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4.11 balance changes (preview so may not be the final changes)

Update 4.11

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Shockwave IIC #141 Posted 23 August 2019 - 08:07 AM

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View PostPontiac Pat, on 22 August 2019 - 06:20 PM, said:

SpyGlass - Camo, rotation and dispersion nerfs.  Was it really OP?  I didn't think so.

Roundabout - All around firepower nerf.  Yes, it truly was OP and the nerfs are welcome.  I just hope they didn't go a bit too far.

T37 - Firepower buffs are welcome, but I'm thinking the T94 may be the better gun now.
 

 

Spyglass - Same, don't get it either, more so when you look at AMX 12t and Stinger

Roundabout - I said it was at release, though that accuracy nerf will kill it, it doesn't have any kind of Armour or Traverse to allow it to get close enough to overcome that level of inaccuracy.

T37 - Didn't need any, tank was fine.

View PostPontiac Pat, on 22 August 2019 - 06:53 PM, said:

Tier 6 - MT-25 needs something.  I can't put my finger on it.  It's plenty fast, but that's all it's really got.  Also, make the Snakebite and T-50-2 tier 7 with PMM so they can platoon without messing up the matchmaking.

Tier 7 - AMX 13 75 needs a faster reload or better view range.  Right now it's just blah, imo.  SU-152 could use the Slayer's ammo choices as well.  Also, make the Lycan tier 8  with PMM so it doesn't mess up platoon matchmaking.

 

MT-25 - Doesn't need anything, It's got speed, a surprsingly punching gun though low damage. I've recently flew through the grind on this tank with a basically new crew. Doesn't need a thing

AMX13 75 - Again, don't think it needs anything, recently completed the grind, been overtraining the crew for movement to the Batchat, not an amzing tank, just average. Was actually tempted to push for 3 marking it.


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Call_Me_cICHymAN #142 Posted 23 August 2019 - 08:15 AM

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Object 268 v 4 still nobody will play :hiding:
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Master Raigoth #143 Posted 23 August 2019 - 08:21 AM

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@MaxChaos24

What about the garage bug that puts you back at the other end of the tier list?

miju irl #144 Posted 23 August 2019 - 08:31 AM

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View PostSandM9, on 22 August 2019 - 03:54 PM, said:

 

I tried the premium and noticed the problems with reload. It seemed that  either  you play it as a single shot or sit reloading. And heaven help you if you don't make sure it's finished it's reload before firing a round. 

 

This is the single buff that the Italian line needs.

 

On PC firing a shot mid reload does not reset the timer but on console it does.

 

It means alot of times you need to choose between finishing a half reload or firing a shot and essentially losing two shells.

 

On topic WG really need to be listening to their player base at this stage. Numbers are rarely above 10,000 these days and that is because they dont listen.

 

Regardless of what data says YOUR CUSTOMERS have perception of lines like Italy, Chinese lights and ESPECIALLY arty. Super heavies also need speed buffs due to the current meta of 70% of games lasting less than 5 minutes and having super heavies turn up when game is already lost / won

 

Continue ignoring or treating them like thras (recent Tiger 131 OP limited to non-active players) and numbers AND revenue keep falling. 



Cpt KYU #145 Posted 23 August 2019 - 08:48 AM

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View PostPontiac Pat, on 23 August 2019 - 04:49 AM, said:

OK, so I'd given my personal buff list, now here's my list of tanks most in need of nerfs...
Tier 1 - None.  The top dogs are all pretty competitive.
Tier 2 - T1E6 variants.  Just cut 50 health and call it good already.
Tier 3 - US Sexton 1.  Nerf the accuracy by .15 and it would be a lot less OP.
Tier 4 - You just nerfed the worst offender, so I think we're good here.
Tier 5 - Pz. V/IV - Just cut 200 health and call it good already.
Tier 6 - I find the top dogs to be pretty competitive here too.  Maybe a slight nerf to the Absolution's gun to balance the armor.
Tier 7 - Dreadnought.  It's the amazing mobility that makes it OP.  Cut the engine power a bit and we'd be fine.

Tier 8 - Iron Rain.  3 shots of 490 alpha at tier 8 is massive.  Slow down the inter-clip reload or make it a 2 shot instead of 3 shot clip with adjusted reload to compensate.
Tier 9 - Top dogs at tier 9 seem pretty competitive to me.
Tier 10 - Top dogs here are pretty balanced too, imo.

