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A question for Bat Chat drivers


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MertFB #1 Posted 18 April 2019 - 12:46 PM

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I'm grinding the B-C 25t AP for the tier 10 B-C 25t. Coming from the B-C 12t, I first used the 25t AP as a scout. My equipment was binocs, camo net and vstabs. However, that didn't work, so I switched camo net and binocs for optics and vents. Also, I switched the camo perk for smooth ride. I still can't figure out if the change is working.

 

Which setup do you veteran B-C drivers use for the tier 9 and 10? A more scouty setup, or more og medium setup?



AJH387 #2 Posted 18 April 2019 - 01:05 PM

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Curious to hear the responses. I'm still on the BC12t but would like to hear the input for when I get to the AP.

RuefulCenturion #3 Posted 18 April 2019 - 01:08 PM

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Active scouts probably use optics, vents(helps reload with BIA and/or food), and vert stabs. 

 

 


spuddud987654321 #4 Posted 18 April 2019 - 01:08 PM

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Havent run mine in awhile but mine has vert vents and optics.  Crew it out with bia ss repair clutch braking the view perks.  Snap shot muffled shot and silent driving should round you out ok.  Snipe early from beyond 400m.  As the game moves along get closer and play scout to clip out hurt reds.  Not every game is gonna be your buddy especially with the maps we have atm.  Don't run with the suiscouts early game.  Later game go rogue or use your quickness to eat up reds your heavies are beating on.

spuddud987654321 #5 Posted 18 April 2019 - 01:12 PM

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Don't dump your clip from range quickly.  The gun will troll you terribly.  Wait for the reticle to settle in and you will still miss more often then not. Don't be afraid to do a reload if you have to reposition early mud game.  Don't waste your shots.

spuddud987654321 #6 Posted 18 April 2019 - 01:43 PM

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One more point.  Don't engage anything you can't kill at close range or get away from.  Nothing sucks more then killing a heavy and having a single shot scout tank run you around while you are reloading.

Tempest fox3 #7 Posted 18 April 2019 - 01:45 PM

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Vert stabs, vents, optics.

Or vert stabs, gun laying drive, Optics.

 

Or if your crew has all the view range skills, veer stabs, GLD, Vents.


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mr_rainmaker777 #8 Posted 18 April 2019 - 01:46 PM

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when I do drive it,I don`t use the top gun package because I hardly ever survive the reload,also never get in a fight with a light... 

bloodinmycoffee2 #9 Posted 18 April 2019 - 01:48 PM

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Yep, Vert Stabs, Vents, Optics.  I might go out first of game if needed and try to get some spots but I quickly return to my heavies when I can.  Try to be patient till the end to get your damage.  That is unless you find yourself on a potato team and everyone melts early.  Also, don’t try to tango with scouts, they will chew you up.  You might feel like a light tank in the baby bat, but you definitely are not.  

P6X330 #10 Posted 18 April 2019 - 02:20 PM

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View PostMertFB, on 18 April 2019 - 06:46 AM, said:

I'm grinding the B-C 25t AP for the tier 10 B-C 25t. Coming from the B-C 12t, I first used the 25t AP as a scout. My equipment was binocs, camo net and vstabs. However, that didn't work, so I switched camo net and binocs for optics and vents. Also, I switched the camo perk for smooth ride. I still can't figure out if the change is working.

 

Which setup do you veteran B-C drivers use for the tier 9 and 10? A more scouty setup, or more og medium setup?

 

Don't take it as a rebuke...

 

If you go to the French Vehicle section of the forum, you will find multiple threads answering your questions.

 

Or maybe you already read them all, and wanted to have an update here?


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DwarfOnDrugs #11 Posted 18 April 2019 - 03:05 PM

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I use stabs optics vents/fueltank thing.

In competitive games i run prem repair and med with food.

20 apcr 10 heat. Heat is pretty poor to be honest, only good situationally. (and with the crazy long reload it now has you’re better off just loading apcr)

With a full camo crew this tank is as good if not better than light tanks at scouting


 


Highlordwurm #12 Posted 18 April 2019 - 03:18 PM

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The B-Cs are all about timing, picking your moment and reading the flow of the battle.  NEVER counter-scout, play passive spotter and be ready to pounce!  Early game is, more so than most lights, your worst enemy, stay alive!

