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Dammit quit screwing with the game


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pepelefrogg #1 Posted 21 April 2019 - 09:27 PM

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The tank stats and armor values and abilities should remain constant. Tell me friends, how often do you go into a game and see yourself at the top of the class before the match and think... "ooh i could get some work done..." only to realize the rng has been adjusted to compensate for that advantage? It makes no sense that a T28 proto can play in a tier 9 battle and block 4000 damage and same crew and tank go out 3 games later and get wrecked in 3 shots at a distance by tier 7's. 

 

We all take the bitter with the sweet. MM gives you crap you deal with it. Sometimes it benefits you because you get the advantage of scoring on shots that shouldn't pen. As is often shown in here MM screws you and the steam roll happens. All I'm asking is that my tank experience remain roughly the same from one game to another. Either the gun can pen me from that angle or it can't. Not sometimes its impossible and sometimes it's 99%.

 

Just dammit. That was sooooooooo frustrating. 



IBROX 04 #2 Posted 21 April 2019 - 09:46 PM

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Tempest fox3 #3 Posted 21 April 2019 - 09:48 PM

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View Postpepelefrogg, on 21 April 2019 - 09:27 PM, said:

The tank stats and armor values and abilities should remain constant. Tell me friends, how often do you go into a game and see yourself at the top of the class before the match and think... "ooh i could get some work done..." only to realize the rng has been adjusted to compensate for that advantage? It makes no sense that a T28 proto can play in a tier 9 battle and block 4000 damage and same crew and tank go out 3 games later and get wrecked in 3 shots at a distance by tier 7's. 

 

We all take the bitter with the sweet. MM gives you crap you deal with it. Sometimes it benefits you because you get the advantage of scoring on shots that shouldn't pen. As is often shown in here MM screws you and the steam roll happens. All I'm asking is that my tank experience remain roughly the same from one game to another. Either the gun can pen me from that angle or it can't. Not sometimes its impossible and sometimes it's 99%.

 

Just dammit. That was sooooooooo frustrating. 

 

The T28 really isn't hard to pen, tier 9s don't even need to load prem. If they bounced off you enough to give you 4k blocked you were fighting some incredibly stupid players. 

 

The front of a T28 is 200mm thick and almost entirely flat, giving an effective Armour of about 220. Most tier 9's have a standard penetration (fully upgraded) of 220-270. The Proto is even worse with the turret only being 150 effective Armour. 

 

There's no rng [edited]ery involved, you fought an idiot in a tier 9 then a few games later fought a semi-competent player in a tier 7 (who probably loaded  gold).

 

You (like most other people) vastly over estimate the Armour capabilities of a T28 Proto. 


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Blossomy_Hippo #4 Posted 21 April 2019 - 09:48 PM

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T28 proto has horrible armour against people who can aim. Works well against dummies tho.

You simply encountered someone who knew the weakspots (mg port, lower turret cheeks and the part of the engine deck visible when you're angling) simple as that.


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SQLDBADave #5 Posted 21 April 2019 - 11:17 PM

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Here we go again posters brushing off the OP frustrations. This game does take a higher level of skill and understanding but there are very few of these players.  This game is highly manipulated and to many situation out of the control of the player and like the OP noted I would rather play bottom tier than top tier.  The last month has been just frustrating between the lop-sided MM, rng when top tier (bouncing the back of lights two tiers lower), multiple  modular damage every hit and then the best "mercy health rng" where you pen two shot in a row to bring the opponent down to under a one shot and then you get "you just dinged him" the next four shots in the same place.  Don't try to tell players to "git-gud" or explain away the situation.  This game is built on the same strategy as a 5 card draw machine in a casino to frustrate the player into spend more money.

Tempest fox3 #6 Posted 21 April 2019 - 11:21 PM

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View PostSQLDBADave, on 21 April 2019 - 11:17 PM, said:

Here we go again posters brushing off the OP frustrations. This game does take a higher level of skill and understanding but there are very few of these players.  This game is highly manipulated and to many situation out of the control of the player and like the OP noted I would rather play bottom tier than top tier.  The last month has been just frustrating between the lop-sided MM, rng when top tier (bouncing the back of lights two tiers lower), multiple  modular damage every hit and then the best "mercy health rng" where you pen two shot in a row to bring the opponent down to under a one shot and then you get "you just dinged him" the next four shots in the same place.  Don't try to tell players to "git-gud" or explain away the situation.  This game is built on the same strategy as a 5 card draw machine in a casino to frustrate the player into spend more money.

 

Maybe because our great game knowledge allows us to see that everything you just wrote is [edited]? 

 

"don't try to explain the situation with facts I prefer my unsubstantiated feelings" is that what you meant to say? 


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pepelefrogg #7 Posted 22 April 2019 - 01:07 AM

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View PostTempest fox3, on 21 April 2019 - 04:48 PM, said:

 

The T28 really isn't hard to pen, tier 9s don't even need to load prem. If they bounced off you enough to give you 4k blocked you were fighting some incredibly stupid players. 