 

That's 6 nerfs that would go a long way to maintaining a healthy balance.

 

This is what’s making me sad at this point. You could be making sense all day with suggested buffs and nerfs coming from actual playing time. As long as ‘the data’ don’t reflect your sense, it’s just not going to happen. I don’t see how there’s any other option left for constructive long time players than just give up at some point.

 

Now, I don’t wish to come off as overly frustrated, as quite frankly, some of you here are. But I just figured that exactly this would be the function of MaxChaos here. Add to the data with some actual playing experience. I understand the devs not having the time to actually play a lot. But Max started out as one of us, or better yet, one of the kind you are, mister Pontiac. And there are other, albeit less and less, players to suggest change in a calm and reasonable way.

 

So what I guess I am saying is that MaxChaos, of anyone, keeping to bring up the data, gets really disappointing. I would love to have you truly function as a Players Representative and add to the data the perspective of an actual player. You are on the forums enough to distillate some popular opinions and cross reference these with your own experience, right? Please add some human perspective to these wretched data of yours... 


 

 


Maxipotzac #146 Posted 23 August 2019 - 09:28 AM

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View PostPontiac Pat, on 23 August 2019 - 03:49 AM, said:

OK, so I'd given my personal buff list, now here's my list of tanks most in need of nerfs...
Tier 1 - None.  The top dogs are all pretty competitive.
Tier 2 - T1E6 variants.  Just cut 50 health and call it good already.
Tier 3 - US Sexton 1.  Nerf the accuracy by .15 and it would be a lot less OP.
Tier 4 - You just nerfed the worst offender, so I think we're good here.
Tier 5 - Pz. V/IV - Just cut 200 health and call it good already.
Tier 6 - I find the top dogs to be pretty competitive here too.  Maybe a slight nerf to the Absolution's gun to balance the armor.
Tier 7 - Dreadnought.  It's the amazing mobility that makes it OP.  Cut the engine power a bit and we'd be fine.

Tier 8 - Iron Rain.  3 shots of 490 alpha at tier 8 is massive.  Slow down the inter-clip reload or make it a 2 shot instead of 3 shot clip with adjusted reload to compensate.
Tier 9 - Top dogs at tier 9 seem pretty competitive to me.
Tier 10 - Top dogs here are pretty balanced too, imo.

 

That's 6 nerfs that would go a long way to maintaining a healthy balance.

 

- Dreadnought is reloading slow and no armour, cant shoot long distance....no need plus speed nerf (maybe WG could take the gun out of it because it can shoot back ...) :)

- Iron Rain reload time is 41 sec....and a slow paper ship with poor camo, why nerf it? (if shoot all three piggy, almost a minute unprotected)

 

You would make these two unplayable with your suggestion, still, both are situation-specific. ( it doesn't matter for me because I've already sold the iron rain and the absolution clown car )

It is interesting that you say the tier 10 is balanced.... The Machine is balanced?

 

The problem is, with the suggestions, everyone writes what they play and doesn't care what others do. I could also write to take off that huge weakness from the top of the mauerbrecher because i can't protect that. Cannot be angled like the hull.

Or, give back the td lines view range and camo level. Because the lights or the meds better camo than some td
 

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DiluteBump4 #147 Posted 23 August 2019 - 09:31 AM

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This update is something that does not change anything... i just looked that skorpion g is exactly 2 times better in dealing damage compared to vindicator. Vindicator is one tier 8 that requires some buffs or it remains completely on my cupboard for collecting dust



FusionStar287 #148 Posted 23 August 2019 - 10:06 AM

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View PostMaxipotzac, on 23 August 2019 - 04:28 AM, said:

 

- Dreadnought is reloading slow and no armour, cant shoot long distance....no need plus speed nerf

- Iron Rain reload time is 41 sec....and a slow paper ship with poor camo, why nerf it? (if shoot all three piggy, almost a minute unprotected)

 

You would make these two unplayable with your suggestion, still, both are situation-specific. ( it doesn't matter for me because I've already sold the iron rain and the absolution clown car )

It is interesting that you say the tier 10 is balanced.... The Machine is balanced?

I actually agree that neither of those two tanks needs a nerf, but the Iron Rain has an incredibly good camo rating (it's about as far from "poor camo" as you can get).


