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Update Details - January 22th, 2019

server downtime notes update

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sergeant-slow741 #61 Posted 22 January 2019 - 09:04 PM

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View PostRaiBOT01, on 22 January 2019 - 12:56 PM, said:

 

Regular Sacred Valley was removed.  The War Variant is still in game.  I updated the notes so players are aware its the regular map and not the war variant.

 

OK. Thank You..
End of passion play, crumbling away I'm your source of self destruction. Veins that pump with fear,sucking darkest clear leading on your death's destruction. Taste me you will see more as you need dedicated to how im killing you.

GameWinner_001 #62 Posted 22 January 2019 - 09:05 PM

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View PostRaiBOT01, on 22 January 2019 - 06:35 PM, said:

 

I like them :confused:

 

Mee too!

CptBadger #63 Posted 22 January 2019 - 09:07 PM

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View PostD2AC XX MAGIC, on 22 January 2019 - 09:03 PM, said:

Wow those are fun maps great job ruining the game I had no problems with those maps take out nononhan and the other super big map

 

Well, as long as they weren't causing you issues eh... :facepalm:

D3M0LITI0N MANN #64 Posted 22 January 2019 - 09:23 PM

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Hey Raibot do you guys have a general idea how long these maps will be gone for. I hope they return soon

XEboi #65 Posted 22 January 2019 - 09:33 PM

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View PostBrogueOne, on 22 January 2019 - 03:14 PM, said:

Stat Der Dunkelheit isn’t on that list. I understand why these maps were removed, but this one is a perpetual soup of stutters and dropped frames that hasn’t been addressed since its introduction!

 

This!! Never had a problem on any of them removed maps but dorf reskin is single frame rate & stays in game 



electronaut1976 #66 Posted 22 January 2019 - 09:34 PM

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Hmm never had any crash on ps4...

I bet there are 360 reported crashes

Spoiler

 



killer etzi0 #67 Posted 22 January 2019 - 09:38 PM

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Removed Highway and Live Oaks, two of the best maps in the game. Yuck.  The others, adios!

"When you can't make them see the light, make them feel the heat."

 

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John Arrowsmith #68 Posted 22 January 2019 - 09:43 PM

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What a bad start to the year for World of tanks.:facepalm:

This forum needs the Fake Marine

Snore,   the only person I know of that likes mushy peas in a taco with cinnamon sprinkles. 

 

 

 


swimwithwhales #69 Posted 22 January 2019 - 09:47 PM

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Is it possible to get a full list of the current maps in rotation?

"Great minds discuss ideas. Average minds discuss events. Small minds discuss people"

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movado75 #70 Posted 22 January 2019 - 09:54 PM

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View PostRaiBOT01, on 22 January 2019 - 09:16 AM, said:

 

Hello,

 

Do not perpetuate inaccurate information.  The removal of the maps has nothing to do with space or the addition of new content in game.  The maps were removed to investigate the issues currently tracked. The sale of premium content is optional and the game shall remain free to play play to win.  We are thankful to the players who decide to make a purchase in game which allows us to keep the servers running and continue to create content and fun events for everyone to enjoy.  We are also thankful to the players who play the game and keep the servers populated.  

 

get em!

Very Classy #71 Posted 22 January 2019 - 10:19 PM

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Explains why I played Windstorm 5 times today. 

SPUK4U #72 Posted 22 January 2019 - 10:21 PM

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View PostJope2209, on 22 January 2019 - 04:56 PM, said:

I could swear I've played Great Wall today after the update. :unsure:

 

Anyway, I'm not gonna cry for Sacred Valley, that map is so bad. Don't bring them back before they are expanded to at least 1000x1000m.

 

I also like idea that Sacred Valley is gone, it was a "small" map full of junk that cluttered the screen. All battles felt like shooting contest mainly because playing area was so small that both teams got detected almost immediately. Losing some of those other map with Sacred Valley is a small price to pay, I hope it never comes back.

 

Now, Pearl River was an interesting map to play, I hope we get this back soon.

 

 


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steelheadclan #73 Posted 22 January 2019 - 10:30 PM

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View PostJodmeister, on 22 January 2019 - 06:48 AM, said:

The loss of Highway and Live Oaks is annoying, the other maps not so much. 

 

my feelings exactly. 

 


Jope2209 #74 Posted 22 January 2019 - 10:32 PM

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View Postswimwithwhales, on 22 January 2019 - 09:47 PM, said:

Is it possible to get a full list of the current maps in rotation?

