Jump to content


Invisible tanks

Bug hack? what else?

  • Please log in to reply
22 replies to this topic

R0B1N PL-x #21 Posted 12 April 2020 - 07:51 PM

    Staff sergeant

  • Players
  • 43430 battles
  • 252
  • [DMTNT]
  • Member since:
    08-15-2014
Well so try to explain this to me. I reported it few weeks ago but looks like nobody cares about it:

https://gamerdvr.com/gamer/r0b1n-pl/video/89722771

https://gamerdvr.com/gamer/r0b1n-pl/video/89722730



MaxChaos24-x #22 Posted 13 April 2020 - 10:51 AM

    Gameplay Expert

  • Administrator
  • 13949 battles
  • 22,383
  • [WGW]
  • Member since:
    09-15-2013

View PostR0B1N PL, on 12 April 2020 - 03:51 PM, said:

Well so try to explain this to me. I reported it few weeks ago but looks like nobody cares about it:

https://gamerdvr.com/gamer/r0b1n-pl/video/89722771

https://gamerdvr.com/gamer/r0b1n-pl/video/89722730

 

That one is a known issue. 

choppermeir-p #23 Posted 13 April 2020 - 06:00 PM

    Captain

  • WoTC Community Contributor
  • 12400 battles
  • 1,851
  • [F1LTH]
  • Member since:
    01-30-2016

View PostII NO x VICE II, on 09 April 2020 - 06:03 PM, said:

 

What is the purpose of showing the "view cone" beyond 445 mtrs? Can you provide an example where there is a benefit to the player? It looks like what is needed instead is that there should be a second dotted line at 445 mtrs out and then shaded green portion can expand and contract within it. If what we see in game matched the behind the scenes mechanics, this game would be better served long term.

 

I will concede the first example - with two caveats - it is a bit dicey/borderline in the way it happened. And it does not explain why at 400mtrs out, the camo by all of those trees, branches and trunks did not give him the same benefit that the heavy got with only thin twigs barely covering him in under 250 mtrs.

 

For the second, the reason I mention mobility is that they had to be looking at me already due to the rapidness with which they shot at me. Due to the fact they are slow tanks to aim, they had already started to aim at me prior to my Detected! going off. I do not need to wait to spot/see them for it to go off.  But that is what seemed to have happened. 

 

For the third, it seems incredulous that a moving heavy within 225 mtr can remain undetected. I play heavies and I do not believe I have ever not been spotted within 250mtrs of any light in game. You are taking a "possibility" and applying it as if it should happen happens regularly, nothing to see here etc. I do not think that is the case.

 

Also, for me being spotted, there are three trees, bushes and a hut to my right. The heavy at F5 is going downhill at full speed, it could be probably 380-400+ mtrs out. The heavy at F7 (also farther out than the IS-3) is also moving and has two trees, bushes and a hut between him and me when SS goes off. If he was the one then the heavy in front of me is getting the benefit of some thin twigs while I am getting zero camo benefit (in a light tank) from an abundance of the very same things to my right side. 

 

Edit: To Max, I will cease responding after this - I do not want to risk a warning with breaking forum rules about addressing moderators. etc. Thanks for your attempts to answer away. I will start to collect better examples to show you the problems I see almost every session. 

 

https://console.worldoftanks.com/en/content/about/game-guides/spotting-system/
Check out my YouTube channel. Tank reviews, tips and tank tomfoolery https://www.youtube.com/user/me3614




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users