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Is there such a thing as Camping in WOT? Debate

camping heavy heavies camping

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FromBravo2Kilo #1 Posted 29 April 2019 - 12:49 PM

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A long time ago I read or was told to "have your gun in the fight."  So yesterday I called out a Japanese Heavy driver that had a 4 year emblem (and 9 years including PC).  The player (along with 3 other heavies) never moved more than one grid square from spawn (Steepes).  Now I got the typical excuse of slow mph/kph.  Mentioned that excuse is lame and how 99% of the threats come from the flank (not through the center).  What shocked me was the comment I never expected.  The player said "there is no such thing as camping in WOT."  It got me thinking.  What is your definition of camping?  For me it was the example I mentioned above.    


 


ATHFjman18 #2 Posted 29 April 2019 - 12:52 PM

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Never leaving your own spawn is pretty much as close to camping as you can get in WOT.  You can always leave the spawn then turn back to defend shortly thereafter, but never actually moving from it is pretty much camping to me. 

LadyTanker #3 Posted 29 April 2019 - 01:09 PM

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They were just being a smart aleck. Anyone who has played that long would've heard that before. 

 

And yes. There is camping. If someone thinks otherwise, they're in denial. 



redshadowrider #4 Posted 29 April 2019 - 01:15 PM

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Problem with camping is that it can be successful, or at least appear to be.  If you look at the post battle reports, the campers could have done even better than those that rushed out to battle.  Unfortunately, this type of success leads players to believe that camping works.  It is hard to convince these players not to camp when they do better than others.
I'm just saying.....

FinlandRed #5 Posted 29 April 2019 - 01:24 PM

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View Postredshadowrider, on 29 April 2019 - 01:15 PM, said:

Problem with camping is that it can be successful, or at least appear to be.  If you look at the post battle reports, the campers could have done even better than those that rushed out to battle.  Unfortunately, this type of success leads players to believe that camping works.  It is hard to convince these players not to camp when they do better than others.

 

I saw this on Steppes on the weekend. South spawn and our IS3 hides behind the second ridge to the back left of the centre road. A VK100 game down the road and I had to stop in at knife range in my 131 to save the cap. Apparently IS3 paint is expensive.

 

These are the people that also rush the valley on Lakeville even when the enemy has three arty because it works 90% of the time 30% of the time.

 

I hate carrying these woolly minded ****s almost as much as carrying the low forehead knuckle draggers that hide behind you and refuse to help until the red is a one shot and then nip in for the kill while you reload.

 

Salty than the Dead Sea. Can you tell?

 

 



ATHFjman18 #6 Posted 29 April 2019 - 01:28 PM

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View Postredshadowrider, on 29 April 2019 - 08:15 AM, said:

Problem with camping is that it can be successful, or at least appear to be.  If you look at the post battle reports, the campers could have done even better than those that rushed out to battle.  Unfortunately, this type of success leads players to believe that camping works.  It is hard to convince these players not to camp when they do better than others.

 

Sad truth. After you’ve pummeled through the red team with 4,000+ damage, your the only one alive and have 200- HP left, nothing is worse than seeing a full health top tier heavy tank waiting for you at the red base....

 

On the other hand, there’s plenty of times where that top tier heavy wasted their opportunity and now there’s 10 tanks shooting at him while he “defends the base”.



Dyslexsticks #7 Posted 29 April 2019 - 01:39 PM

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View Postredshadowrider, on 29 April 2019 - 01:15 PM, said:

Problem with camping is that it can be successful, or at least appear to be.  If you look at the post battle reports, the campers could have done even better than those that rushed out to battle.  Unfortunately, this type of success leads players to believe that camping works.  It is hard to convince these players not to camp when they do better than others.

 

View PostATHFjman18, on 29 April 2019 - 01:28 PM, said:

 

Sad truth. After you’ve pummeled through the red team with 4,000+ damage, your the only one alive and have 200- HP left, nothing is worse than seeing a full health top tier heavy tank waiting for you at the red base....

 

On the other hand, there’s plenty of times where that top tier heavy wasted their opportunity and now there’s 10 tanks shooting at him while he “defends the base”.

All it takes to convince people is to have one good game doing what they do, and then they're set on that no matter how the battle evolves.


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FromBravo2Kilo #8 Posted 29 April 2019 - 01:48 PM

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Had another match on T-Ridge 44 yesterday.  A platoon on Caernavon camped the the hill near spawn.  Everyone was pinging that location.  Sent a message saying “you guys are the best.”  Got the response “that’s why we’re the last alive.”  :facepalm:

 

 

I agree.  The worst feeling is running into a full health red near spawn.   



