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jonesofcolorado #21 Posted 09 October 2019 - 02:48 PM

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Every game I play as commander I lose about 100k silver, win or lose. What's going on? Same goes when I play tanker, I lose tons of silver even if I win without dying.

 

 

 


Edited by jonesofcolorado, 09 October 2019 - 02:50 PM.


JaRIS42 #22 Posted 10 October 2019 - 12:19 AM

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Details now available:

 

http://forum-console.worldoftanks.com/index.php?/topic/237903-world-of-tanks-mercenaries-commander-mode-phase-2-feedback-post/#topmost



Tempest fox3 #23 Posted 10 October 2019 - 12:32 AM

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View Postjonesofcolorado, on 09 October 2019 - 02:48 PM, said:

Every game I play as commander I lose about 100k silver, win or lose. What's going on? Same goes when I play tanker, I lose tons of silver even if I win without dying.

 

Spoiler

 

Remove food consumbles from your tanks. Don't load prammo. 

War is a Democracy and the enemy always gets a vote.

3 MoE's: E-25, M41 Walker Bulldog, E-50, Snakebite, E-75, T32, Tiger 131, Skoda T25 - In order obtained

 

Spoiler

Tempest fox3 #24 Posted 10 October 2019 - 12:37 AM

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Just fought against a commander that had 10 tanks instead of 9. What gives??

 

Spoiler

 

Pathfinding is occasionally poor. AI will occasionally just get stuck forcing the commander to posses the tank to free it.

 

Autoloaders have an occasional reload bug, cyling ammo fixes it. 

 

The diminishing returns in rewards kinda sucks, you start off earning 2-3 points a game easy. Sometimes up to 5 in a game. By the end you're getting 1 point every 2 games. Or in the commanders case for me right now. 1 point every 3 games. 


War is a Democracy and the enemy always gets a vote.

3 MoE's: E-25, M41 Walker Bulldog, E-50, Snakebite, E-75, T32, Tiger 131, Skoda T25 - In order obtained

 

Spoiler

jonesofcolorado #25 Posted 10 October 2019 - 01:28 AM

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View PostTempest fox3, on 09 October 2019 - 05:32 PM, said:

 

Remove food consumbles from your tanks. Don't load prammo. 

 

That fixed it, thanks! Coming out positive 30k now on a win. 

MiikwanXxXiis #26 Posted 11 October 2019 - 01:24 AM

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Ruinberg assault shouldnt be a thing. Assualt shouldnt be a thing. I hope you take a look at the results and see that the majority of defenders win on that map.

AutographGrain9 #27 Posted 11 October 2019 - 02:43 PM

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This mode is so bad, bouncing shots off enemy light tanks being out spotted even in my light tank. Terrible waste of time.

FancyTuna8 #28 Posted 12 October 2019 - 12:43 AM

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where is the list of event ops?  I am trying to figure out my best way to 150 points and wanted to look at the ops you unlock as you finish certain ones.

JaRIS42 #29 Posted 12 October 2019 - 09:10 AM

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View PostFancyTuna8, on 12 October 2019 - 12:43 AM, said:

where is the list of event ops?  I am trying to figure out my best way to 150 points and wanted to look at the ops you unlock as you finish certain ones.

 

Sadly I don't think they've published one yet, I think the charts showing season ops in the original post is the best we have.

jonesofcolorado #30 Posted 13 October 2019 - 07:12 PM

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I love how generous the XP is in Event 2! 

 



jonesofcolorado #31 Posted 13 October 2019 - 07:43 PM

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Posted Image

JaRIS42 #32 Posted 14 October 2019 - 01:53 AM

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View Postjonesofcolorado, on 13 October 2019 - 07:12 PM, said:

I love how generous the XP is in Event 2! 

 

You didn't exactly do much in that round, blocking isn't worth much if you don't hit anything or assist. 

 

I've been getting up to 1.1k a round with premium time and the Lowe (normal, not black), also making 30-60k silver on wins.



LiteralComic635 #33 Posted 14 October 2019 - 06:39 AM

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View PostJaRIS42, on 14 October 2019 - 01:53 AM, said:

 

You didn't exactly do much in that round, blocking isn't worth much if you don't hit anything or assist. 

 

I've been getting up to 1.1k a round with premium time and the Lowe (normal, not black), also making 30-60k silver on wins.

There is NO justification for getting 32 XP in a win. None. 62 is my personal low but since WG has elected to make it possible to get 32 XP, in a Victory no less, one has to think that perhaps the Rank levels should be roughly 1000 and 1500, not 10000 to 15000 to move up from say Lt. I  to Lt. II. 

 

Love this game but it's some serious salt brine that they have brewed up for this weeks Commander mode. 