 

The front of a T28 is 200mm thick and almost entirely flat, giving an effective Armour of about 220. Most tier 9's have a standard penetration (fully upgraded) of 220-270. The Proto is even worse with the turret only being 150 effective Armour. 

 

There's no rng [edited]ery involved, you fought an idiot in a tier 9 then a few games later fought a semi-competent player in a tier 7 (who probably loaded  gold).

 

You (like most other people) vastly over estimate the Armour capabilities of a T28 Proto. 

 

alas it was three separate competent players in tier 7's from 400plus meters. As always on the forums it is clearly the OP's fault. Perfectly normal thing. Just confirmation bias... blah blah. Things get posted here daily pointing observational oddities. Many with very common themes. And someone poo poos the posts and says "nothing to see here" (And just so I can get this thread locked and moderated...) It's a matter of faith. Do you believe in the almighty WG and their 100% honesty? Or do you believe in the fairies and myths?  Myths like mercy rolls, potato rng, and the countless other tin foil hat theories. Do you honestly believe that each game your gun shoots as accurately as the next? Why does it feel like the gun hits normally all game long but another game it just doesn't hit? If all is normal and random why doesn't your gun go 1 of 6 to start a match and 6 of 7 for the second half? Why does it FEEL LIKE it;s a game of 2 for 13 followed by one where you hit 11 of 12?  I'm just throwing it out there. 

 

The game that frustrated me I was hit from distance by three different players as i was on the west side of overlord in the hedgerow section. Not on top of a berm. It seemed odd. I don't piddle with replays all day. Sometimes i look if something is truly odd. but usually i just play. In this game i was deleted by three shots that were certainly possible but unlikely low percentage hits. That's the way I saw it



CleverJoey1844 #8 Posted 22 April 2019 - 02:20 AM

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View Postpepelefrogg, on 22 April 2019 - 01:07 AM, said:

 

alas it was three separate competent players in tier 7's from 400plus meters. As always on the forums it is clearly the OP's fault. Perfectly normal thing. Just confirmation bias... blah blah. Things get posted here daily pointing observational oddities. Many with very common themes. And someone poo poos the posts and says "nothing to see here" (And just so I can get this thread locked and moderated...) It's a matter of faith. Do you believe in the almighty WG and their 100% honesty? Or do you believe in the fairies and myths?  Myths like mercy rolls, potato rng, and the countless other tin foil hat theories. Do you honestly believe that each game your gun shoots as accurately as the next? Why does it feel like the gun hits normally all game long but another game it just doesn't hit? If all is normal and random why doesn't your gun go 1 of 6 to start a match and 6 of 7 for the second half? Why does it FEEL LIKE it;s a game of 2 for 13 followed by one where you hit 11 of 12?  I'm just throwing it out there. 

 

The game that frustrated me I was hit from distance by three different players as i was on the west side of overlord in the hedgerow section. Not on top of a berm. It seemed odd. I don't piddle with replays all day. Sometimes i look if something is truly odd. but usually i just play. In this game i was deleted by three shots that were certainly possible but unlikely low percentage hits. That's the way I saw it

 

Good observation. Rng is a real thing, ask WG themselves .

scwirpeo #9 Posted 22 April 2019 - 03:39 AM

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Meh you should see my per shot rng. I fire an ungodly number of shots per game and I'm lucky to pen 50% of them.

 

Played a game in the arts and crafts today and fired 41 rounds for an incredibly impressive 12 hits and 8 pens. You would think .32 accuracy would mean you can make hits but with rng you don't always get that luxury.

 

 Rng blows but it is what it is and everyone has to deal with it.


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SGT Rock 1963 #10 Posted 22 April 2019 - 05:16 AM

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Somedays your the bug. 


R35T NO MORE #11 Posted 22 April 2019 - 06:06 AM

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View PostSQLDBADave, on 21 April 2019 - 11:17 PM, said:

Here we go again posters brushing off the OP frustrations. This game does take a higher level of skill and understanding but there are very few of these players.  This game is highly manipulated and to many situation out of the control of the player and like the OP noted I would rather play bottom tier than top tier.  The last month has been just frustrating between the lop-sided MM, rng when top tier (bouncing the back of lights two tiers lower), multiple  modular damage every hit and then the best "mercy health rng" where you pen two shot in a row to bring the opponent down to under a one shot and then you get "you just dinged him" the next four shots in the same place.  Don't try to tell players to "git-gud" or explain away the situation.  This game is built on the same strategy as a 5 card draw machine in a casino to frustrate the player into spend more money.

 

Yeah how dare they explain it using logic. Conspiracy theories are much better. 

