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radonism #1 Posted 13 December 2019 - 02:13 PM

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Ensk War! Encounter and Team Destruction, still has the spawns where 20+ tanks are insta-spotted and anything light skinned or arty is wiped out in under 20 seconds.

 

Good one WG! :great: :rolleyes:


  

killer etzi0 #2 Posted 13 December 2019 - 02:20 PM

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View Postradonism, on 13 December 2019 - 08:13 AM, said:

Ensk War! Encounter and Team Destruction, still has the spawns where 20+ tanks are insta-spotted and anything light skinned or arty is wiped out in under 20 seconds.

 

Good one WG! :great: :rolleyes:

 

This map is a problem, when I am playing any light tank tier VII + even before I spawn I can see my view range reaches through the red team's spawn.

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Vampire_Izumi #3 Posted 13 December 2019 - 03:48 PM

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if you are in any slow tank and spawn away from the city, you are basically RIP or losing a lot of HP, same if this happens in artillery or lightly armored tanks.

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killer etzi0 #4 Posted 13 December 2019 - 03:54 PM

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View PostVampire_Izumi, on 13 December 2019 - 09:48 AM, said:

if you are in any slow tank and spawn away from the city, you are basically RIP or losing a lot of HP, same if this happens in artillery or lightly armored tanks.

 

The Encounter mode of this map is a prime prime example. I don't even know why it's in the game, usually both teams are completely lit up and the battle is decided before any tank makes it to the cap circle.

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x_BAlN_x #5 Posted 13 December 2019 - 04:25 PM

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View Postkiller etzi0, on 13 December 2019 - 09:54 AM, said:

 

The Encounter mode of this map is a prime prime example. I don't even know why it's in the game, usually both teams are completely lit up and the battle is decided before any tank makes it to the cap circle.

 

Maybe shoot the lit tanks instead of trying to make it to the cap circle.

USSWISCONSIN94 #6 Posted 13 December 2019 - 04:29 PM

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View Postx_BAlN_x, on 13 December 2019 - 10:25 AM, said:

 

Maybe shoot the lit tanks instead of trying to make it to the cap circle.

Cap circle isn't important. The town is. Which is part of the problem.


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Teffisk #7 Posted 13 December 2019 - 04:35 PM

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Almost as bad as the Highway spawns.

RaiBOT01 #8 Posted 13 December 2019 - 04:39 PM

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View Postradonism, on 13 December 2019 - 08:13 AM, said:

Ensk War! Encounter and Team Destruction, still has the spawns where 20+ tanks are insta-spotted and anything light skinned or arty is wiped out in under 20 seconds.

 

Good one WG! :great: :rolleyes:

 

Morning,

 

Quick reminder to please post bug reports under the bug reports section to expedite investigations.  Do please attach a video of the bug happening so we can spot the spawn locations.  If you dont have a video, do please share the locations on the map.

 

Thanks 


Edited by RaiBOT01, 13 December 2019 - 04:57 PM.

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PukwudgieNWO #9 Posted 13 December 2019 - 04:39 PM

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We should all protest by holding our breath, go ahead you start.

biold0 #10 Posted 13 December 2019 - 04:42 PM

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View PostTeffisk, on 13 December 2019 - 04:35 PM, said:

Almost as bad as the Highway spawns.

 

The spawns may be problematic on Highway, but the map itself isn't bad. It is decent size, and has something for everybody. Ensk, however, is just a bad map. Different variations don't make it any better. The size is awful. It is equivalent of having 30 ranks fighting in a couple of city blocks.  

killer etzi0 #11 Posted 13 December 2019 - 04:48 PM

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View Postx_BAlN_x, on 13 December 2019 - 10:25 AM, said:

 

Maybe shoot the lit tanks instead of trying to make it to the cap circle.

 

geeze, I never try for the cap circle on this map/mode, did you actually read me post or did you just go to auto troll reply?

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killer etzi0 #12 Posted 13 December 2019 - 04:49 PM

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View PostRaiBOT01, on 13 December 2019 - 10:39 AM, said:

 

Morning,

 

Quick reminder to please pose bug reports under the bug reports section to expedite investigations.  Do please attach a video of the bug happening so we can spot the spawn locations.  If you dont have a video, do please share the locations on the map.

 

Thanks 

 

I don't think we are talking "bug" here, we are talking about a map so small that mediums and lights with good view range can light up the entire enemy team with in just a few seconds after the start of battle. 

"When you can't make them see the light, make them feel the heat."

 

Ronald Reagan
 

 


radonism #13 Posted 13 December 2019 - 04:50 PM

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View PostRaiBOT01, on 13 December 2019 - 04:39 PM, said:

 

Morning,

 

Quick reminder to please pose bug reports under the bug reports section to expedite investigations.  Do please attach a video of the bug happening so we can spot the spawn locations.  If you dont have a video, do please share the locations on the map.

 

Thanks 


Hi Rai. It isn’t a bug per se, just how the spawns are designed. Both teams spawn on the East in encounter and team destruction. At tier 10, because Ensk War isn’t tier restricted, the whole team are usually insta-spotted due to higher view range of meds and lights. Arty wiped out in under 20 seconds etc.

 

edit: ninjaed - yeah, what Etzio said above


  

Vampire_Izumi #14 Posted 13 December 2019 - 04:54 PM

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playing a Maus or a VK 72.01 (K) as a scout on this map can be very fun though . just drive forward at the start of match. :D

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RaiBOT01 #15 Posted 13 December 2019 - 04:59 PM

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View Postradonism, on 13 December 2019 - 10:50 AM, said:


Hi Rai. It isn’t a bug per se, just how the spawns are designed. Both teams spawn on the East in encounter and team destruction. At tier 10, because Ensk War isn’t tier restricted, the whole team are usually insta-spotted due to higher view range of meds and lights. Arty wiped out in under 20 seconds etc.

 

edit: ninjaed - yeah, what Etzio said above

 

Ah ok.  You made it sound like its a bug :|  If it is a map evaluation, please address it as such.  

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TheOnlyTrueNoob #16 Posted 13 December 2019 - 05:02 PM

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View PostRaiBOT01, on 13 December 2019 - 04:59 PM, said:

 

Ah ok.  You made it sound like its a bug :|  If it is a map evaluation, please address it as such.  

 

Here’s my clear and spicy map evaluation, it shouldn’t be in the rotation for anything above a tier 7 game.  

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MiikwanXxXiis #17 Posted 13 December 2019 - 05:11 PM

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This city isnt the be all and end all. You can also play on the rails and to its east. I dont have any trouble crossing into town with heavies either.

I dont think this map should be seen above tier 7. Not because you cant flex around the map but because there isn't enough map space to move around in.

USSWISCONSIN94 #18 Posted 13 December 2019 - 05:21 PM

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Any chance to make a bigger version of the map so it fits 9/10?

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x_BAlN_x #19 Posted 13 December 2019 - 05:24 PM

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View PostUSSWISCONSIN94, on 13 December 2019 - 11:21 AM, said:

Any chance to make a bigger version of the map so it fits 9/10?

 

Good idea. Just don't add a beach.

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View PostUSSWISCONSIN94, on 13 December 2019 - 12:21 PM, said:

Any chance to make a bigger version of the map so it fits 9/10?


There are several maps that should be easy to make larger as they already have the areas outside the borders detailed. Especially Scorpion Pass where that whole area used to be playable. 
 

But there are likely 360 reasons we can’t. 


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