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What playstyle works for you?


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BDaddy Cheno #1 Posted 11 February 2019 - 08:24 PM

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Is there a particular playstyle that any of you find works particularly well?  For me, I would say it is the "how not to be seen" TD style and the "very active and living dangerously" scout/medium style.  I like to either be not seen at all when I am firing at someone, or to be as big a distraction for the red team as I can by playing "I'm in your house and touching all your things, red team!"  However, I know lots of people have good results with :"Is that the best you GOT??" angling and bouncing or "Why yes! I CAN hit you on the run with a large howitzer.....Thanks for asking!"

 

What kind of play do you favor, folks?


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steelheadclan #2 Posted 11 February 2019 - 08:28 PM

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Aggressively camp bush 

 


Robs Headache #3 Posted 11 February 2019 - 08:30 PM

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NOOB style works for me.

BrogueOne #4 Posted 11 February 2019 - 08:34 PM

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Scout: Sneaky and cheeky and try to survive long enough to be on the cleanup crew.

TD: depends.  High concealment with low armor= Kemp Bush. Low concealment with high armor= Second line support shooting over the shoulders of my Heavies.

Mediums: As hard and aggressive as possible.  Rush to the flanks and ridgelines trying to throatpunch the Lights and then transition to harassing the Heavies and unmasking the hidden TDs.

Heavies: All up in your face.  I want to be right up front brawling.

T00_Late_Checkm8 #5 Posted 11 February 2019 - 08:39 PM

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Agressive but with cover nearby. Always have an exit strategy. Focus on doing dmg and preserving hitpoints.

3 MOE: IS-6 - Aufkl Panther - Tiger 131 - Jackson - Pz.V/IV. 


PYLE33 #6 Posted 11 February 2019 - 08:39 PM

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I like the one where  I get blowed up 43% of the time :arta:

XT356 #7 Posted 11 February 2019 - 08:43 PM

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Rusher. A good vantage point is everything. 

 

Then I die, because the team has no map awareness and would rather choke fighting two tanks when they outnumber them six to two, and I will add that flanks somehow, do not mean anything for a lot of people. 


“Greatness is a transitory experience. It is never consistent. It depends in part upon the myth-making imagination of humankind. The person who experiences greatness must have a feeling for the myth he is in. He must reflect what is projected upon him. And he must have a strong sense of the sardonic. This is what uncouples him from belief in his own pretensions. The sardonic is all that permits him to move within himself. Without this quality, even occasional greatness will destroy a man.”

ThermalStone #8 Posted 11 February 2019 - 08:59 PM

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AFK suits me best.

I'm not stealing kills, I'm handing out Confederate medals.


BDaddy Cheno #9 Posted 11 February 2019 - 09:08 PM

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View PostThermalStone, on 11 February 2019 - 08:59 PM, said:

AFK suits me best.

 

LOL!
"I'm going to deal with this the only way us Bundys know how----with swift and blinding violence." -----Kelly Bundy

Perfecshionist #10 Posted 11 February 2019 - 09:17 PM

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Active scouting lights and flanking mediums. Tanks good at that give me a 55-65% win rate.

 

Heavy tanks and standard mediums or slow lights are abysmal for me.

 

 



MrTrollPacMan #11 Posted 11 February 2019 - 09:18 PM

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I prefer tanks with good gun depression so I can hill fight, it’s hard to damage me when my entire tank is in cover behind a hill lol

suicidalblues #12 Posted 11 February 2019 - 09:21 PM

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The most common are to play defense when you should be attacking, and when defending a base you need to be far enough away that you can't reset it.

But stay alive so you can spam buttons.

CleverJoey1844 #13 Posted 11 February 2019 - 09:21 PM

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View PostBrogueOne, on 11 February 2019 - 08:34 PM, said:

Scout: Sneaky and cheeky and try to survive long enough to be on the cleanup crew.

TD: depends. High concealment with low armor= Kemp Bush. Low concealment with high armor= Second line support shooting over the shoulders of my Heavies.

Mediums: As hard and aggressive as possible. Rush to the flanks and ridgelines trying to throatpunch the Lights and then transition to harassing the Heavies and unmasking the hidden TDs.

Heavies: All up in your face. I want to be right up front brawling.

 

Well written. Carbon copy of my playstyle basically.  At times i may round a corner with a heavy just to break a choke point. I get destroyed but allows team to advance

caglassc #14 Posted 11 February 2019 - 09:25 PM

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One where I am not facing a platoon of Absolutions or PZ V/IV. Way to balance WG. I get sick of seeing Absolutions totally wreck at tier 6. Another fine example of “balance”.

De opresso liber

 


Panthergraf #15 Posted 11 February 2019 - 09:32 PM

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Stug Life has chosen me. Mobile cockroaches with high camo, f.e. the Stug IIIs, Stug IV, Flatpanzer, E 25, AMX Cda

The lower the camo and mobility, the more I suck, f.e. JT88, Ferdinand and what not.

MrTrollPacMan #16 Posted 11 February 2019 - 09:39 PM

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View PostPanthergraf, on 11 February 2019 - 01:32 PM, said:

Stug Life has chosen me. Mobile cockroaches with high camo, f.e. the Stug IIIs, Stug IV, Flatpanzer, E 25, AMX Cda

The lower the camo and mobility, the more I suck, f.e. JT88, Ferdinand and what not.

If you don’t have a hidden, and you like stugs, you should pick one up next time it’s offered. The camo is incredible, it’s a pretty fun little tank to play. It also has PMM, so even though it only has the 75mm L/48, it doesn’t really feel outgunned



xxBattleroyAL #17 Posted 11 February 2019 - 09:47 PM

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No more playing aggressive, don't lead the pack, expect that no one will help out

SPUK4U #18 Posted 11 February 2019 - 10:13 PM

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For me, the YOLO playstyle seem to be only one that gives constant results.  :trollface:
- Ask, Observe, Learn and Improve -

R35T NO MORE #19 Posted 11 February 2019 - 10:16 PM

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Tip of the spear. 

The1970Hooper #20 Posted 11 February 2019 - 10:18 PM

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Run away.

Any road followed precisely to its end leads precisely nowhere. Climb the mountain just a little bit to test that it's a mountain. From the top of the mountain, you cannot see the mountain.” 
― Frank Herbert, Dune





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