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World of Tanks Mercenaries: Commander Mode!

Commander Mode Mercenaries RTS

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RaiBOT01 #1 Posted 21 May 2019 - 02:18 PM

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Hello tankers!

 

Commander Mode will become live today at 12:00PM Central Time (6PM BST, 7PM CEST)

 

Make sure you play several battles, and leave us your feedback here!!!!

 

 


Edited by RaiBOT01, 22 May 2019 - 03:00 PM.

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Skill4AUT #2 Posted 21 May 2019 - 03:18 PM

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Why so late like ranked battles? When it starts its 19 o'clock pm in Austria. 

stadt-kind #3 Posted 21 May 2019 - 05:37 PM

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Why are XP Ops active?

Gesendet von meinem Rechenschieber.


RaiBOT01 #4 Posted 21 May 2019 - 06:35 PM

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Hello tankers,

 

We are aware of the Commander Mode AI issue which is being worked on at at this time.  We will update the community once the fix is submitted and applied to the live game.

 

Thanks! 


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IBROX 04 #5 Posted 21 May 2019 - 08:02 PM

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Nice touch with the ops, never noticed em before. Question thou. Whats the point having ops with 125% xp bonus - Spot On and Damage Dealer. In this game mode? 

 

Aaron William Murray                    Forever in our hearts

 

 

 


RaiBOT01 #6 Posted 21 May 2019 - 09:24 PM

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UPDATE: 4:06PM Central time 5/21/2019

 

Tankers,

 

The "Tanker" game in Commander Mode is currently disabled due to an issue found within the AI.  Projected fixes will be applied tomorrow to enable the "Tanker" game in Commander Mode. 

 

While we get this fix going, you can still enjoy Tank Commander VS Tank Commander mode! :)

 

We will notify the community as soon as we have more information!

Thanks and ROLL OUT!


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McSika #7 Posted 21 May 2019 - 10:11 PM

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View PostIBROX 04, on 21 May 2019 - 08:02 PM, said:

Nice touch with the ops, never noticed em before. Question thou. Whats the point having ops with 125% xp bonus - Spot On and Damage Dealer. In this game mode? 

And what for you can activate crew and xp boosts ? 



tonygillott #8 Posted 21 May 2019 - 11:54 PM

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So you got long haul ops on but commander mode doesn’t count towards the wins? Good luck with that then!:amazed:

RaiBOT01 #9 Posted 22 May 2019 - 03:01 PM

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Commander Mode should be good to go!! 

 

Roll out!!!


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Player's passion for our games is the fuel that keeps my tank engine running every day.

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IBROX 04 #10 Posted 22 May 2019 - 04:29 PM

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View PostMcSika, on 21 May 2019 - 11:11 PM, said:

And what for you can activate crew and xp boosts ? 

 

Aye made the mistake of leaving a x5 xp boost on, thinking about it. It would be great if they could add the ability to swap crews for training purposes in the mode and make it more appealing. Then again i don't know if thats even possible. 

 

Aaron William Murray                    Forever in our hearts

 

 

 


IBROX 04 #11 Posted 22 May 2019 - 07:47 PM

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Does anyone know how much this 'Tank Commander' op goes upto? I'm upto IV on my way to 50.

 

Tank Commander VI , the rewards are well worth playing this mode for. Cheers WG. 


 

Aaron William Murray                    Forever in our hearts

 

 

 


Gromochoni #12 Posted 23 May 2019 - 03:43 AM

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Commander vs commander please

BrogueOne #13 Posted 23 May 2019 - 01:34 PM

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Sigh..... Playing as a Tanker is like playing in War Stories or Proving Grounds...... even knowing that a human is controlling the AI doesn’t make them not-AI.  I don’t find it interesting, challenging, or exciting.  

I didn’t bother with Commander this time......

IBROX 04 #14 Posted 23 May 2019 - 07:20 PM

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Completed the tanker ops. Does anyone know if the commander ops give 3 days of premium as well? Or was that just tanker ops?

 

May as well add. Yeah playing as the tanker was good sort of... Gets boring after a while + i dunno if some of the commanders are afk'n or perhaps don't understand the controls. Give the commander side a wee try over the weekend.

 

Thanks for the 3 days and other goodies. 


 

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SPUK4U #15 Posted 24 May 2019 - 09:55 PM

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Tried this Commander and I was really disappointed.   The commander always wins over tankers with simple trick, move all tanks to the cap and force Takers to come defend it.  Now target weakest armored tanks first and take them out one by one with concentrated fire.  Finally when heavy tanks are left surround them and take them also out one by one with concentrated fire.  Did that few times and found Commander mode really boring. Tanker mode gets also boring fast as commander can coordinate fire more efficiently than tankers and take out team one by one. Also, tanks don't have equipment and crews miss skills etc.   Only good thing I found in this version was that controls have improved a lot and learning curve was short. 

 

Personally I feel that WG is wasting time and resource with this commander mode specially if development continues current direction. This mode does not have any content that would entertain experienced gamer more than few battles. Instead of this kind of game modes, I hope to see new Multiplayer maps and War Story missions as olds are getting boring really fasts.

 


Edited by SPUK4U, 24 May 2019 - 09:58 PM.

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