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Remove Tank Class Rqmts on Future Merc Ops

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Just An0maly #1 Posted 25 March 2019 - 10:25 PM

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Dear WOTC -- 

Just a thought, and I know you've taken a first-step in this direction by now allowing TD's as an option on the Tusk Op, but in a final effort to keep the MM from struggling as well as to keep the meta from being broken by future merc op contract requirements, could you consider just removing tank class requirements altogether?

As an example, in the first iteration of the Tusk Op, it required using tier 9 and 10 lights (French, American. Result: broken MM and broken meta.

In iteration 2 of the Tusk Op, players are allowed tier 9 or 10 lights or TD's (French, American or Merc). Again, we see a fairly wonky MM and often silly meta play.

Perhaps removing tank class, so that it simply reads: Any Tier 9 or 10 French, American or Merc tank, would allow players to find a suitable tank class for their play style, meet the contract rqmt, and allow the meta of the game to proceed in a rational manner.

Just a thought.

Edited by Just An0maly, 25 March 2019 - 11:17 PM.

SmalltalkJava #2 Posted 28 March 2019 - 02:07 AM

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I like this idea.   It still requires high tier tanks but opens up options

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