nWo-Iron_Eagle-p, on 28 October 2020 - 01:07 PM, said:
All this plus 1 minus 1 crap needs to go everyone here is blind as a bat fire up a Tier one to Tier 4 tank you will have what you want and guess what? its broken.
I'm not surprised lower tiers are a balance nightmare festering with sealclubber tanks and AI, however most of that is due to a mixture of over-powered premiums, massive discrepancies in balance (Marders and Matilda are fairly egregious examples of this), and a lack of incentive to clean up that low tier mess.
part 2:
Why is this +1/-1 broken? because 0 of the tanks were balanced around it you have tier 4's with tier 6 guns/stats or certain tier 2's that will never be challenged. Heck the valentine 2 now is like a maus the awhile back my V2 there were 2 pz js tanks attacking me i got up walked away came back few mins later as it was tdm i lost 0 hp killed both GG.
Huh? I presume you're referring to the VK 20.01 D, and yeah it's broken even bottom tier if the player has a braincell to spare, and +1/-1 exacerbates how broken some of these tanks are. Why would this be a good thing? you ask. So WG can see how badly they messed up and rebalance those tanks like they did other problem vehicles such as the Hetzer. The Valentine 2 already has +0mm without +1/-1 so the effect that tank has will not change and it will not become stronger as a result. In the mean time you could focus on collecting a list of those more powerful tanks and how they outclass the near-literal garbage in that tier range (or perhaps stop playing lower tier sealclub tanks and leave the new players in a safer learning environment).
Part 3:
I hate the lower tier's as they drive away new players and reveal if they put in plus one minus 1 without a huge tank balance then there will be the have and have not's of the tank world. Its already 60% russian scrub lords out there firing he rounds in there overpowered russian tanks with the MM change know one will be using a large amount of tanks you will just see top armor/guns everywhere.
I mean look at tier 9 and or 10 for tank usage stat's.
Russian tanks op lol. CKV1 and bogatyr are pretty sad. Dreadnought needs a bit of a nerf because it's just too good. KV2 itself is fine and honestly it's better for all involved if it stops seeing tier 6s, same with Dread and a lot of the SU/ISU line... A lot of these balance issues appear in other lines (the pzV/IV which needs to be uptiered, the Minuteman etc).
The reason Russian lines are so popular isn't due entirely to their "op" nature - they make good new player recommendations, some lines are actually strong like IS7/ T100 / obj 261 / T-54, with the biggest factor benig the number of Russians on PS4 and Xbox who have grown up with loyalties and memories of these tanks ingrained into their cultural history (along with other players that see the T-34 and other tanks as iconic or memey).
But K-91, obj 907, 140 / 430, T62a, 268 v4, 277, IS-4... if you think any of these are OP you must be livid at the existence of the QL and the PC chieftain.
The most popular tanks right now are a mix of the ones that WG gave away during each season and those that everyone has and everyone finds enjoyable (see: Russian, American, British, amnd German).
A final few words:
What you hate about reduced MM is the thought that these tanks will become more powerful, as if being stamped on by +2MM is keeping them in check from slaughtering the Matchmaker with OP super-tanks. But it's simply obfuscating the data. Meanwhile those under-powered tanks, regardless of tier, suffer from facing the +2 tier tanks that they can't fight nowhere near as easily as the ones you're worried about.
We're not locking the underperformers in with the wolves when we request limited MM, it's the opposite. A tiger can't do much good against a Conqueror, but it can do quite a bit more against a Caernarvon or a 131. being top tier right now means that at least 1/3rd of the enemy team is ineffective against you (that same Tiger chews up P.43s and T-34s) , while at least 1/3rd is a concerning threat (Hellcats and KV2s), and the threat of the opponents at the top depends on how healthy the balance at your tier is (here lies minutemen, T29s, 131s, and dreadnoughts). +1/-1 means that we don't get 1/3rd cannon fodder every few matches, so steamrolls and flank collapses happen less often, and games become more consistent as you find yourself able to rely on your team to survive long enough for you to deliver a crushing blow to the enemy team through being a better player, not a better clubber.