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Dragon Ridge Team Destruction

Spawns

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XLilabnerX #1 Posted 11 September 2019 - 02:59 PM

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If you start from the south side, unless you have fast heavies, this last game even Chrysler K, green team couldn't get to the middle city at the top of the middle ridge before the entire red team was there. This forces the green team to flank which red team then just drives straight downhill to our spawn if arty he gets wasted. If green team doesn't flank, and fights for middle they are forced to fight uphill with no cover to the city buildings. 

Why does north spawn get the advantage of getting to high ground cover first?


Edited by XLilabnerX, 11 September 2019 - 11:26 PM.


XLilabnerX #2 Posted 11 September 2019 - 11:29 PM

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3 games tonight same spawn all loses. Yep for that I work on my goal harder or just take the piece crap team destruction off

suDnd3th #3 Posted 16 September 2019 - 09:16 AM

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Yeah it's a horrible map. Spawns aren't remotely fair and if you get a overmatch on mediums/lights/faster flanking heavys on one team then that west flank on the map usually wins it for you. Or if some mediums decide to go play the east side and create an overmatch.

 






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