

Did Churchills get nerfed?
#1 Posted 19 September 2019 - 01:03 AM
#2 Posted 19 September 2019 - 02:52 AM
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#5 Posted 28 September 2019 - 02:39 PM
Tricky Rik 36, on 27 September 2019 - 04:19 PM, said:
As infantry tanks they weren't fast in real life but had good climbing ability, I think.
The Churchill tank quirk was fantastic engine torque band despite mediocre horsepower output.
This means their engines could retain near maximum torque regardless of engine RPM/gear - and this is also why they could climb hills so well.
Afterall, you can' t get 40 tons uphill with a truly weak engine.
In fact, the Churchill tank manual warned drivers to go easy on neutral turns because the strong torque could cause a turn so quick it could knock crew members against the interior when caught off guard.
WG' s simplified interpretation of engine power to weight simply negates torque and so it fails to acknowledge this particular strength of the Churchill tanks.
But yeah, with this Russian game...I don't have hope anymore they'll ever do justice to the real Churchill tank in regards to interpreting its real life strengths into the game. Meanwhile, other nations' tanks get to retain their max roadspeeds, offroad - whereas they certainly could not retain anything near their max speeds in real life soft terrain.
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