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Pearl River Encounter


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Nocski #1 Posted 14 March 2019 - 07:24 PM

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How is that still a thing?! North spawn is way closer to the flag and if a light and/or some fast mediums hide behind the rock or the houses in the cap, there’s virtually no way to get to them in time from the south spawn. 

 

This happened a couple of times already this week alone. With the best example yet just a couple of minutes ago: capped out within 3 minutes and a whopping 11 players with 0 0 0 and only 3 players that broke 1.000 damage. 

 

Balance it properly or remove it already. Thanks. :(



RUNNINGDUDE1 #2 Posted 14 March 2019 - 07:32 PM

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Yeah, I never liked the mode on that map. The hill to the north of the flag gives the team a good sniping position to hold off anybody who tries to come through the middle.

Sadriel Fett #3 Posted 14 March 2019 - 07:59 PM

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I've noticed that a couple times.  That is a pretty bad place for the flag to be located.

 

~ There's no such thing as "Arty Safe."  You have to play "Arty Aware."  You have to play "SmArty." ~

~ The worst enemies you will ever face in this game are your own team mates. ~


Cobravert #4 Posted 14 March 2019 - 08:02 PM

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It's a terrible map for Encounter.

AJR568 #5 Posted 14 March 2019 - 09:06 PM

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View PostCobravert, on 14 March 2019 - 02:02 PM, said:

It's a terrible map

FTFY


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Nocski #6 Posted 14 March 2019 - 10:08 PM

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View PostAJR568, on 14 March 2019 - 10:06 PM, said:

FTFY

 

I actually like the map as long as it’s not encounter. 



RUReady2Die #7 Posted 14 March 2019 - 10:34 PM

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My thoughts on all encounter games. Let them have it. If they want the cap so bad let em. I will fight the best I can but sure as hell am not going to put myself in the position to die quickly all for a win.




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