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New Highway Spawns


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rick007cmx1 #1 Posted 07 May 2019 - 07:28 PM

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The new spawns for Highway are horrible. The S spawn is given the the entire W flank. I sure your spreadsheet says everything is fine and working as intended though. Revert to old spawns please.

 



I_TriffNix #2 Posted 07 May 2019 - 07:51 PM

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Im totally with u. Cause when u Drive a slow HT and u spawn left side   on south u are dead.  

Jodmeister #3 Posted 07 May 2019 - 08:04 PM

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The previous spawns allowed the northerly team to get a strong foothold in both the city and the other corner. This seems better balanced from the times I've played it. 

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Very Classy #4 Posted 07 May 2019 - 08:20 PM

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In my experience, it has been nearly impossible to lose from the West Spawn. It's happened... but not much. I would be curious of the WR numbers... because it feels really one-sided.


There is literally an Xbox 360 in a museum, and this is the best joke you can come up with?
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rick007cmx1 #5 Posted 07 May 2019 - 10:00 PM

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View PostJodmeister, on 07 May 2019 - 02:04 PM, said:

The previous spawns allowed the northerly team to get a strong foothold in both the city and the other corner. This seems better balanced from the times I've played it. 

Until u play the other side. South spawn mediums can get to A1 b4 a scout can get to the river! Lame as hell! It was balanced before.



Lost_Horizons_ #6 Posted 07 May 2019 - 11:56 PM

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Haha that's WGC for you. Always messing up something that doesn't need fixing

Tempest fox3 #7 Posted 21 May 2019 - 12:29 AM

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Minor necro because this is still relevant.

WG when the hell are you going to fix this garbage map?

 

90% of the games I've played on this pathetic map south west spawn steam roll because they have 75% of the map control 30s in. It takes a colossal misplay (read camping) for south-west spawn for them to ever [edited]lose. 


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Very Classy #8 Posted 21 May 2019 - 12:31 AM

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In time for Clan Wars.


There is literally an Xbox 360 in a museum, and this is the best joke you can come up with?
                                                                                         -- allhavoc


SirlceCream #9 Posted 21 May 2019 - 09:42 AM

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Some spawns are just laughable and are the result of pure incompetence on the developer side. How else could you explain the spwan points of highway, scorpionpass Teamdestruction, Panama and alot more?

 


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rick007cmx1 #10 Posted 14 June 2019 - 11:09 PM

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Got the crappy NE spawn again. Seriously WG how is it fair to give one team 75% map control at spawn?

TennisMan56 #11 Posted 15 June 2019 - 12:51 AM

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I am not sure what the numbers told them but a speedy med. can spot next to the river bridge and detect all the way to North edge of map. Slip up to top edge of bridge and detect any TD on to of either hill. Next head up by railroad bridge and spot arty and any TD/camping heavy and any slow to move heavy tanks headed to city. A forumer arty was on green team with me the other night(not platooned) and I had almost 6k spotting assist between him and the TD's on green team.




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