A_E_T_H_O_N #12 Posted 22 April 2019 - 08:39 AM

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View Postpepelefrogg, on 21 April 2019 - 09:27 PM, said:

The tank stats and armor values and abilities should remain constant. Tell me friends, how often do you go into a game and see yourself at the top of the class before the match and think... "ooh i could get some work done..." only to realize the rng has been adjusted to compensate for that advantage? It makes no sense that a T28 proto can play in a tier 9 battle and block 4000 damage and same crew and tank go out 3 games later and get wrecked in 3 shots at a distance by tier 7's. 

 

We all take the bitter with the sweet. MM gives you crap you deal with it. Sometimes it benefits you because you get the advantage of scoring on shots that shouldn't pen. As is often shown in here MM screws you and the steam roll happens. All I'm asking is that my tank experience remain roughly the same from one game to another. Either the gun can pen me from that angle or it can't. Not sometimes its impossible and sometimes it's 99%.

 

Just dammit. That was sooooooooo frustrating. 

 



A_E_T_H_O_N #13 Posted 22 April 2019 - 09:03 AM

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One more player with the same opinion (for the game) like me!!!
I play this game 3 years now!!!
The fact  you have explained, happened to myself a lot of times!!!
WARGAMING DID THIS GAME WITH THE FOLLOWING IDEA.....
EVERY PLAYER GOOD OR BAD, NOOB OR NOT, MUST LOSE AND WIN!!!
WITH ONE OR ANOTHER WAY!!!
VERY SIMPLE!!!
For this reason I don't want to play and the new
WORLD OF WARSHIPS!!!

Kind Regards to Wargaming and
all the players!!!



A_E_T_H_O_N #14 Posted 22 April 2019 - 09:04 AM

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View Postpepelefrogg, on 21 April 2019 - 09:27 PM, said:

Sorry for my continuous post!!! 

 

 



Dyslexsticks #15 Posted 22 April 2019 - 09:11 AM

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This place is doomed isn't it?

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XEboi #16 Posted 22 April 2019 - 09:20 AM

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I kind of agree Panther 88 very good gun one game I'm hitting my shots from across the map next can't hit a barn door or kv4 bouncing shots left right & centre next game my armors been replaced with coke tins

I'm in the camp of turn the fricking RNG down it makes the game no fun

Make the mm more balanced can't be hard I'd glady wait longer for a better match

I'm in a tier 8 there's 70 tier 8's in the que but I'm put in a tier 10 game as the only tier 8 in the hole game, not just once but I counted one evening 6 times in a row I'm the only one



R35T NO MORE #17 Posted 22 April 2019 - 09:24 AM

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View PostA_E_T_H_O_N, on 22 April 2019 - 09:03 AM, said:

One more player with the same opinion (for the game) like me!!!
I play this game 3 years now!!!
The fact you have explained, happened to myself a lot of times!!!
WARGAMING DID THIS GAME WITH THE FOLLOWING IDEA.....
EVERY PLAYER GOOD OR BAD, NOOB OR NOT, MUST LOSE AND WIN!!!
WITH ONE OR ANOTHER WAY!!!
VERY SIMPLE!!!
For this reason I don't want to play and the new
WORLD OF WARSHIPS!!!

Kind Regards to Wargaming and
all the players!!!
 

 

In every PVP game ever made, some players must win whilst others lose. Not just video games either. 

 

Unless of course, every game is rigged. Yes. That's it. Tennis, rigged. Cricket, rigged. Rugby, rigged. Pong, rigged. Halo, rigged. Apex, rigged. Flipping a coin? RIGGED!  And don't even get me started on the travesty that is catch. That game is rigged beyond belief. :trollface:



R35T NO MORE #18 Posted 22 April 2019 - 09:26 AM

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View PostXEboi, on 22 April 2019 - 09:20 AM, said:

I kind of agree Panther 88 very good gun one game I'm hitting my shots from across the map next can't hit a barn door or kv4 bouncing shots left right & centre next game my armors been replaced with coke tins

I'm in the camp of turn the fricking RNG down it makes the game no fun

Make the mm more balanced can't be hard I'd glady wait longer for a better match

I'm in a tier 8 there's 70 tier 8's in the que but I'm put in a tier 10 game as the only tier 8 in the hole game, not just once but I counted one evening 6 times in a row I'm the only one
 

 

This post touches upon on the real problem. The amount of RNG. 25% is far too much. It means sheer luck has too much of an effect in game. 

XEboi #19 Posted 22 April 2019 - 10:10 AM

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Exactly it should be down to skill mostly I don't mind abit of randomness but 25% is too much

Ive nothing against loosing a fight or a game if I got outplayed but too many times some RNG bit of code goes nope today's not your day boyo

LadyTanker #20 Posted 22 April 2019 - 12:32 PM

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I'm not the best player, but not knowing anything about the T28 proto, even I know that you got yourself outplayed. I'd say you probably thought the gun was going to keep you safe and wasn't aware of positioning and cover. Maybe start recording these lackluster moments and watch them back and see where you went wrong. 




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