 

I would like to see it too, and while we're here, it would be nice to have a table with some specs about the map, like size, tier, modes available, size etc.

 


 

The 13. (Tiger) Kompanie, of Panzer Regiment Großdeutschland, reported on the performance of the 88 mm KwK 36 L/56, when their Tigers engaged the T-34: "First round hits were usually achieved at ranges between 800 to 1,000 meters. At these ranges, the Panzer Granate (they are referring to the PzGr. 39 APCBC ammunition) absolutely penetrated through the frontal armor, and usually still destroyed the engine at the rear of the T-34 tank. In 80 percent of the cases, shots from the same range hitting the side of the hull toward the rear of the tank resulted in the fuel tanks exploding. Even at ranges of 1,500 meters and longer, during favorable weather, it is possible to succeed in penetrating the T-34 with minimal expenditure of ammunition" (JENTZ, Thomas L.; Germany's TIGER Tanks - Tiger I and II: Combat Tactics; op. cit.).

3 MoE tanks: T-34, Pz IVH, Tiger I, Pz.Kpfw. T 25, M7, T-50

 

New updated poll - please take a minute and cast your votes for the least preferred map in rotation (2019)


Jope2209 #75 Posted 22 January 2019 - 10:43 PM

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View Postelectronaut1976, on 22 January 2019 - 09:34 PM, said:

Hmm never had any crash on ps4...

I bet there are 360 reported crashes

 

Yeah, it does sound suspicious, like when they loaded Chistmas themed garage and it worked on PS4 adn Xbox One and failed miserably on Gilgamesh's first console. Hence Christmas garage was removed from 360.

So yeah, when they remove something cause ''reasons'' ....


 

The 13. (Tiger) Kompanie, of Panzer Regiment Großdeutschland, reported on the performance of the 88 mm KwK 36 L/56, when their Tigers engaged the T-34: "First round hits were usually achieved at ranges between 800 to 1,000 meters. At these ranges, the Panzer Granate (they are referring to the PzGr. 39 APCBC ammunition) absolutely penetrated through the frontal armor, and usually still destroyed the engine at the rear of the T-34 tank. In 80 percent of the cases, shots from the same range hitting the side of the hull toward the rear of the tank resulted in the fuel tanks exploding. Even at ranges of 1,500 meters and longer, during favorable weather, it is possible to succeed in penetrating the T-34 with minimal expenditure of ammunition" (JENTZ, Thomas L.; Germany's TIGER Tanks - Tiger I and II: Combat Tactics; op. cit.).

3 MoE tanks: T-34, Pz IVH, Tiger I, Pz.Kpfw. T 25, M7, T-50

 

New updated poll - please take a minute and cast your votes for the least preferred map in rotation (2019)


GUSTO 24 7 #76 Posted 22 January 2019 - 10:45 PM

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View Postswimwithwhales, on 22 January 2019 - 03:47 PM, said:

Is it possible to get a full list of the current maps in rotation?

 

The list is long and distinguished.

Damn the torpedoes.........full speed ahead!


BadDad61 #77 Posted 22 January 2019 - 10:53 PM

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View Postleedozer, on 22 January 2019 - 08:15 PM, said:

never crashed,haven't seen anything on forum about maps crashing consoles, we all know what it is ,drop the bloody 360,don't come out with the crap about can't drop it untill microsoft stops supporting the thing,when was the last game they made for the 360, exactly. 

 

I play exclusively on the 360 and I haven't crashed since I replaced my router over a year ago.

The 360 isn't the problem at least on my end.



hmsmystic #78 Posted 22 January 2019 - 10:55 PM

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View PostJollyFishman, on 22 January 2019 - 08:30 AM, said:

Why are we sliding back into "deals" that have 80 boosts sold with it?

Can't you try putting just the tank for sale with 50% off along side it and see which one gets you more money because I'm fairly confident of the outcome.

 

Agreed- after some of the December deals, i got some scratch into the game and bought a few things.  I want to support the game but the pricing has gone loco again.

Here is what I'd like to see:

-Stop adding boosts to tank bundles

-go back to doing the 50% tanks only

-to get higher price points, go ahead and bundle some tanks together, but keep the junk (boosts, premo time, etc.) out of the bundle and get them to 50% off



RUNNINGDUDE1 #79 Posted 22 January 2019 - 10:58 PM

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I never experienced any crashes on any of those maps



ATHFjman18 #80 Posted 22 January 2019 - 11:16 PM

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My reaction when I learned 6 maps were removed from rotation: Sad Affleck. :(

 







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