 


Rubbelito #9 Posted 29 April 2019 - 02:03 PM

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View PostFromBravo2Kilo, on 29 April 2019 - 03:48 PM, said:

Had another match on T-Ridge 44 yesterday.

 

Where now?

Oh, Thiepval Ridge -44. Gotcha. lol

 

For the subject, camping is when you don't put your gun into the fight until it's already lost, no matter if you moved from the spawn or not.

 


Edited by Rubbelito, 29 April 2019 - 02:15 PM.


mockney_piers #10 Posted 29 April 2019 - 02:11 PM

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I always think of it as having your favourite spot, and you stick with it regardless of where the fight actually is.
For far too many players that spot is basically the spawn.

BoereJack #11 Posted 29 April 2019 - 02:12 PM

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Mmm... i would say that: they are playing to their skill-level and tank.... and if that is not to be an agressive frontline warrior so be it..... geuss they dont like xp and ace tankers enough or like to improve........ but also dont forget there are a lot of players either old60+ or young -10.... 

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ALF EXTREME #12 Posted 29 April 2019 - 02:33 PM

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yes there is camping. theres an entire class purpose built to camp and force camping.

I AM KING

and i declare death to all artillery, who will follow me on this righteous quest for freedom


theSwansonFTW #13 Posted 29 April 2019 - 03:01 PM

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View PostALF EXTREME, on 29 April 2019 - 02:33 PM, said:

yes there is camping. theres an entire class purpose built to camp and force camping.

 

This is what I don't get. Why not just pick a TD?

Why play a heavy tank and then not get involved? It makes no frikkin sense.

 


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suicidalblues #14 Posted 29 April 2019 - 03:14 PM

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View PostRubbelito, on 29 April 2019 - 02:03 PM, said:

 

Where now?

Oh, Thiepval Ridge -44. Gotcha. lol

 

For the subject, camping is when you don't put your gun into the fight until it's already lost, no matter if you moved from the spawn or not.

 

 

I like this answer. Simple truth. 



Ki11er Ke11y #15 Posted 29 April 2019 - 03:49 PM

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When i first started playing one or two tanks would stay back on base but they were protecting the artillery and td from lights and the base when everyone went the same way,i'm not saying camping doesn't exist i just think it's hard to tell who is camping and who is genuinely helping in some way,after all the base does need protecting as do the tanks that push from being flanked 

FromBravo2Kilo #16 Posted 29 April 2019 - 04:21 PM

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View PostRubbelito, on 29 April 2019 - 09:03 AM, said:

 

Where now?

Oh, Thiepval Ridge -44. Gotcha. lol

 

For the subject, camping is when you don't put your gun into the fight until it's already lost, no matter if you moved from the spawn or not.

 

 

I either read or someone told me that the most important thing is “to have your gun in the fight.”  No matter the class or tier.  


 


Joco3000 #17 Posted 29 April 2019 - 04:23 PM

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View PostDyslexsticks, on 29 April 2019 - 01:39 PM, said:

 

All it takes to convince people is to have one good game doing what they do, and then they're set on that no matter how the battle evolves.

I once had the misfortune to watch a 110 on my team get, if I recall correctly, a Kolobanovs and a Radley Walters, by virtue of being a top tier 110 going up against several wounded tanks.

 

If skill was involved, I did not see it, but now that guy probably thinks they are super awesome and infallible.


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DrHorrible4Life #18 Posted 29 April 2019 - 04:32 PM

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Camping, in video games, refers to setting up in 1 location and forcing the enemy to come to you.  Often, this puts the camper in an extremely advantageous position FOR A 1V1.  In a team game, it's about as useful as a desert tanning salon.  Camping is only a viable tactic when self-preservation is the ultimate goal.

Rubbelito #19 Posted 29 April 2019 - 04:39 PM

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View PostFromBravo2Kilo, on 29 April 2019 - 06:21 PM, said:

 

I either read or someone told me that the most important thing is “to have your gun in the fight.”  No matter the class or tier.  

 

Wise person. :)
Of course there are nuances, like in everything else.

Getting your gun into the fight early usually are more important if you're a top tier vehicle than a bottom tier.

As bottom, it could be advantageous to see how the battle develops before committing too hard to a position, but you still need to get that gun into action pretty soon.

The balance here is usually what differs a good player from a great player.

Over-committing, or being to cautious, are both ways of losing a battle.



panthermark #20 Posted 29 April 2019 - 04:44 PM

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I'm handing out a lot of upvotes in this thread. 

 

What I don't get is why they just don't play a TD?

 

I can't imagine playing that style....just sitting around for 6 minutes before someone shows up.  It might be one tank, it might be 5 tanks...either way you are a bad teammate.   I don't like dying (due to lack of support) because someone thought they would camp a top tier heavy.  It is a TEAM game. 


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