 

ChubbyBuckle06 



AjaxOfTroy #34 Posted 14 October 2019 - 08:00 AM

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Is the XP capped at 275 until the next event?

jonesofcolorado #35 Posted 14 October 2019 - 01:58 PM

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View PostJaRIS42, on 13 October 2019 - 06:53 PM, said:

 

You didn't exactly do much in that round, blocking isn't worth much if you don't hit anything or assist. 

 

I've been getting up to 1.1k a round with premium time and the Lowe (normal, not black), also making 30-60k silver on wins.

 

I captured the base, that ought to be worth something. Heck maybe even an achievement for taking it over without a loss or taking it over with my entire team. It's not my fault the other guy left it undefended.

 

If the base capture isn't worth anything, they ought to get rid of it and just do team deathmatch. 

 

I just barely finished it in the 11th hour, man that was a tough grind...


Edited by jonesofcolorado, 14 October 2019 - 01:59 PM.


LiteralComic635 #36 Posted 08 November 2019 - 04:39 PM

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Rai it looks like WG did indeed remove the 4202(P) tank from the rewards list for Colonel II. Why? I played the game mode despite the hilariously silly Nerf to XP earnings, the mind numbing boringness of the actual Commander mode, along with the glitches. I played it despite working on the competing and rewarding OP's while completing a Merc contract in multiplayer. 

 

Seems a little bit strange to remove the most valuable reward from a mode that is truly in beta, so players are helping WG with a mode very much in development. 

 

Do I need another British premium, or another premium tank for that matter? No. But it is still pretty disappointing to assist with game development and suffering a significant loss of fun doing so only to lose the one prize that you cared about. 

 

Sorry to complain but I feel that it must be said. I would have had to divert more time from regular play and the contract than I already did, but I am still a bit salty that none of my or other players repeated requests for clarity were suitably answered when the last season was open

 

 

ChubbyBuckle06 



Davelander #37 Posted 09 November 2019 - 12:29 AM

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View PostLiteralComic635, on 09 November 2019 - 04:39 AM, said:

Rai it looks like WG did indeed remove the 4202(P) tank from the rewards list for Colonel II. Why? I played the game mode despite the hilariously silly Nerf to XP earnings, the mind numbing boringness of the actual Commander mode, along with the glitches. I played it despite working on the competing and rewarding OP's while completing a Merc contract in multiplayer. 

 

Seems a little bit strange to remove the most valuable reward from a mode that is truly in beta, so players are helping WG with a mode very much in development. 

 

Do I need another British premium, or another premium tank for that matter? No. But it is still pretty disappointing to assist with game development and suffering a significant loss of fun doing so only to lose the one prize that you cared about. 

 

Sorry to complain but I feel that it must be said. I would have had to divert more time from regular play and the contract than I already did, but I am still a bit salty that none of my or other players repeated requests for clarity were suitably answered when the last season was open

 

 

ChubbyBuckle06 


Thanks for posting. After all the confusion and non answering of our questions last round I still had hope and that common sense would prevail. That’s a [edited]move by WG. I doubt I’ll even bother wasting any more of my time on this game mode. 

 

As the tank was removed for getting to colonel II, what did you get instead?



LiteralComic635 #38 Posted 09 November 2019 - 05:49 AM

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View PostDavelander, on 09 November 2019 - 12:29 AM, said:


Thanks for posting. After all the confusion and non answering of our questions last round I still had hope and that common sense would prevail. That’s a [edited]move by WG. I doubt I’ll even bother wasting any more of my time on this game mode. 

 

As the tank was removed for getting to colonel II, what did you get instead?

 

As near as I can tell, they just took the 4202(P) out as a prize. Doesn't look like they added anything else to compensate. I grudgingly made it to Colonel I, or close  to it, but the thought of carrying on when I had a lot to do in multiplayer mode I decided against the brutal grind to Colonel II, but I was hopeful that WG would not be removing it as a prize for Colonel II.

 

Disappointing. I will survive, but it is a bit of a surprise that they actually took the tank away.

 

ChubbyBuckle06 



JaRIS42 #39 Posted 10 November 2019 - 06:26 PM

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View PostLiteralComic635, on 09 November 2019 - 05:49 AM, said:

 

As near as I can tell, they just took the 4202(P) out as a prize. Doesn't look like they added anything else to compensate. I grudgingly made it to Colonel I, or close  to it, but the thought of carrying on when I had a lot to do in multiplayer mode I decided against the brutal grind to Colonel II, but I was hopeful that WG would not be removing it as a prize for Colonel II.

 

Disappointing. I will survive, but it is a bit of a surprise that they actually took the tank away.

 

ChubbyBuckle06 

 

Three whole ranks are missing. I think Rai just forgot to post the second of the three images that make up that chart.

LiteralComic635 #40 Posted 12 November 2019 - 08:43 AM

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View PostJaRIS42, on 10 November 2019 - 06:26 PM, said:

 

Three whole ranks are missing. I think Rai just forgot to post the second of the three images that make up that chart.

 

Still still not a word. Guess we will know tomorrow. 

 

ChubbyBuckle06 







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