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Kraft panther shows as TD


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MyDogScooby4738-x #1 Posted 27 October 2020 - 08:06 PM

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In monster bash

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MaxChaos24-x #2 Posted 27 October 2020 - 08:11 PM

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View PostMyDogScooby4738-x, on 27 October 2020 - 04:06 PM, said:

In monster bash

 

This is correct.

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John Arrowsmith-x #3 Posted 27 October 2020 - 08:11 PM

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Hasn't it always for mm?

                              

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RAGNAR0K N ROLL-x #4 Posted 27 October 2020 - 08:28 PM

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View PostJohn Arrowsmith-x, on 27 October 2020 - 02:11 PM, said:

Hasn't it always for mm?

 

Yes as long as there's been a Halloween mode it has

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MyDogScooby4738-x #5 Posted 27 October 2020 - 08:47 PM

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View PostMaxChaos24-x, on 27 October 2020 - 03:11 PM, said:

 

This is correct.

Why does it show as a TD?


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x_BAlN_x-p #6 Posted 27 October 2020 - 08:51 PM

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View PostMyDogScooby4738-x, on 27 October 2020 - 02:47 PM, said:

Why does it show as a TD?

Well that is their role in this mode.



RAGNAR0K N ROLL-x #7 Posted 27 October 2020 - 08:53 PM

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View Postx_BAlN_x-p, on 27 October 2020 - 02:51 PM, said:

Well that is their role in this mode.

 

To be fair; in multiplayer that's almost their mode too. They're almost useless up close and really its one saving grace is how much fun I have with mine in this mode

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PERMINATOR1-x #8 Posted 28 October 2020 - 06:20 PM

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With the damage per round, it shouldn't be called a TD!  Just saying..I think the gorynch regenerates faster than you can damage it with the the Krafts.  Possibly...maybe...a little tiny damage buff and/or a little mobility?  It is super fun though when you run in to someone who doesn't/can't manually aim, especially in a CQB type encounter.  Rare occurrence though...normally, spotted/id'd is back to the garage pretty quick.  Some hilarious moments with it however.  

Tempest fox3-x #9 Posted 28 October 2020 - 08:45 PM

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View PostPERMINATOR1-x, on 28 October 2020 - 06:20 PM, said:

With the damage per round, it shouldn't be called a TD!  Just saying..I think the gorynch regenerates faster than you can damage it with the the Krafts.  Possibly...maybe...a little tiny damage buff and/or a little mobility?  It is super fun though when you run in to someone who doesn't/can't manually aim, especially in a CQB type encounter.  Rare occurrence though...normally, spotted/id'd is back to the garage pretty quick.  Some hilarious moments with it however.  

 

The Revenant also has like 600mm of track Armour for some reason so you can get some amusement out of people trying to shoot you in the side and bouncing off your tracks. 


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RaggaMuffinReap-x #10 Posted 29 October 2020 - 04:45 AM

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View PostPERMINATOR1-x, on 28 October 2020 - 06:20 PM, said:

With the damage per round, it shouldn't be called a TD!  Just saying..I think the gorynch regenerates faster than you can damage it with the the Krafts.  Possibly...maybe...a little tiny damage buff and/or a little mobility?  It is super fun though when you run in to someone who doesn't/can't manually aim, especially in a CQB type encounter.  Rare occurrence though...normally, spotted/id'd is back to the garage pretty quick.  Some hilarious moments with it however.  

Dude, ive got my krafty at 3.8 second reload, thats 130ish alpha, that will pen the 8s and 9s it sees all day, makes a bucket of silver also

Awakened however its pretty much the same as the rest overall. Its hard to do big damage with 1 because they so slow, and lack damaging abilitys, they are long range snipers tho, so this would mean a TD

 



HighSpyker-x #11 Posted 01 November 2020 - 07:14 PM

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View PostRaggaMuffinReap-x, on 28 October 2020 - 11:45 PM, said:

they are long range snipers tho, so this would mean a TD

 

British heavies beg to differ.  :teethhappy:






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