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World of Tanks Mercenaries - Update 4.11 Bug Fixes and Improvements Feedback

update 4.11 bug fixes

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RaiBOT01 #1 Posted 27 August 2019 - 02:01 PM

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Hello tankers!

 

Please share your feedback for Update 4.11 bug fixes and Improvements!

 

Bug Fixes and Improvements

General

  • Camo vouchers no longer give access to hidden camouflage patterns.
  • Confetti for Italian vehicles now appear in the purchase celebration.
  • Traditional Chinese: text no longer overlaps during the Trade-in process for tanks with complex equipment.
  • Base Capture Siren now works throughout the match.
  • Capture circle near the bridge in Chapter 3 of the Heist no longer draws on top of the bridge.
  • The personal capture progress bar no longer overlaps the range finder in sniper view.
  • Personal offers now correctly display the button prompt for "Purchase now".
  • Accessing emblems in the Flag customization menu now correctly indicates the selected emblem.
  • Rating bars and contract purchase options no longer display in the Celebration screen.
  • The last tank used is now selected after returning to the Garage.
  • Tank description will now scroll if it is too long.
  • Fixed the default What's New background so it is no longer the Memorial day screen.
  • Players will no longer get stuck in zoom after accessing the map.
  • Ranked battle reward icons are now centered.
  • Reloading icon now correctly animates on the square mini-map.
  • The correct news background image is now seen when accessing the Featured section on the launcher.
  • Fixed an issue with Silver account trials

Improvements

  • Bots support added to 3 maps for Battle Tier 4 to help during lower population times:
    • Prokhorovka
    • Cliff
    • Abbey
  • Added Platoon Voice Chat
    • This will be on by default and sets the in-game chat to your Platoon only. To hear all game chat, players will need to uncheck the box.
  • Premium Account requirement for Team Training has been permanently removed. 
  • Bonus tag now displays in Store for both Convert Gold and Convert XP, as well as inside each of the Convert options.
  • Cruise control is turned off when flipped timer appears. Cruise control also cannot be turned on while flipped.
  • Contract and stage buyouts now require Press+Hold to confirm.
  • Patch notes can now be accessed through the Featured section.
  • Press and Hold for Dismiss Ops changed to 1 second.
  • Adjusted fall damage physics to prevent tanks falling from great heights without receiving damage.
  • Players can now activate one of each type of Boost at the same time.
  • Players can now sign back in when their selected periphery is available without having to restart the game.
  • Crew recruitment pop-up confirmation now displays currency.

Tanks

  • King Dragon: Fixed the bonuses in the tank description.
  • T26E3 Eagle 7: Shadow now displays correctly.
  • Jackal M4A4 FL10: Moved to the correct location in the Premium Tech Tree.
  • Falcon T92: Moved to the correct location in the Premium Tech Tree; Fixed tank description.
  • VK 30.02 (M): Fixed destroyed state (360).
  • Beach Party: Tank description now displays the correct crew skills.
  • VK 72.01 (k): Flag pole is now vertical.
  • KanonenJagdPanzer 105: Camouflage is no longer applied to the view port.

Maps

  • Baja: Bush in D7 is no longer floating.
  • Karelia: Blocked access to an unintended location at H8.
  • Severogorsk: Boats at K5 now have the correct destroyed state.
  • Mines: Bots no longer get stuck at grid G1.
  • Stadt der Dunkelheit: Fixed collision with the debris pile at F0.
  • Ruinberg War: Fixed collision with the debris pile at E1.

 

Thanks and ROLL OUT!


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sergeant-slow741 #2 Posted 27 August 2019 - 02:32 PM

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Hello RaiBot….The bug with the controller reset to default has been fixed on My PlayStation at least..I have turned on and off the game several time and the controller setting's stay put...GOOD LUCK today...May the force be with you.:great:
End of passion play, crumbling away I'm your source of self destruction. Veins that pump with fear,sucking darkest clear leading on your death's destruction. Taste me you will see more as you need dedicated to how im killing you.

Outlaw23V #3 Posted 27 August 2019 - 03:17 PM

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Free XP to crew XP conversion that is supposed to be available until 3 Sept. is no longer available.

 


 

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HybredXero #4 Posted 27 August 2019 - 03:55 PM

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The dynamic stats to the garage was a nice touch. One thing I noticed was that your stats change with the transfer of a crew but you can't see the stats change until you are back in the garage.  So like the equipment screen it shows you the change in numbers.  In the crew selection screen it does not.  This would be helpful to see if a different crew(based on crew skills trained) would be better in a tank than the original trained crew.

