbers mean? Lower is better?

0.5/0.6/1.5

For the Cromwell B....I find its about the only difference to the TT Cromwell but I'm not sure which is better.

 

from what i under stand lower is better. though maybe higher is better when going up hills?

Catfishguy1977 #3 Posted 11 January 2019 - 10:16 AM

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View Postgreenteam117, on 11 January 2019 - 03:57 AM, said:

 

from what i under stand lower is better. though maybe higher is better when going up hills?

The Cromwell B has better traverse speed but different terrain resistance, and they both have the same top speed, looking to find out if it accelerates faster maybe? Or climbs faster? It looks like the premium is better than the TT a bit?



greenteam117 #4 Posted 11 January 2019 - 10:26 AM

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View PostCatfishguy1977, on 11 January 2019 - 07:16 PM, said:

The Cromwell B has better traverse speed but different terrain resistance, and they both have the same top speed, looking to find out if it accelerates faster maybe? Or climbs faster? It looks like the premium is better than the TT a bit?

 

the premium is 100% better than the TT version,

but mainly because it has premium bonuses anfd 14 degrees more Hull Traverse (cromewell=36, Cromwell B= 50


Edited by greenteam117, 11 January 2019 - 10:29 AM.


Catfishguy1977 #5 Posted 11 January 2019 - 10:55 AM

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I like the premium bonuses and being able to transfer the crew for free, but those things aside, is it appreciably better? I understand the hull traverse difference, just not sure about the terrain resistance numbers? I'm assuming they'll play pretty much the same? A little less circle of death in the TT Cromwell lol

mockney_piers #6 Posted 11 January 2019 - 02:35 PM

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it's horsepower/ton / terrain resistance.

 

So if your medium has 18 hp/t and resistances of 0.5 / 0.6 / 1.5

that would make effective hp/t of 36 / 30 / 12

on hard, normal and soft ground respectively.

 

I gather it's a bit more complicated than that, but that's your quick calc. So yes, lower numbers are better.

 



Bibo1GerUk #7 Posted 11 January 2019 - 06:46 PM

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Lower is better. TR values are a way of balancing tanks without changing modules like Engines, Tracks or inventing new ones that would need new XP values attached to them.

Remember, it's just a game!

Gemini Rogues Youtube channel: Specific tank gameplay tips & tricks: https://www.youtube....OF8DRkA_Ml1m8vw


Catfishguy1977 #8 Posted 11 January 2019 - 11:49 PM

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View PostBibo1GerUk, on 11 January 2019 - 12:46 PM, said:

Lower is better. TR values are a way of balancing tanks without changing modules like Engines, Tracks or inventing new ones that would need new XP values attached to them.

Lower resistance equals faster acceleration, faster turning? Or less resistance makes it more likely to slide down a hill? I'm just trying to understand.



Bibo1GerUk #9 Posted 12 January 2019 - 12:24 AM

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Lower resistances means faster movement. It possibly also means faster sliding down a hill sideways but that would mean a lot of testing by someone to prove that.

Remember, it's just a game!

Gemini Rogues Youtube channel: Specific tank gameplay tips & tricks: https://www.youtube....OF8DRkA_Ml1m8vw


Catfishguy1977 #10 Posted 12 January 2019 - 03:04 AM

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View PostBibo1GerUk, on 11 January 2019 - 06:24 PM, said:

Lower resistances means faster movement. It possibly also means faster sliding down a hill sideways but that would mean a lot of testing by someone to prove that.

They both have the same top speed, I'm thinking about it in real life terms, but in game lower resistance might mean less likely to slide down hill? 






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