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Tricky Rik 36 #149 Posted 23 August 2019 - 10:16 AM

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View PostShockwave IIC, on 23 August 2019 - 09:07 AM, said:

 

Spyglass - Same, don't get it either, more so when you look at AMX 12t and Stinger

Roundabout - I said it was at release, though that accuracy nerf will kill it, it doesn't have any kind of Armour or Traverse to allow it to get close enough to overcome that level of inaccuracy.

 

Yep.

 

The Spyglass?  Really WG?  Doesn't seem warranted.  At all.

The Roundabout?  That accuracy nerf is ridiculous.

 

Who was demanding these nerfs?  Anyone?

 



Call_Me_cICHymAN #150 Posted 23 August 2019 - 10:20 AM

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View PostDiluteBump4, on 23 August 2019 - 10:31 AM, said:

This update is something that does not change anything... i just looked that skorpion g is exactly 2 times better in dealing damage compared to vindicator. Vindicator is one tier 8 that requires some buffs or it remains completely on my cupboard for collecting dust

 

Object 268v4 vs T110E4 
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Maxipotzac #151 Posted 23 August 2019 - 10:20 AM

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View PostFusionStar287, on 23 August 2019 - 10:06 AM, said:

I actually agree that neither of those two tanks needs a nerf, but the Iron Rain has an incredibly good camo rating (it's about as far from "poor camo" as you can get).

 

ok the poor camo was an exaggeration but the rest i think is right :)
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Plum1973 #152 Posted 23 August 2019 - 10:42 AM

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This time chinese and french vehicles mostly changes

 

That is very nice.


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Warthog II #153 Posted 23 August 2019 - 10:46 AM

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More MBA in Training Room is good news.

  

Some people claim Ensk should be tier restricted.   I don't believe their lies. 

Imagine if this forum had only players who actually win more than lose trying to tell others how to play. Would be the best forum ever. Instead, we have a bunch of bad advice from players who lose more often than not trying to tell their betters how to play their tanks.

 


MaxChaos24 #154 Posted 23 August 2019 - 11:08 AM

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View PostMaster Raigoth, on 23 August 2019 - 04:21 AM, said:

@MaxChaos24

What about the garage bug that puts you back at the other end of the tier list?

 

It's on the fixed bug list. :great:

https://console.worldoftanks.com/en/news/update-4-11-patch-notes

"The last tank used is now selected after returning to the Garage."



Master Raigoth #155 Posted 23 August 2019 - 11:50 AM

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View PostMaxChaos24, on 23 August 2019 - 11:08 AM, said:

 

It's on the fixed bug list. :great:

https://console.worldoftanks.com/en/news/update-4-11-patch-notes

"The last tank used is now selected after returning to the Garage."

AH! I must have missed it, thank you very much.



RaiBOT01 #156 Posted 23 August 2019 - 11:57 AM

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View PostMAJ_WOOD, on 22 August 2019 - 07:17 PM, said:

 

If we had put that camo on multiple tanks will it remove them?  

 

Thanks,

MAJ_WOOD

 

No :)

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Kaptain Proton #157 Posted 23 August 2019 - 12:15 PM

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Nice to know ahead of time so I can finish the doom turtle and play the 430U as much as I can this weekend. Also I guess It will be time to buy the 121 back. 

 

 



KNALLLER #158 Posted 23 August 2019 - 01:28 PM

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it is always shocking how slow and bad this company works...

 

Wg console Take the same Money like WG PC 

for far less content. Thats so greedy.


Thanks to WarGaming anti-EU attitude and disgusting deleting of non-English speaking communities ,,I,,

 

 

 


Sbornaja #159 Posted 23 August 2019 - 01:43 PM

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View PostMaxChaos24, on 22 August 2019 - 02:29 PM, said:

 

You should give the line a try before writing it off as bad. Those who are playing them are doing just fine and most the time, better than their current tanks.:great:

 

Max, it's not just about the Italians ... I'm talking about several lines and tanks that definitely have to be balanced, regardless of your dubious dates! When do you start to rethink ...

Communicate with the community, involve good and less good players, maybe there is also the possibility of a "balance test week" if there is no test server ... But it can not go on like this in my opinion. The game would need a big attention at the basics!

 

HESH nerf, Arty nerv, the Waffle, physics, spotting and render range, ...

The MM and RNG was a good start, really. 


 

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ushuaia ice #160 Posted 23 August 2019 - 03:18 PM

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What about undoing some of the disembowelments to German tanks like the E50 ,E50M ,VK45.02B  that where carry out few updates back.:)





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