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MajorRusshole #5 Posted 27 August 2019 - 04:11 PM

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  • The last tank used is now selected after returning to the Garage.
  • Still not fixed 


ArnaudMoa #6 Posted 27 August 2019 - 05:17 PM

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View PostRaiBOT01, on 27 August 2019 - 04:01 PM, said:

  • The last tank used is now selected after returning to the Garage.

 

Nah, still not. The bug even happens more often than before the fix.



Jappe81 FIN #7 Posted 27 August 2019 - 06:40 PM

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View PostMajorRusshole, on 27 August 2019 - 06:11 PM, said:

  • The last tank used is now selected after returning to the Garage.
  • Still not fixed 

 

This and also my controller settings keep resetting back to default.


 


GhostRider110 #8 Posted 27 August 2019 - 08:24 PM

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Stats for the M60 don't show up in your personal stats.

ArnaudMoa #9 Posted 27 August 2019 - 08:38 PM

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Serious question, do you intend to recruit real developers to offer a quality product appreciated by the public and critics or do you just think you will continue to offer cr*p to your customers?

ZeMajor #10 Posted 27 August 2019 - 09:33 PM

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Many bugs. Joypad setting, green player Who spawn in the red spawn.

Fiery #11 Posted 28 August 2019 - 12:16 AM

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  • The last tank used is now selected after returning to the Garage   (fixed) thx!
  •  
  • Cruise Control doesn't work anymore when I am on mini map and I press 'back' button


atwilliams07 #12 Posted 28 August 2019 - 06:03 AM

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Sorry guys, love the game, but you need to find someone who can spell “QA” (quality assurance).  I work in a technology organisation and there is something wrong if you keep introducing new bugs (e.g controller defaults & greens spawning at red base) into your “production” environment, whilst trying to fix old ones.  To make it worse you are reporting “fixed” bugs, which still remain!  (First tank issue).



JediAL78 #13 Posted 28 August 2019 - 07:48 AM

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View PostMajorRusshole, on 27 August 2019 - 04:11 PM, said:

  • The last tank used is now selected after returning to the Garage.
  • Still not fixed 

 

Happens to me too.

And in fact it's even worse sometimes, as I have my tanks filtered on my favourites, but sometimes on returning to the garage it simply turns your favourite filter off as well.

Not cool.

:(


List of tanks I have in Garage

Spoiler

 


xiverisx #14 Posted 28 August 2019 - 08:01 AM

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@RaiBOT01 Please can you answer this simple question for me and other more experienced players, can we hope to get real stats displayed in garage for ours tanks possible performance in battle depending on what equipment, supplies and crew those tanks have? I mean 0-100 ratings are probably nice for new players, but for experienced players i don't think so :)

 

More experienced players players want to see real tank stats (with selected equipment,supplies and crew skills/perks) like DPM, View range, Camo ratings moving/stationary, Reload times, Gun dispersion and etc. :)

 

P.S. Up my post if you agree with my feedback ;)


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Mashed #15 Posted 28 August 2019 - 08:41 AM

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Now you've added the name of the current skill being worked on under the crew rank, the text is over lapping. 

 

Maybe just reduce the size of the useless numbers and lines above the crew name/picture. 

 


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UnbudgingHarp79 #16 Posted 28 August 2019 - 11:43 AM

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When you select map, tank stops.

Same with the radial command now.

Repair wheel still doesn't work. 



f1mitku #17 Posted 28 August 2019 - 07:05 PM

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View PostMajorRusshole, on 27 August 2019 - 06:11 PM, said:

  • The last tank used is now selected after returning to the Garage.
  • Still not fixed 

 

It’s not just “not fixed” - it’s much worse now. Before this “fix” this bug was just occasional - now it’s after every single battle. :facepalm:
Don't rush me, I'm waiting for the last moment!

pilotguy79 #18 Posted 29 August 2019 - 04:46 AM

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ummm yeah..

https://www.youtube....vOlFgywBBg this kinda needs to be fixed. red spawn.s in our base. video is 5:42. latest.



Mashed #19 Posted 29 August 2019 - 05:26 AM

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View PostUnbudgingHarp79, on 28 August 2019 - 12:43 PM, said:

When you select map, tank stops.

 

I noticed this last night, pinged the map to let the greens know where a red was.  Then I was stopped in the open, awesome!

 

At least I have a way of stopping the tank when it lags and doesn't respond for 20-30 seconds now...


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motor sw #20 Posted 29 August 2019 - 02:39 PM

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Garage issue is still not fixed. 





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