**POSTED ON BEHALF OF THE DESIGN TEAM**

Hey everyone!

My name is Jeff Gregg, and I am the Lead Designer on World of Tanks SummerSlam.

Welcome to "Let's talk about tanks! Object 260 mod. 1945 edition".

The goal is to highlight specific tanks, one at a time, and really dig down into what makes them tick, how they are being used, and how approaches may be taken to improve them if necessary.

As you read you will see a lot of charts and data. All of this data compares the tank to every other tank of its tier over a sixty-day period. All data is pulled from Random Battles only.

This article focused on the Object 260 mod. 1945. Let's get started.

# Battles and Popularity

*The Object 260 mod. 1945*

A Tier X USSR Heavy, the Object 260 mod. 1945 has its armor and its 122 mm BL-13-1 to engage the enemy.

This tank's usage at tier X is low. It is one of the least used tier X heavy tanks at ~ 2,000 battles a day.

So how is this tank doing with these players? Is it dominating? Is it suffering? It's not doing terribly, but it has some dips to lower win rates and averages ~ 49.6%

Let's take a deeper look at the win rate. An average of win/loss doesn't tell us as much as some may think. As always, we should do is evaluate WHO is using this tank when it comes to skill.

Below we see a curve (representing the skill of ALL players) and a blue curve (representing the skill of the players using this tank). The higher the curve, the more players at that skill level are using the tank. We can see that most players are right in the middle / are usually successful at ~ 50% win/loss. The lower the skill and the higher the skill, the fewer the players.

Now we might ask: "there are players with a 100% win rate?!" or "there are players with 0% win rate?!" Those are likely players that played once in this tank and won or lost and then stopped. Super low occurrence outliers.

This tank is interesting. It has a small draw to lower skill players, and the higher skill you are (peaking at ~ 65% to 75%) the more you are attracted as well. Right in the middle @ 50%, the tank is aligned with all other tier X tanks.

Let's look at the tank's win/loss compared to skill. In the below picture we see two lines, one that represents the entire population's win/loss and another that represents this tank's win/loss.

The Object 260 mod. 1945 doesn't show any statistical benefit based on skill. The lines are almost completely overlapped, meaning your chance of winning with this tank is based on your skill more than the vehicle's stats itself (so to speak).

# Weapons

Let's keep looking and focus on the weapon (the 122 mm BL-13-1)

Accuracy is good. It has an average accuracy of almost 77%:

Penetration is also acceptable. About 50.5% of the shots pen

Damage per shots that hit is average for a tier X heavy. About 270 per hit (super high numbers in the graph below are the tier X SPGs):

Damage per shot that hits AND penetrates is also average, about 410 damage per shot that pens its foe's armor. (out of all tier X medium tanks). (super high numbers in the graph below are the tier X SPGs):

Damage per battle: this tank is average to slightly below average for damage per battle w/ ~1,700

# Survival, etc.

Let's keep looking at other stats.

How often does this tank survive a match? Unfortunately, its survival is very poor for a tier X heavy. It only lives ~ 25.5% of the time

How long does the tank live for in a match? Also very low for a tier X heavy. About 4min and 33s on average

How far does this tank move? This tank is one of the more mobile tier X heavy tanks (in the top 1/3 of tier X heavy tanks for travel distance per battle):

How much damage does it usually block? Right in the middle/average blocked damage for tier X heavy tanks with ~ 1,223 per battle blocked

# Conclusions

## Summary

So what's the summary?

We have analyzed numerical data on this tank.

The things that stand out the most are:

- This tank is just SLIGHTLY below 50% win rate
- This tank is attractive to all skill levels, and skill level + this tank doesn't unduly influence the results
- This tank has a very low survival rate and lifespan when compared to other tier X Heavy tanks, yet blocks an average amount of damage
- This tank travels more than typical for a tier X heavy

## Action Items

**Based on this we plan on doing the following:**

- Increase the tanks health from 2100 to 2300 (roughly a 10% HP buff)
- Average armor usage + lots of movement + new health max should help with survival

The above changes will take place on **JULY 28TH**

In order to measure the impact of these changes once they are committed, we need at least 5,000 battles in the tank(s) to have enough data. Once we have that amount of info, we will report back here on what the results were and (if necessary) what the next steps will be.

If you have feedback about this process or have further questions, reach out! Stay tuned here for results of the test and for what the next tank we focus on is.

See you on the battlefield!