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10 sec DRAW timer?

draw timer

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f1mitku #1 Posted 10 February 2019 - 08:41 PM

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Why the heck the draw timer has been raised from 5 to maybe 10 sec or so?

Here (in the clip) we were 7 sec. ahead and it has become still a draw... and even it was waiting for few more seconds. WTH?

 


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TocFanKe4 #2 Posted 10 February 2019 - 08:49 PM

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The delay needs to be eliminated. It serves no purpose now that you can't win by kill all after a cap is completed.  The reason for the draw was the kills that happened after you completed the cap.  It resets the delay before a winner was declared, allowing the other team to finish capping.  It's complete bull and needs to be eliminated.

 

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CptBadger #3 Posted 10 February 2019 - 08:49 PM

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Your t32 reset the 5 second timer by killing the type 59 :/

FusionStar287 #4 Posted 10 February 2019 - 08:50 PM

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It's because your team killed that enemy tank. After capping every tank that's destroyed on either team resets the timer until the end of the game to five seconds, which in turn gave the enemy enough time to finish capping.

"My dear brothers, take note of this: Men should be quick to listen, slow to speak, and slow to become angry, for man's anger does not bring about the righteous life that God desires." ~ James 1: 19-20

 

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FusionStar287 #5 Posted 10 February 2019 - 08:56 PM

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View PostTocFanKe4, on 10 February 2019 - 03:49 PM, said:

The delay needs to be eliminated. It serves no purpose now that you can't win by kill all after a cap is completed. The reason for the draw was the kills that happened after you completed the cap. It resets the delay before a winner was declared, allowing the other team to finish capping. It's complete bull and needs to be eliminated.

Are you suggesting that it's a bad thing to punish the team that capped first for destroying more enemy tanks? :trollface:


"My dear brothers, take note of this: Men should be quick to listen, slow to speak, and slow to become angry, for man's anger does not bring about the righteous life that God desires." ~ James 1: 19-20

 

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CptBadger #6 Posted 10 February 2019 - 09:06 PM

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View PostFusionStar287, on 10 February 2019 - 08:56 PM, said:

Are you suggesting that it's a bad thing to punish the team that capped first for destroying more enemy tanks? :trollface:

 

 

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f1mitku #7 Posted 10 February 2019 - 09:11 PM

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View PostCptBadger, on 10 February 2019 - 11:49 PM, said:

Your t32 reset the 5 second timer by killing the type 59 :/

 

View PostFusionStar287, on 10 February 2019 - 11:50 PM, said:

It's because your team killed that enemy tank. After capping every tank that's destroyed on either team resets the timer until the end of the game to five seconds, which in turn gave the enemy enough time to finish capping.

 

Huhhh... didn’t know this silly addition. :facepalm:
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Pit Friend #8 Posted 10 February 2019 - 09:23 PM

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The delay needs to just go. It’s completely pointless and just causes unnecessary problems like this one. 

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Tempest fox3 #9 Posted 10 February 2019 - 09:28 PM

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The delay used to make sense as you could win if you killed all the enemy tanks despite them capping you out.

Now it's entirely useless and honestly needs to be removed.

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killer etzi0 #10 Posted 10 February 2019 - 09:33 PM

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View PostTocFanKe4, on 10 February 2019 - 02:49 PM, said:

The delay needs to be eliminated. It serves no purpose now that you can't win by kill all after a cap is completed. The reason for the draw was the kills that happened after you completed the cap. It resets the delay before a winner was declared, allowing the other team to finish capping. It's complete bull and needs to be eliminated.

 

^this^  we need to go back to the days of having 10+ up votes, I would put all of mine on this post.

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FusionStar287 #11 Posted 10 February 2019 - 09:41 PM

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View Postkiller etzi0, on 10 February 2019 - 04:33 PM, said:

 

^this^  we need to go back to the days of having 10+ up votes, I would put all of mine on this post.

To my knowledge we've never been able to upvote a post here more than once, but I do agree that this "feature" needs to be removed. Either that, or killing every enemy tank should be made a guaranteed win regardless of if the enemy capped or not.


"My dear brothers, take note of this: Men should be quick to listen, slow to speak, and slow to become angry, for man's anger does not bring about the righteous life that God desires." ~ James 1: 19-20

 

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TocFanKe4 #12 Posted 10 February 2019 - 10:31 PM

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View PostFusionStar287, on 10 February 2019 - 03:41 PM, said:

To my knowledge we've never been able to upvote a post here more than once, but I do agree that this "feature" needs to be removed. Either that, or killing every enemy tank should be made a guaranteed win regardless of if the enemy capped or not.

 

Yep. One or the other.  It used to be a win if you killed all.  Now it's in a middle ground that makes no sense. 

 

You cap, you win. Or you kill all ,you win no matter what. Not this middle ground that doesn't make sense


 

My dislike of +/- 1 pales in comparison to my hatred of Loaded Dice.






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