Back to timing, anticipating when it is time to switch from hiding to hunting is crucial, as is knowing when to engage a bleeding and limping heavy and when to keep him safely lit up for your arty to finish.  Know your clip potential and make sure (in my opinion) you can take a target down with at least a round to spare before engaging, and ALWAYS have an exit strategy!  If you get down to, say, 5 v 5 and one team still has a B-C, that team should win 9 out of 10 times, B-Cs are all about end game!

I played my 13-90 as a passive scout for the longest time (Camo binocs and vents) and did OK (not by K/D or WN8 standards, but hey! you're passive scouting!), but then one day I platooned with a maniac 13-90 player who played it more like an angry hornet, I backed him up, against my better judgement, and had a blast!  I switched over to vents vert stabs and GLD and never looked back!  Yes, my passive scouting suffers a bit from the lack of net and binocs, but it makes my end game much stronger and allows me to engage the reds earlier in the match than a passive equipment loadout.

Map awareness is VERY important to this type of game play, you are mobile enough to react to the far flank and you must!  You are the only thing that can stop a crumbling flank from falling, you are the only one who can push over that ridge line at just the right moment to turn a stalled out flank into a freight train!  If I'm not mistaken, commanders always rode in the light tanks, that is the role you have taken on, being in the worst parts of the battle to shore up flagging defenses, but also capable of surviving and relocating when all is lost.  I believe, more than any other tank type, lights can have the most influence on the outcome of a battle.  All that being said, the best way to survive a battle is to not be there.  B-Cs should be able to choose their engagements more readily than most tanks, this is your biggest attribute, O/Is don't get to pick who rolls up to them, they just have to deal with it, B-Cs live by the code 'Run, run away, live to fight another day!'  deal with that nasty O/I later, after your team has pounded on him for seven minutes and he's used all his consumables.

The B-C is small, nimble and has good scouting stats, this leads people to believe it should fill the scouting role, this is incorrect.  the B-C can be an effective scout, but, I believe its role is assassin, pick your moments, strike hard and leave no witnesses. :hiding:


Edited by Highlordwurm, 18 April 2019 - 03:29 PM.

 


AnonymousHobo69 #13 Posted 18 April 2019 - 04:39 PM

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Optics, vents, stabs. SS, BIA, then camo, silent driving, the view range perks, muffled shot, then i started training repairs and firefighting (if you use food I recommend training firefighting), and then from there really anything is around the same benefit. Proceed to outspot lights and also out damage them concurrently. Ezpz

Geordie P #14 Posted 18 April 2019 - 05:16 PM

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Bino's, cam net, tool box...Yolo into battle as fast as you can and try to get behind the first heavy you see Only use HE, always fire on the move the faster the better.

Hope this helps.


h

ABAOUIA #15 Posted 18 April 2019 - 06:23 PM

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View PostGeordie P, on 18 April 2019 - 06:16 PM, said:

Bino's, cam net, tool box...Yolo into battle as fast as you can and try to get behind the first heavy you see Only use HE, always fire on the move the faster the better.

Hope this helps.

 

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Pit Friend #16 Posted 18 April 2019 - 08:38 PM

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Passive scouting on console usually doesn't go so well between the lack of foliage to hide in and the swarms of Lights roaming around which will usually light up a hiding tank quickly. 

 

Go Optics, Vents, and Vert Stabs.  You can still scout well but you’re also now set up better to counter red Lights or murder other things later in the game. 


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scwirpeo #17 Posted 18 April 2019 - 08:43 PM

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I use optics vstab and net. The net is just for lols, it's an autoloader so I don't really find vents very beneficial as after clip 3 I'm normally over 3k damage anyway.

MOEs so I can pretend like they matter

Spoiler

 


MertFB #18 Posted 18 April 2019 - 11:31 PM

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View PostP6X330, on 18 April 2019 - 03:20 PM, said:

 

Don't take it as a rebuke...

 

If you go to the French Vehicle section of the forum, you will find multiple threads answering your questions.

 

Or maybe you already read them all, and wanted to have an update here?

Haha no I didn't, but you are right. I should have looked at other parts of the forum first. Guess laziness got the hand on me.



fistfighter01 #19 Posted 19 April 2019 - 03:11 AM

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Vents, optics, vertical stabs. S/P: BIA, SS, SA-reconn, snap shot, smoth ride, and most importantly always know a path to run away and hide for about 30 seconds. 




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