

So about the +1 only MM test
#1 Posted 21 September 2019 - 05:21 PM
3 MoE's: None.
#2 Posted 21 September 2019 - 05:23 PM
The snakebite and T-50-2 should honestly just have regular tier 6 matchmaking.
It'll make it easier to platoon with them too.
War is a Democracy and the enemy always gets a vote.
3 MoE's: E-25, M41 Walker Bulldog, E-50, Snakebite, E-75, T32, Tiger 131, Skoda T25 - In order obtained
#3 Posted 21 September 2019 - 06:00 PM
#4 Posted 21 September 2019 - 08:01 PM
Ah the "nomnomnomnom" all you can eat buffet for certain tanks you mean?
#5 Posted 22 September 2019 - 01:50 PM
ImpulseOyster42, on 21 September 2019 - 01:00 PM, said:
Comet gun? I’d be happy if it just got the same gun as the Cromwell.
When the nice guy loses his patience the devil shivers.
#6 Posted 22 September 2019 - 02:32 PM
#7 Posted 22 September 2019 - 02:40 PM
Cancel the test & stop pandering to candybutt snowflakes. This game found success with -2/+2, now you're gonna let players with tens of thousands of games ( under -2/+2 ) say that -2/+2 is ruining the game. Makes no sense.
[10SR]
#8 Posted 22 September 2019 - 02:54 PM
WrathJ83, on 22 September 2019 - 03:32 PM, said:
Smart, although crew advantage is a thing, your basicly right...
#9 Posted 22 September 2019 - 04:20 PM

#10 Posted 22 September 2019 - 05:09 PM
I am not sure about +1 -1 or plus two or whatever. Speaking from my own personal experiences when +1-1 is on, seems I do much better in games and have better successes even in a lost match. Not just me but seems Everyone does much better! For me it just seems more fair and balanced. That's my take on +1 -1....I've seen others say the same it was more fair and balanced. By no means have I even been one to whine or snowflake. Frankly I can't stand cry babies but don't get me started on that! It just seems a lot more fair and balanced is all I am saying like it or not...that's my take.
When you take a tank that struggles at it's own tier and cram it into a match one or two tiers above what chance does it have? None..Is that fun? Couldn't be as a few people prefer a challenge. Heck it's a challenge for me just to hold the controller, heck seeing it is a huge challenge.
#11 Posted 22 September 2019 - 05:42 PM
Teffisk, on 22 September 2019 - 04:20 PM, said:
Or - folks could learn to play the game the way it was designed without the new crutch of +/-2. If you just can't learn the game, sorry. Not like you're going to suddenly become a unicum player with a MM narrowing.
#12 Posted 22 September 2019 - 06:46 PM
I have seen a lot of 2 tier spread lately, mostly in tiers IX and X. The games aren’t any better. There are still blowouts, there are still top tier tanks that do 0, myself included. There are still games that have terrible distribution in classes. I sometimes have seen 6 tier X TD’s against 2 on the other team. Again, this is in 2 tier spread games. My opinion is that if 2 tier spread games don’t fix any of that, it’s wasted effort. We all want games that give you a chance. From what I have seen, 2 tier spread, on its own, does not address that. In fact, I have seen so many games of late that are 2 tier spread, I have wondered if WG is conducting a covert test of it.
Personally, I think that the MM needs attention with respect to balancing teams then overall tank balance. 2 tier spread doesn't fix those things and honestly it seems as the only thing it addresses is optics. A 2 tier spread may look good but if the results are the same as the 3 tier spread that we currently have, it is wasted effort
#13 Posted 22 September 2019 - 08:19 PM
#14 Posted 22 September 2019 - 08:33 PM
allhavoc, on 22 September 2019 - 08:40 AM, said:
Cancel the test & stop pandering to candybutt snowflakes. This game found success with -2/+2, now you're gonna let players with tens of thousands of games ( under -2/+2 ) say that -2/+2 is ruining the game. Makes no sense.
Bout the only post i've seen on the subject that makes absolutely perfect sense.
If the MM was balancing teams properly, especially when it comes to balancing out the platoons for each team... most of the +2/-2 complaints would go away. Even I don't like loading into a battle where I am the only bottom tier tank on EITHER team, and the red team is loaded with top tier platoons.
Like this match for example: One team gets 2 top tier platoons with a total of 6 players combined. The other team gets ONE top tier platoon with 2 players. 11 top tier vs 8, and the team with 8 top tier gets the only tier VI (me) in the whole battle.
"When you can't make them see the light, make them feel the heat."
Ronald Reagan
#15 Posted 22 September 2019 - 09:52 PM
PrimalSeal1965, on 22 September 2019 - 05:09 PM, said:
I am not sure about +1 -1 or plus two or whatever. Speaking from my own personal experiences when +1-1 is on, seems I do much better in games and have better successes even in a lost match. Not just me but seems Everyone does much better! For me it just seems more fair and balanced. That's my take on +1 -1....I've seen others say the same it was more fair and balanced. By no means have I even been one to whine or snowflake. Frankly I can't stand cry babies but don't get me started on that! It just seems a lot more fair and balanced is all I am saying like it or not...that's my take.
When you take a tank that struggles at it's own tier and cram it into a match one or two tiers above what chance does it have? None..Is that fun? Couldn't be as a few people prefer a challenge. Heck it's a challenge for me just to hold the controller, heck seeing it is a huge challenge.
During the last +/- 1 I had trouble at the beginning of the test week because top-tier I was too aggressive. But even though I was dying faster and losing more often, I had more fun playing than usual. Once I got used to the new reality it was just amazing as games.
The +/- 1 is one of the best solutions to keep new players.
I use Google translator for english language
Lots of juggling in french text, sometimes translator in trouble with that. If you do not understand what I write, tell me.
#16 Posted 22 September 2019 - 09:59 PM
ABAOUIA, on 22 September 2019 - 02:54 PM, said:
Smart, although crew advantage is a thing, your basicly right...
Which means they shouldn't change it because no one is complaining about the TT version which actually has a better reload and is otherwise exactly the same. Sometimes I do not understand why players here only call for Nerf/changes to premium versions when the TT variant is identical or slightly better.
#17 Posted 23 September 2019 - 02:35 AM
SkillfulTurtl3, on 23 September 2019 - 06:19 AM, said:
https://console.worl...s/mm-explained/
#18 Posted 23 September 2019 - 06:07 AM
CatSnipah, on 22 September 2019 - 11:42 AM, said:
Or - folks could learn to play the game the way it was designed without the new crutch of +/-2. If you just can't learn the game, sorry. Not like you're going to suddenly become a unicum player with a MM narrowing.
As much as I generally agree with your statement the truth is that WG needs to keep/add players to this game. If this works then more power to them.
#20 Posted 24 September 2019 - 07:25 AM
SightlessRogue0, on 22 September 2019 - 09:52 PM, said:
During the last +/- 1 I had trouble at the beginning of the test week because top-tier I was too aggressive. But even though I was dying faster and losing more often, I had more fun playing than usual. Once I got used to the new reality it was just amazing as games.
The +/- 1 is one of the best solutions to keep new players.
Whilst I admire your sentiment, new players is no longer a thing. Numbers are collapsing. The new low in spring was a consistent 3k at 12 noon on EU. Those numbers fell prior to summer holidays and said holidays only managed to hold those numbers at between 3 and 3.2k.
Back to school and the new "norm" is between 2.2 and 2.4k at 12 noon. And this is even before all the top titles start dropping in the run up to Xmas.
3 MoE's: None.
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